Ting: Difference between revisions
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''[[Rayman Redemption]]'' makes it possible to choose between a new sound effect for the Tings sounding similar to the {{rw|jewel}}s from ''{{rw|Rayman 3 Hoodlum Havoc}}'', and all of the classic Ting sounds. This includes the {{rw|Rayman 1|PlayStation}}, {{rw|Rayman 1|PC}}, {{rw|Rayman (Atari Jaguar)|Jaguar}}, and {{rw|List of Rayman demos|Japanese demo}} versions. | ''[[Rayman Redemption]]'' makes it possible to choose between a new sound effect for the Tings sounding similar to the {{rw|jewel}}s from ''{{rw|Rayman 3 Hoodlum Havoc}}'', and all of the classic Ting sounds. This includes the {{rw|Rayman 1|PlayStation}}, {{rw|Rayman 1|PC}}, {{rw|Rayman (Atari Jaguar)|Jaguar}}, and {{rw|List of Rayman demos|Japanese demo}} versions. | ||
Using the | Using the [[List of cheats in Rayman Redemption|FAIRTING cheat code]] changes the player's Ting counter to 10,000, while [[Ryemanni|RAYMANNI]] earns them a single one. Additionally, the [[List of cheats in Rayman Redemption|LUMTINGS code]] replaces Tings with [[Yellow Lum]]s from ''{{rw|Rayman 2|Rayman 2 The Great Escape}}'', including their sound effects. | ||
===Rainbow Tings=== | ===Rainbow Tings=== | ||
Latest revision as of 20:29, 10 July 2025
This article is a stub, please share your knowledge by expanding it!
- This article is about the item in Rayman fan games. For the item in official games, see Ting.
Tings are collectible items found in various Rayman fan games. They appear as small crystal balls, and are found scattered in large numbers throughout almost every level. The most commonly found Tings are blue, but other colors exist. They're often collectibles earning the player lives when enough are accumulated, or they're used as currencies or as a goal to progress.
In Rayman: The Dark Magician's Reign of Terror
In Rayman: The Dark Magician's Reign of Terror Tings are blue, and each time collecting 100 of them grants an extra life, just like in the original Rayman. Additionally, there exist coins - rare tokens similar to Tings in appearance, which can be used to buy items in the shops.
In The Spooky Raymansion
The Spooky Raymansion contains 97 Tings scattered in its maze in which must be all collected to complete the level, in a manner similar to Pac-Man. If Rayman collects all of them, Noseless Rayman will become furious and the exit portal will appear, thus allowing the player to escape. To locate them, the player has the Ting Finder, an electronic map displaying their locations as green dots and their remaining number.
In Rayman Redemption
In Rayman Redemption, blue Tings have the same appearance, but serve a different purpose. Unlike in Rayman: The Dark Magician's Reign of Terror and the original Rayman, they are not automatically converted into extra lives, but may be accumulated, and used directly as a currency in the Shop, the Casino and Joe's Wares. Tings reappear whenever levels are replayed, so an essentially unbounded number can be accumulated.
In the Shop, Rayman can purchase the Ting Magnet, a permanent power-up which will automatically attract Tings when Rayman is very close to them.
Rayman Redemption makes it possible to choose between a new sound effect for the Tings sounding similar to the jewels from Rayman 3 Hoodlum Havoc, and all of the classic Ting sounds. This includes the PlayStation, PC, Jaguar, and Japanese demo versions.
Using the FAIRTING cheat code changes the player's Ting counter to 10,000, while RAYMANNI earns them a single one. Additionally, the LUMTINGS code replaces Tings with Yellow Lums from Rayman 2 The Great Escape, including their sound effects.
Rainbow Tings
A special kind of a Ting, which flashes with the different colors of the rainbow, can be found in various places. It yields 9 Tings when collected. In particular, breaking a cage that has already been broken on a prior visit to a level grants the equivalent of a rainbow Ting.
Achievements
- Completing Moskito's Nest without collecting any Ting grants the Bad Tings achievement.
- Holding 5,000 Tings at once grants the Ting Tycoon achievement.
In The Spooky Raymansion 2
Tings return in The Spooky Raymansion 2 as the same goal from The Spooky Raymansion, although they instead spawn the keys in the game's various levels. The Ting Finder is once again used to locate them and know how many of them remain in a level, although it points in their direction this time.
In Rayman ReDesigner
Tings and Rainbow Tings return from Rayman Redemption in Rayman ReDesigner, behaving exactly as they did before. They can be placed in the editor from the first page of the items tab, and can be linked to events or can optionally be assigned a specific note out of eleven choices.
However, due to no shops being featured in this game, they have no function as a result, aside from scoring purposes. This was changed in version 1.4.0 where it became possible to assign a specific Ting requirement to levers going from 0 to 999. This same update brought back the Ting Magnet and made it an actual collectible power-up and with a hud icon, albeit remaining in Rayman's inventory for only a level's section.
The colored Tings additionally appears in Rayman ReDesigner, serving technical purposes similar to those in the original Rayman Designer by being associated to Ting gendoors and killdoors. The red, gold, green, bronze, silver, sky blue Tings return from Rayman Designer, but purple and pink ones were also added, for a total of eight different colored Tings. Bolls, an item similar to Tings and implemented in version 1.2.0 serves the same purposes and feature the same eight colors, at the difference that they don't remain collected after Rayman died and he respawns at a checkpoint. Since version 1.4.0, gendoor fairies can collect colored Tings and Bolls, allowing them to be used as a timer.
The game also retains the Ting sound options from Rayman Redemption. A "coloradd" Ting feature was also added in the settings, assigning a color code to Tings for color-blind players.
In Return to The Spooky Raymansion
In the fourth Spooky Raymansion game, Tings are almost identical to what they once were, albeit finding them all now opens the elevator's door in the levels where they are found.
Rayman is armed with the Ting Finder 9000 this time, not only pointing towards their direction with an arrow but also displaying their numbers and the current distance between them and Rayman. The Ting Finder 9000's battery is replenished by picking up Tings, and collecting 40 of them in a level will spawn a power-up which can be activated through the Ting Finder, including a Ting detector making them visible through any surface.
Trivia
- If the Ting Magnet has been purchased in Rayman Redemption, it must be disabled from the game's settings in order to successfully complete Moskito's Nest without collecting any Tings and thus earn the Bad Tings achievement.
- In Rayman ReDesigner's original release as version 0.1.0, Tings from lives and Rainbow Tings could remain stuck and glitch out if Rayman reaches an exit at the same time. This was fixed in version 0.1.1. A similar glitch could occur when Rayman dies, which was fixed in version 1.0.0.
- Prior to version 1.1.0 in Rayman ReDesigner, colored Tings worked identically to Bolls and thus wouldn't remain collected at death. This was the first update change to break preexisting levels, and which required to save them again in order to fix any issues regarding colored Tings. Colored Tings could also cause rare crashes in the editor before version 1.3.0.