Rayman Lum'o'Grams: Difference between revisions

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[[File:Rayman Lum'o'Grams Cover Art 1.png|thumb]]
{{Game
| name = Rayman Lum'o'Grams
| image = [[File:Rayman Lum'o'Grams Cover Art 1.png|center|320px|Rayman Lum'o'Grams]]
| developed by = [[Rayman Universe]]
| programmed by = Nikita Cherkashin <small>(main developper)</small>
| designed by =  SailorRaybloomDZ, SkiiDigger720, Crybw, Zaft, Conedemon, JakiWasHere, Danyq94, Illegal-D, VesperTerror, PawkiUwU, Raymanroy and Takarumi <small>(Community Puzzles contributors)</small>
| written by = Gabi King <small>(script editor)</small>
| soundtrack by = Danil Mamaev <small>(composer, sound designer)</small> <br> PawkiUwU (voice actor)
| release date = To be announced
| genre = Nonogram
| gameplay mode = Single player
| platforms = PC
| distribution media = [https://gamejolt.com/games/Rayman-Lum-O-Grams/770177 Digital download]
| game engine = Clickteam Fusion 2.5
}}


'''''Rayman Lum'o'Grams''''' is a puzzle fan game for PCs running Microsoft Windows currently in development by [[Rayman Universe]], or [[Rayman Universe|RUNI]].
'''''Rayman Lum'o'Grams''''' is a puzzle fan game for PCs running Microsoft Windows currently in development by [[Rayman Universe]], or [[Rayman Universe|RUNI]].


The game belongs to the Picross/Nonograms genre and uses both its own and assets of most 2D projects from {{rw|Rayman series|Rayman series}}, with the exception of {{rw|UbiArt|UbiArt}} games. The game was first announced at [[Rayman: Alive|Rayman Alive 2022]] as part of the [[Rayman Universe|RUNI Showcase]] segment presenting [[Rayman Universe]] projects, which featured a concept trailer <ref>https://youtu.be/iz_y-Js9Cp4?si=Ye-WvpVNDF02n_Vd</ref>. The project's World Premiere took place at [[Rayman: Alive|Rayman Alive 2023]], revealing most of the details of the game <ref>https://youtu.be/60WQP1fo5xU?si=IC1sNH7rv53EYNTf</ref>. The first public demo version has been announced for early 2024.
The game belongs to the nonogram puzzle genre and uses both its own and assets of most 2D projects from {{rw|Rayman series|Rayman series}}, with the exception of {{rw|UbiArt|UbiArt}} games.
The game was first announced at [[Rayman: Alive|Rayman Alive 2022]] as part of the [[Rayman Universe|RUNI Showcase]] segment presenting [[Rayman Universe]] projects, which featured a concept trailer <ref>https://youtu.be/iz_y-Js9Cp4?si=Ye-WvpVNDF02n_Vd</ref>. The project's World Premiere took place at [[Rayman: Alive|Rayman Alive 2023]], revealing most of the details of the game <ref>https://youtu.be/60WQP1fo5xU?si=IC1sNH7rv53EYNTf</ref>.
 
The first public demo version has been announced for early 2024, but its release has been postponed, and was instead released for [[Rayman: Alive|Rayman Alive 2025]], celebrating the 30th anniversary of ''{{rw|Rayman (series)|Rayman}}''.


==Development==
==Development==
The project is being developed on the [https://en.wikipedia.org/wiki/Clickteam Clickteam Fusion 2.5] engine, while the game itself will be available for download on [https://en.wikipedia.org/wiki/Game_Jolt Game Jolt] <ref>https://gamejolt.com/games/Rayman-Lum-O-Grams/770177</ref>.
The project is being developed on the [https://en.wikipedia.org/wiki/Clickteam Clickteam Fusion 2.5] engine, while the game itself will be available for download on [https://en.wikipedia.org/wiki/Game_Jolt Game Jolt] <ref>https://gamejolt.com/games/Rayman-Lum-O-Grams/770177</ref>.


Nikita Cherkashin, founder of [[Rayman Universe]], is the main developer, Danil Mamaev, who previously worked on the [[Rayman Garden PLUS]] fan game soundtrack, is the composer and sound designer, Nikita Mukhin is the playtester, and Millie is the voice actor of the game introduction.
Nikita Cherkashin, founder of [[Rayman Universe]], is the main developer, Danil Mamaev, who previously worked on the [[Rayman Garden PLUS]] fan game soundtrack, is the composer and sound designer, Gabi King is the script editor and PawkiUwU is the voice actor of {{rw|Andrew|Andrew}}.


At the moment, the team is looking for enthusiasts who want to participate in the creation of puzzle images in the 15x15 pixel format.
In addition, SailorRaybloomDZ, SkiiDigger720, Crybw, Zaft, Conedemon, JakiWasHere, Danyq94, Illegal-D, VesperTerror, PawkiUwU, Raymanroy and Takarumi took part in the development of the game, creating Community Puzzles for the game.


==Plot==
==Plot==
Line 40: Line 57:


==Levels==
==Levels==
Locations from previous {{rw|Rayman series|Rayman games}} are presented here as levels. When their full list has not yet been announced, a list of games is known, the locations, styles and bosses from which will be included in the final game.
Locations from previous {{rw|Rayman series|Rayman games}} are presented here as levels. While the full list has not yet been announced, a list of games is known, the locations, styles and bosses from which will be included in the final game.


===Main Styles===
===Main Styles===
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* {{rw|Rayman (Game Boy Color)|Rayman for Game Boy Color}}
* {{rw|Rayman (Game Boy Color)|Rayman for Game Boy Color}}
* {{rw|Rayman Garden}}
* {{rw|Rayman Garden}}
* {{rw|Rayman Golf}}
* {{rw|Rayman Golf}} + {{rw|Rayman Bowling}}
* {{rw|Rayman Bowling}}
* {{rw|Rayman 3|Rayman 3: Hoodlum Havoc}} (using {{rw|Rayman 3 (Game Boy Advance)|Rayman 3 for Game Boy Advance}} and {{rw|Rayman: Hoodlums' Revenge|Rayman Hoodlums' Revenge}} assets)
* {{rw|Rayman 3|Rayman 3: Hoodlum Havoc}} (using {{rw|Rayman 3 (Game Boy Advance)|Rayman 3 for Game Boy Advance}} and {{rw|Rayman: Hoodlums' Revenge|Rayman Hoodlums' Revenge}} assets)
* {{rw|Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids for Game Boy Advance}}
* {{rw|Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids for Game Boy Advance}}
Line 61: Line 77:
GBC Style Screenshot.png|{{rw|Rayman (Game Boy Color)|Rayman for GBC}} style.
GBC Style Screenshot.png|{{rw|Rayman (Game Boy Color)|Rayman for GBC}} style.
Rayman Garden style.png|{{rw|Rayman Garden}} style.
Rayman Garden style.png|{{rw|Rayman Garden}} style.
Rayman Golf Style.png|{{rw|Rayman Golf}} style.
Rayman Golf Style.png|{{rw|Rayman Golf}} + {{rw|Rayman Bowling}} style.
Rayman 3 Style.png|{{rw|Rayman 3|Rayman 3: Hoodlum Havoc}} style.
Rayman 3 Style.png|{{rw|Rayman 3|Rayman 3: Hoodlum Havoc}} style.
RRR GBA Style.png|{{rw|Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids for GBA}} style.
RRR GBA Style.png|{{rw|Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids for GBA}} style.
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</gallery>
</gallery>


===[[UbiArtist]] Styles===
===Community Puzzles===
During the main story campaign, the player randomly unlocks new [[Lum'o'Gram|Lum'o'Grams]] of increased difficulty, the solution of which is also necessary to complete the game. They do not include [[Muse Syllable|Muse Syllables]], the puzzles are presented in 15x15 format, and instead of [[Rayman]], [[UbiArtist]], a mascot of {{rw|Ubisoft|Ubisoft's}} {{rw|UbiArt|UbiArt Framework}}, interacts with the player. Most of these [[Lum'o'Gram|Lum'o'Grams]] are dedicated to {{rw|Rayman Origins}} and {{rw|Rayman Legends}}, but a third category was also presented - Rayman Universe, which includes puzzles with the main characters of both the main styles already presented and projects that did not make it to this list, such as {{rw|Rayman: The Animated Series}}, {{rw|Rayman M|Rayman M/Arena}}, {{rw|Rayman & les Moldies|Rayman and The Moldies}} and many others.
During the main story campaign, the player randomly unlocks new [[Lum'o'Gram|Lum'o'Grams]], the solution of which is also necessary to fully complete the game. They do not include [[Muse Syllable|Muse Syllables]], the puzzles are presented in 15x15 format, and instead of [[Rayman]], [[UbiArtist]], a mascot of {{rw|Ubisoft|Ubisoft's}} {{rw|UbiArt|UbiArt Framework}}, interacts with the player. Most of these [[Lum'o'Gram|Lum'o'Grams]] are dedicated to {{rw|Rayman Origins}} and {{rw|Rayman Legends}}, but a third category was also presented - Rayman Universe, which includes puzzles with the main characters of both the main styles already presented and projects that did not make it to this list, such as {{rw|Rayman: The Animated Series}}, {{rw|Rayman M|Rayman M/Arena}}, {{rw|Rayman & les Moldies|Rayman and The Moldies}} and many others. These puzzles are created together with enthusiasts who want to participate in the project.


<gallery widths="384px" heights="216px" class="sprite">
<gallery widths="384px" heights="216px" class="sprite">
UbiArtist Teaser.png|thumb|[[UbiArtist]] as he was featured in the Rayman Lum'o'Grams World Premiere trailer.
UbiArtist Teaser.png|thumb|[[UbiArtist]] as he was featured in the Rayman Lum'o'Grams World Premiere trailer.
Community Puzzles Teaser.png|thumb|A poster announcing the opening for those who want to participate in the development of the game, creating 15x15 puzzle arts.
</gallery>
</gallery>


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*'''[[Bzzit]]'''
*'''[[Bzzit]]'''
*'''[[Mr Sax]]'''
*'''[[Mr Sax]]'''
*'''[[Mr Stone]]'''
*'''[[Space Mama]]'''
*'''[[Mr Skops]]'''
*'''[[Mr Dark]]'''
*'''[[Mr Dark]]'''


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==Trivia==
==Trivia==
* The initial working title for the game was Rayman Lum'o'Cross. It was also mistakenly mentioned in some early game advertisements.
* The initial working title for the game was ''Rayman Lum'o'Cross''. It was also mistakenly mentioned in some early game advertisements.
* Initially, Rayman Lum'o'Grams was planned as a tiny fan game for the Rayman 28th Anniversary, but positive feedback during the announcement at [[Rayman: Alive|Rayman Alive 2022]] motivated developers to expand the scale of the game.
* Initially, Rayman Lum'o'Grams was planned as a tiny fan game for the Rayman 28th Anniversary, but positive feedback during the announcement at [[Rayman: Alive|Rayman Alive 2022]] motivated developers to expand the scale of the game.
* [[Muse of the poets|The Muse of Poets]] design is based on one of the early {{rw|Rayman: The Animated Series}} storyboards, which features an unknown woman. Thus, [[Muse of the poets|The Muse of Poets]] in Rayman Lum'o'Grams is the realization of two scrapped characters at once <ref>https://raymanpc.com/wiki/en/File:RaymanTVSeries-Designs-by-LeonJoosen.jpg</ref>.
* [[Muse of the poets|The Muse of Poets]] design is based on one of the early {{rw|Rayman: The Animated Series}} storyboards, which features an unknown woman. Thus, [[Muse of the poets|The Muse of Poets]] in Rayman Lum'o'Grams is the realization of two scrapped characters at once <ref>https://raymanpc.com/wiki/en/File:RaymanTVSeries-Designs-by-LeonJoosen.jpg</ref>.

Latest revision as of 22:57, 18 February 2026

Rayman Lum'o'Grams
Rayman Lum'o'Grams
Rayman Lum'o'Grams
Published by {{{published by}}}
Developed by Rayman Universe

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by SailorRaybloomDZ, SkiiDigger720, Crybw, Zaft, Conedemon, JakiWasHere, Danyq94, Illegal-D, VesperTerror, PawkiUwU, Raymanroy and Takarumi (Community Puzzles contributors)
Programmed by Nikita Cherkashin (main developper)
Art by {{{art by}}}
Written by Gabi King (script editor)
Soundtrack by Danil Mamaev (composer, sound designer)
PawkiUwU (voice actor)
Additional credits {{{additional credits}}}

Release date To be announced
Genre Nonogram
Gameplay mode Single player
Platforms PC
Ratings {{{ratings}}}
Distribution media Digital download
Game engine Clickteam Fusion 2.5

Rayman Lum'o'Grams is a puzzle fan game for PCs running Microsoft Windows currently in development by Rayman Universe, or RUNI.

The game belongs to the nonogram puzzle genre and uses both its own and assets of most 2D projects from Rayman series, with the exception of UbiArt games. The game was first announced at Rayman Alive 2022 as part of the RUNI Showcase segment presenting Rayman Universe projects, which featured a concept trailer [1]. The project's World Premiere took place at Rayman Alive 2023, revealing most of the details of the game [2].

The first public demo version has been announced for early 2024, but its release has been postponed, and was instead released for Rayman Alive 2025, celebrating the 30th anniversary of Rayman.

Development

The project is being developed on the Clickteam Fusion 2.5 engine, while the game itself will be available for download on Game Jolt [3].

Nikita Cherkashin, founder of Rayman Universe, is the main developer, Danil Mamaev, who previously worked on the Rayman Garden PLUS fan game soundtrack, is the composer and sound designer, Gabi King is the script editor and PawkiUwU is the voice actor of Andrew.

In addition, SailorRaybloomDZ, SkiiDigger720, Crybw, Zaft, Conedemon, JakiWasHere, Danyq94, Illegal-D, VesperTerror, PawkiUwU, Raymanroy and Takarumi took part in the development of the game, creating Community Puzzles for the game.

Plot

Rayman Lum'o'Grams' plot is based on the official description of The Muse of Poets, a scrapped character from Rayman 2: The Great Escape, previously mentioned only in the official strategy guide [4], but never appeared in any game in the Rayman series. The narrative begins with the character's backstory, after which the events of the game take place in the present.

During the game, Rayman visits fragments of his memories of the events of previous games, in which he restores The Glade of Dreams by recovering images of its creatures by solving Lum'o'Grams puzzles.

The Beginning

The plot starts with the story of the origin of The Glade of Dreams, according to which, many centuries ago, The Great Protoon appeared in the center of the universe, surrounded by a swarm of Lums, whose power was truly unlimited. The Gods found out about their hidden power and began to compete for the right to control it. Lums got tired of the conquerors and decided to create their own Gods, who with the help of Protoon will build their own land - The Glade of Dreams. The first God they created was Polokus, who possessed the power of true generosity, mercy and purity. The second goddess was The Muse of Poets, his wife. While Polokus was beautiful in his soul, the charm of The Muse of Poets was expressed in her appearance and grace. Because of this, the creatures they created were not perfect in both sides. Because of his generosity, Polokus loved them for what they are, finding positive sides in their imperfection. But Muse did not think so. The unevenness of her children hurt her perfectionist nature. She claimed that they were spoiled by Polokus. She wished she could "fix" them. The Muse of Poets only had to wait for the birth of Teensies, their most anticipated children, whose settlements would be all over The Glade of Dreams. However, the impact of Polokus turned out to be especially strong on Teensies' appearance, which is why they came out nondescript but good-natured, which was the last straw for The Muse of Poets. "What a freak!", The Muse of Poets screamed when she saw one of them. At this moment, the goddess' rage reached its peak and she was no longer able to put up with the impact of Polokus' qualities on their children, gave up everything and went to the Dark Legacy, the dark forests of The Glade, forever. Since then, no one has seen The Muse of Poets, she was considered missing, while Polokus was left alone forever until he went into a deep sleep. Meanwhile, The Muse of Poets was secretly studying the nature of the Lums and their structure. After centuries of research she managed to learn how to change creatures created with them. From now on, The Muse of Poets can "fix" everything that she with her husband has created many years ago, leaving nothing in their children but a perfect appearance.

The Main Story

The Muse of Poets returns, and her plan is simple - to capture the images of all living things and rewrite them, striving for her ideals. The goddess enchanted The Glade of Dreams and turned it into The Elbowroom, a place where she can change anything as she wants. That's where Rayman finds himself in the company of two new sidekicks - Originators, with whom he has to save his home and find out the truth about The Glade creators and Protoon children. To do this, Rayman travels through fragments of his own memories, restoring images of the creatures that inhabited the locations he visited and once again fighting his worst enemies, whose minds were captured by Muse Syllables, whose goal is to defeat Rayman and his new friends.

Gameplay

The gameplay of Rayman Lum'o'Grams is heavily inspired by the Picross series published by Nintendo, based on the classic Japanese Nonograms, also known as Hanjie, Paint by Numbers, Griddlers, and Pic-a-Pix. The player's task at each level is to solve a series of picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the side of the grid to reveal a hidden pixel art-like picture. In this puzzle type, the numbers are a form of discrete tomography that measures how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "2 5 4" would mean there are sets of two, five, and four filled squares, in that order, with at least one blank square between successive sets.

One of the main innovations of the game, which distinguishes it from other games of this genre, are Muse Syllables Lum'o'Grams, characterized in that in the process of solving the puzzle, one of the bosses from previous Rayman games tries to destroy the player's cursor. To complete such segments, the player is required not only to solve the problem, but also to evade enemy attacks, as well as sometimes interact with the environment and change their Originator.

Levels

Locations from previous Rayman games are presented here as levels. While the full list has not yet been announced, a list of games is known, the locations, styles and bosses from which will be included in the final game.

Main Styles

Community Puzzles

During the main story campaign, the player randomly unlocks new Lum'o'Grams, the solution of which is also necessary to fully complete the game. They do not include Muse Syllables, the puzzles are presented in 15x15 format, and instead of Rayman, UbiArtist, a mascot of Ubisoft's UbiArt Framework, interacts with the player. Most of these Lum'o'Grams are dedicated to Rayman Origins and Rayman Legends, but a third category was also presented - Rayman Universe, which includes puzzles with the main characters of both the main styles already presented and projects that did not make it to this list, such as Rayman: The Animated Series, Rayman M/Arena, Rayman and The Moldies and many others. These puzzles are created together with enthusiasts who want to participate in the project.

Characters

Main Cast

Muse Syllables

Although the full list of Muse Syllables has not yet been announced, some of them have already been confirmed.

Classic Rayman

Rayman Raving Rabbids (GBA)

Rayman Raving Rabbids (Mobile)

Soundtrack

Despite the fact that the game has a huge number of compositions from Rayman games in accordance with the styles, an original soundtrack by Danil Mamaev is also being created for the project.

Special mention should be made of the themes playing in Rayman Raving Rabbids (Mobile) style locations, which are expanded versions of the original jingles [5].

Gallery

Trivia

  • The initial working title for the game was Rayman Lum'o'Cross. It was also mistakenly mentioned in some early game advertisements.
  • Initially, Rayman Lum'o'Grams was planned as a tiny fan game for the Rayman 28th Anniversary, but positive feedback during the announcement at Rayman Alive 2022 motivated developers to expand the scale of the game.
  • The Muse of Poets design is based on one of the early Rayman: The Animated Series storyboards, which features an unknown woman. Thus, The Muse of Poets in Rayman Lum'o'Grams is the realization of two scrapped characters at once [7].
  • The Rayman Kart style was originally planned for the game, but the idea was scrapped due to the lack of puzzle ideas.
  • Some of the technical flaws from the original games are present in Rayman Lum'o'Grams in the form of easter eggs. For example, each Lum'o'Gram walkthrough in Classic Rayman style begins with a landing sound, as in the levels of the original game; while during some animations in Rayman IV: Sunshine of Trip style an identical to the original game graphical glitch blinks on the Rayman icon.
  • Rayman Garden style contains sounds and music from Rayman Garden PLUS, the first Rayman Universe fan game.

External links

References