Bzzit: Difference between revisions
mNo edit summary |
Hunchman801 (talk | contribs) mNo edit summary |
||
| Line 22: | Line 22: | ||
As a boss, Bzzit is always airborne. He attacks by swooping horizontally at [[Rayman]], sometimes at his head level (where [[Rayman]] can hit him head on) or near the ground (he can hit him by throwing his fist and then ducking immediately), and by stinging him with his proboscis. He also tries to dodge [[Rayman]]'s attacks using his small wings, and every time he is hit, he flies high in the air and out of view for a brief moment before attacking. Bzzit also has a new attack in ''[[Rayman Redemption]]'', which he did not use in {{rw|Rayman 1|the original game}} - while hovering in the air above the arena, he moves from side to side and launches energy projectiles down at [[Rayman]]. | As a boss, Bzzit is always airborne. He attacks by swooping horizontally at [[Rayman]], sometimes at his head level (where [[Rayman]] can hit him head on) or near the ground (he can hit him by throwing his fist and then ducking immediately), and by stinging him with his proboscis. He also tries to dodge [[Rayman]]'s attacks using his small wings, and every time he is hit, he flies high in the air and out of view for a brief moment before attacking. Bzzit also has a new attack in ''[[Rayman Redemption]]'', which he did not use in {{rw|Rayman 1|the original game}} - while hovering in the air above the arena, he moves from side to side and launches energy projectiles down at [[Rayman]]. | ||
After befriending [[Rayman]], while carrying him on his back, Bzzit has the ability to shoot energy projectiles straight forward in the direction of their flight path. This attack replaces [[Rayman]]'s normal punch in these situations, like in | After befriending [[Rayman]], while carrying him on his back, Bzzit has the ability to shoot energy projectiles straight forward in the direction of their flight path. This attack replaces [[Rayman]]'s normal punch in these situations, like in {{rw|Rayman 1 (Atari Jaguar)|the Atari Jaguar version of ''Rayman 1''}}. Upgrades may be found in the levels, increasing the speed of Bzzit's projectiles. Additionally, in some of the flight levels, it is possible to find extra [[skin]]s which alter Bzzit's appearance. | ||
[[Category:Bosses from Rayman Redemption]] | [[Category:Bosses from Rayman Redemption]] | ||
[[Category:Friends from Rayman Redemption]] | [[Category:Friends from Rayman Redemption]] | ||
Revision as of 13:39, 25 November 2023
This article is a stub, please share your knowledge by expanding it!
- This article is about the character's role in Rayman fan games. For the character in official games, see Bzzit.
| Bzzit | ||
|---|---|---|
![]() | ||
| Alignment | Bad then good | |
| Appears in | Rayman Redemption | |
| Location | Anguish Lagoon, Mosquitoes' Sonata, The Highest Peak, Riding the Rainbow, Between a Rock and a Hard Place, Playful Flight, The Candy Armada, The End of the World | |
| Resistance | ||
| Attacks | Sting, energy projectiles | |
| Species | Mosquito | |
Hey! Who are you? Stay out of here! This is my home and I don't want any suspicious people here. Get lost or I'll sting you!—Bzzit, Rayman Redemption
Bzzit is a character who appears in a number of games in the Rayman Redemption. He is a giant mosquito, but he is much weaker than his counterpart, Moskito. Similarly to most of the game's characters, Bzzit has no connecting appendages - his head, gloved hands, wings and round feet float independently from the rest of his body. Like all mosquitoes, Bzzit has large round eyes and proboscis, while also having two golden stripes on his purple body. His proboscis and feet and also golden.
Rayman first encouters Bzzit in Anguish Lagoon. He is the first mini-boss, and once he is defeated by Rayman, he collapses and starts sobbing. Rayman stops his victory dance to comfort him, and they soon become friends fast, Bzzit helping him cross the rest of the lagoon by offering a ride on his back. Having established their friendship, Bzzit helps Rayman across several other locations throughout the rest of the game, including parts of the Final Showdown.
As a boss, Bzzit is always airborne. He attacks by swooping horizontally at Rayman, sometimes at his head level (where Rayman can hit him head on) or near the ground (he can hit him by throwing his fist and then ducking immediately), and by stinging him with his proboscis. He also tries to dodge Rayman's attacks using his small wings, and every time he is hit, he flies high in the air and out of view for a brief moment before attacking. Bzzit also has a new attack in Rayman Redemption, which he did not use in the original game - while hovering in the air above the arena, he moves from side to side and launches energy projectiles down at Rayman.
After befriending Rayman, while carrying him on his back, Bzzit has the ability to shoot energy projectiles straight forward in the direction of their flight path. This attack replaces Rayman's normal punch in these situations, like in the Atari Jaguar version of Rayman 1. Upgrades may be found in the levels, increasing the speed of Bzzit's projectiles. Additionally, in some of the flight levels, it is possible to find extra skins which alter Bzzit's appearance.
