Hunter: Difference between revisions
Stub for the Hunters. |
Fixed image classes. |
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{{Enemy | {{Enemy | ||
| Name = Hunter | | Name = Hunter | ||
| image = [[File:Rayman Redemption-Hunter Sprite.png| | | image = [[File:Rayman Redemption-Hunter Sprite.png|class=sprite|Hunter]] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman: The Dark Magician's Reign of Terror]]'', ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]'' | | appears in = ''[[Rayman: The Dark Magician's Reign of Terror]]'', ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]'' | ||
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They behave very similarly to their {{rw|Hunter|original counterparts}}. | They behave very similarly to their {{rw|Hunter|original counterparts}}. | ||
[[File:RDMRT-Hunter Tier 2.png|thumb|Stronger hunters in ''[[Rayman: The Dark Magician's Reign of Terror]]''.]] | [[File:RDMRT-Hunter Tier 2.png|thumb|class=sprite|Stronger hunters in ''[[Rayman: The Dark Magician's Reign of Terror]]''.]] | ||
A stronger hunter variant is also introduced in this game starting to appear onwards from the [[Desert of Despair]], referred in the game's files as "Hunter tier 2". Their wear a red outfit with a blue neckerchief and a big sky blue hat concealing either their bigger eye or the smaller one depending on their current action. Their [[bullet]]s take a red tint and their mallet is more orange, and they're able to shoot them in any direction by aiming directly at [[Rayman]]'s position. | A stronger hunter variant is also introduced in this game starting to appear onwards from the [[Desert of Despair]], referred in the game's files as "Hunter tier 2". Their wear a red outfit with a blue neckerchief and a big sky blue hat concealing either their bigger eye or the smaller one depending on their current action. Their [[bullet]]s take a red tint and their mallet is more orange, and they're able to shoot them in any direction by aiming directly at [[Rayman]]'s position. | ||
Revision as of 17:13, 12 August 2024
This article is a stub, please share your knowledge by expanding it!
- This article is about the enemy's role in Rayman fan games. For the enemy in official games, see Hunter.
| Hunter | ||
|---|---|---|
| Alignment | Bad | |
| Appears in | Rayman: The Dark Magician's Reign of Terror, Rayman Redemption, Rayman ReDesigner | |
| Resistance | ||
| Attacks | Bullets | |
In Rayman: The Dark Magician's Reign of Terror
Hunters return from the first Rayman as enemies in Rayman: The Dark Magician's Reign of Terror. They behave very similarly to their original counterparts.

A stronger hunter variant is also introduced in this game starting to appear onwards from the Desert of Despair, referred in the game's files as "Hunter tier 2". Their wear a red outfit with a blue neckerchief and a big sky blue hat concealing either their bigger eye or the smaller one depending on their current action. Their bullets take a red tint and their mallet is more orange, and they're able to shoot them in any direction by aiming directly at Rayman's position.
In Rayman Redemption
Hunters appear in Rayman Redemption, returning from Rayman 1 and behaving as they did originally. However, the hammer bullets shot by the hunters have been changed to a regular bullet with eyes, as a reference to the hunters shooting similar missiles in Rayman Origins and Rayman Legends.
Rayman doesn't need to wait for the hunter lowering their weapon before he can punch them, as they can be hit in the head or the feet as long as Rayman's fist doesn't touch their gun.
In Rayman ReDesigner
Hunters return from Rayman Redemption as enemies in Rayman ReDesigner, with the exact same behaviors. They can be linked to gendoors and similar mechanisms to achieve different effects. Hunters do not need any tiles to stand on, as they'll simply float in the air and thus cannot fall.
Their bullets are also available as separate obstacles.