Rayman Polokurse: Difference between revisions

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Added game template and current videos.
 
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RP Ly juggling Rayman.png|[[Ly]] juggling [[Rayman]]'s body parts
RP Ly juggling Rayman.png|[[Ly]] juggling [[Rayman]]'s body parts
Rayman Polokurse Polterheist.png|Polterheist
Rayman Polokurse Polterheist.png|Polterheist
Rayman-Polokurse-sprites-2024.jpg|Character sprites from 2024
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</gallery>



Latest revision as of 22:17, 1 January 2026

Rayman Polokurse
Rayman Polokurse
Rayman Polokurse
Published by {{{published by}}}
Developed by Fat Frog Games

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by Geigergast, Steo, Hoodoo, Adsolution, ItzalDrake and Astralraindrop
Programmed by Adsolution (lead-programmer, engineer)
Steo (programmer)
Art by Geigergast (lead artist)
ItzalDrake and Astralraindrop (artists)
Written by Geigergast, Steo, Hoodoo, Adsolution, ItzalDrake and Astralraindrop
Soundtrack by Steo (lead-composer, sound design)
Hoodoo (composer)
Additional credits {{{additional credits}}}

Release date To be announced
Genre 2D Platformer
Gameplay mode Single player
Platforms PC
Ratings {{{ratings}}}
Distribution media Digital download
Game engine Unity

Rayman Polokurse is a Rayman fan game which is currently in development by the Fat Frog Games team.

Information

Rayman Polokurse is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul.

Gallery

Artwork

External links