Rayman Polokurse
Jump to navigation
Jump to search
This article is a stub, please share your knowledge by expanding it!
| Rayman Polokurse | ||
|---|---|---|
| Developed by | Fat Frog Games | |
| Designed by | Geigergast, Steo, Hoodoo, Adsolution, ItzalDrake and Astralraindrop | |
| Programmed by | Adsolution (lead-programmer, engineer) Steo (programmer) | |
| Art by | Geigergast (lead artist) ItzalDrake and Astralraindrop (artists) | |
| Written by | Geigergast, Steo, Hoodoo, Adsolution, ItzalDrake and Astralraindrop | |
| Soundtrack by | Steo (lead-composer, sound design) Hoodoo (composer) | |
| Release date | To be announced | |
| Genre | 2D Platformer | |
| Gameplay mode | Single player | |
| Platforms | PC | |
| Distribution media | Digital download | |
| Game engine | Unity | |
Rayman Polokurse is a Rayman fan game which is currently in development by the Fat Frog Games team.
Information
Rayman Polokurse is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul.
Gallery
Artwork
-
Character redesigns from 2021
-
Polterheist
-
Character sprites from 2024
