Fanon/Rayman Jungle Run console edition: Difference between revisions
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The heroes wake up when {{fanon|Murfy}} tells them that {{fanon|lividstones}} are attacking the Glade, and so they band up and save {{fanon|Betilla}} from the currently unconfirmed boss of {{fanon|Jump}}. Afterwards, {{fanon|Betilla}} agrees to help {{fanon|Rayman}} and his friends on their quest by giving them new powers, similar to the original game. First, she gives them the power to {{fanon|Fly}}, then {{fanon|Wall Run}}, and finally {{fanon|Punch}}. | The heroes wake up when {{fanon|Murfy}} tells them that {{fanon|lividstones}} are attacking the Glade, and so they band up and save {{fanon|Betilla}} from the currently unconfirmed boss of {{fanon|Jump}}. Afterwards, {{fanon|Betilla}} agrees to help {{fanon|Rayman}} and his friends on their quest by giving them new powers, similar to the original game. First, she gives them the power to {{fanon|Fly}}, then {{fanon|Wall Run}}, and finally {{fanon|Punch}}. | ||
After defeating {{fanon|Golem}} in {{fanon|Punch}}, the team escapes {{fanon|Bumpy Maze|the maze}}, a group of {{fanon|lividstones}} capture {{fanon|Betilla}} and bring her to {{fanon|Shacles}}, who wipes {{fanon|Betilla}}’s memory clean, back to the time before she created {{fanon|Rayman}}. She is then falsely informed that {{fanon|Rayman}} is attacking {{fanon|The Glade Of Dreams}} and must be stopped before anything bad happens. She battles the heroes in {{fanon|Potpourri}}, but then loses. | After defeating {{fanon|Golem}} in {{fanon|Punch}}, the team escapes {{fanon|Bumpy Maze|the maze}}, a group of {{fanon|lividstones}} capture {{fanon|Betilla}} and bring her to {{fanon|Shacles}}, who wipes {{fanon|Betilla}}’s memory clean, back to the time before she created {{fanon|Rayman}}. She is then falsely informed that {{fanon|Rayman}} is attacking {{fanon|The Glade Of Dreams}} and must be stopped before anything bad happens. She battles the heroes in {{fanon|Potpourri}}, but then loses. | ||
The four heroes are then chased by an {{fanon|airships|airship}} summoned by {{fanon|Shacles}}. It chases {{fanon|Rayman}} and friends throughout the jungle until they hide in a {{fanon|Wall Slide|cave}}, where {{fanon|Betilla}} is waiting inside. She then begins chasing {{fanon|Rayman}} and co. throughout the many levels until they get to an area where they encounter the {{fanon|airships|airship}} again. They battle the ship until it explodes. | The four heroes are then chased by an {{fanon|airships|airship}} summoned by {{fanon|Shacles}}. It chases {{fanon|Rayman}} and friends throughout the jungle until they hide in a {{fanon|Wall Slide|cave}}, where {{fanon|Betilla}} is waiting inside. She then begins chasing {{fanon|Rayman}} and co. throughout the many levels until they get to an area where they encounter the {{fanon|airships|airship}} again. They battle the ship until it explodes. | ||
They then proceed through the jungle before being attacked by a {{fanon|Carnivora|plant monster}} who they are forced to escape from. They escape by jumping off a waterfall, but after swimming out, {{fanon|Betilla}} is waiting at the bottom of the waterfall and continues her chase. After a while of this, {{fanon|Carnivora}} appears again and chases {{fanon|Rayman}} and co. up a cliff, but the heroes defeat him and turn him back to his original form. | |||
==See also== | ==See also== | ||
-{{fanon|Rayman Jungle Run console edition soundtrack}} | -{{fanon|Rayman Jungle Run console edition soundtrack}} | ||
Revision as of 11:14, 18 April 2025
Rayman Jungle Run console edition is an upcoming game by Benoraloha, and it is based on the mobile game Rayman Jungle Run.
Worlds
Plot
Immediately after the events of Rayman Origins, Rayman, Globox, Chuck, and Jack fall from the sky and onto The Snoring Tree, where they go back to sleep. Meanwhile, a large lividstone and a group of smaller ones witness the explosion of the Moody Clouds, and the large lividstone tells his cronies that he has his own plan for the Glade.
The heroes wake up when Murfy tells them that lividstones are attacking the Glade, and so they band up and save Betilla from the currently unconfirmed boss of Jump. Afterwards, Betilla agrees to help Rayman and his friends on their quest by giving them new powers, similar to the original game. First, she gives them the power to Fly, then Wall Run, and finally Punch.
After defeating Golem in Punch, the team escapes the maze, a group of lividstones capture Betilla and bring her to Shacles, who wipes Betilla’s memory clean, back to the time before she created Rayman. She is then falsely informed that Rayman is attacking The Glade Of Dreams and must be stopped before anything bad happens. She battles the heroes in Potpourri, but then loses.
The four heroes are then chased by an airship summoned by Shacles. It chases Rayman and friends throughout the jungle until they hide in a cave, where Betilla is waiting inside. She then begins chasing Rayman and co. throughout the many levels until they get to an area where they encounter the airship again. They battle the ship until it explodes.
They then proceed through the jungle before being attacked by a plant monster who they are forced to escape from. They escape by jumping off a waterfall, but after swimming out, Betilla is waiting at the bottom of the waterfall and continues her chase. After a while of this, Carnivora appears again and chases Rayman and co. up a cliff, but the heroes defeat him and turn him back to his original form.