Fanon/Mr Dark’s Tower: Difference between revisions

From Rayfanpedia
Jump to navigation Jump to search
Benoraloha (talk | contribs)
Created page with "Mr Dark’s Tower is the 2nd level in {{fanon|Dark Kingdom}} and the penultimate level in {{fanon|Rayman Adventures console edition}}. Here, the heroes infiltrate the Phantom Manor environment of {{fanon|Dark Kingdom}} to reach the top of the tower and battle {{fanon|Mr Dark’s henchmen}}. ==Area 1== The heroes traverse the {{fanon|Arcane Forest}} into the castle. Once there, they enter the castle. ==Area 2== ==Area 3== ==Area 4== ==Area 5== ==Area 6 (the boss)=="
 
Benoraloha (talk | contribs)
No edit summary
Line 3: Line 3:
==Area 1==
==Area 1==


The heroes traverse the {{fanon|Arcane Forest}} into the castle. Once there, they enter the castle.
The heroes traverse the {{fanon|Arcane Forest}} into the castle. This area focuses on lum collecting. Once there, they enter the castle.


==Area 2==
==Area 2==
Here, {{fanon|Rayman}} and co. Walk through a dark room filled with {{fanon|ghosts}} and {{fanon|lividstones}} as enemies. There are many switches to be activated here to unlock different secrets. They then crush attack into an area with another door and go through it.


==Area 3==
==Area 3==
There are teensies to be saved here, so seekers are recommended. Once again, secrets can be revealed via switches, one of which has a {{fanon|lividstones|lividstone}} and {{fanon|ghosts|ghost}} jump out of a painting. They then go across a bridge to the next area.


==Area 4==
==Area 4==
Here, in this course with fire underneath, a familiar foe appears to chase the heroes, {{fanon|Raymesis}}. They must get through the course without getting hit by {{fanon|Raymesis}} to get to the next area.


==Area 5==
==Area 5==
{{fanon|Raymesis}} chases the gang again, but this time through a high area near the ceiling with windows in the background.


==Area 6 (the boss)==
==Area 6 (the boss)==

Revision as of 09:37, 24 December 2024

Mr Dark’s Tower is the 2nd level in Dark Kingdom and the penultimate level in Rayman Adventures console edition. Here, the heroes infiltrate the Phantom Manor environment of Dark Kingdom to reach the top of the tower and battle Mr Dark’s henchmen.

Area 1

The heroes traverse the Arcane Forest into the castle. This area focuses on lum collecting. Once there, they enter the castle.

Area 2

Here, Rayman and co. Walk through a dark room filled with ghosts and lividstones as enemies. There are many switches to be activated here to unlock different secrets. They then crush attack into an area with another door and go through it.

Area 3

There are teensies to be saved here, so seekers are recommended. Once again, secrets can be revealed via switches, one of which has a lividstone and ghost jump out of a painting. They then go across a bridge to the next area.

Area 4

Here, in this course with fire underneath, a familiar foe appears to chase the heroes, Raymesis. They must get through the course without getting hit by Raymesis to get to the next area.

Area 5

Raymesis chases the gang again, but this time through a high area near the ceiling with windows in the background.

Area 6 (the boss)