Noseless Rayman

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Noseless Rayman is a character created by Ryemanni and who appears in many games by the same author. He is notably the antagonist in The Spooky Raymansion and its sequels.

Description

Noseless Rayman is a comedic and terrifying parody of Rayman, appearing identical to him but without the nose, his eyes and smile being far more noticeable as a result. In most of his appearances, he's seen holding his hands forward, ready to grab anyone intruding on his domain.

The character was originally created as a joke revealing what Rayman would look like without his signature big nose, but was quickly introduced to his own game, fully giving life to his horrific potential.

In the Spooky Raymansion games, he chases Rayman inside a mansion and within his nightmares, most likely with the intent of eliminating him. It is left ambiguous whether Noseless Rayman and the mansion are real, or if they were just dreams of Rayman all along. It is also left unconfirmed if Rayman is the protagonist in the games prior to The Spooky Raymansion 3, with his signature gloves being the only clue, before the third game revealed the player's identity in the final battle.

The reason for his hostile behaviour is unknown, but he may be protective of some objects, as he becomes angry when the player gathers all of the Tings in the first game and when the player finds the bootleg game Rayman IV in The Spooky Raymansion 2. It has also been suggested he may intend to steal the intruder's nose, possibly to replace his missing one.

Noseless Rayman may have some paranormal abilities, as a red light will glow in the entire vicinity whenever he grows furious, and as he can disturb electronic devices in the same conditions as shown in The Spooky Raymansion 2 when the Ting finder starts to dysfunction. In The Spooky Raymansion 3, he also appears to be able to duplicate himself in his final chase, and can create dozens of tall flames by spinning very quickly or charge at the player with tremendous strength.

Noseless Rayman is seemingly defeated in the third game, disappearing after being shot enough times by Rayman's super shotgun. Albeit it's unknown if Noseless Rayman truly perished or if it was simply a nightmarish instance of him.

In The Spooky Raymansion

Noseless Rayman makes his first game appearance in The Spooky Raymansion, as the only enemy encountered by the player.

Noseless Rayman will spawn after some time once the game starts with a message saying: "Rayman has joined the game." He will give chase to the player relentlessly, only stopping and retreating when they're concealed behind the fake walls hiding the Yellow Lums.

If the player is caught by Noseless Rayman, they will die instantly and be treated to a jump scare of Noseless Rayman screaming at them with his eyes covering the entire screen, before being sent back to the title screen.

To survive, the player must collect every Ting on the map and go through the portal that will subsequently appear where they originally spawned. Once the player collects every Ting, Noseless Rayman will suddenly become angry and will try to prevent the player from reaching the exit portal. When the player makes it to the exit, they escape from Noseless Rayman and the game ends.

In The Spooky Raymansion 2

Noseless Rayman returns as the antagonist of the second game, haunting both a mansion and the player's nightmares. He is seen on the title screen and appears in every level, except Level 1 and in the first section of Level 5.

His behaviour is very similar to the first game, but this time, he runs when he sees the player and can outrun them with ease. As a new countermeasure, the player can hide from him by crawling into some conduits in the walls. Unlike the original game, his spawning point isn't randomised depending on the player's location.

His voice and jump scare have also been changed, with the latter replacing the sight of his eyes with the screen zooming on his face. A game over screen has also been added with a message saying: "You couldn't find what you were looking for." In Level 5, this message is changed to "You couldn't escape in time."

In most levels, the player must find every Ting once again, but must also gather a key that will appear once they're collected. They must then get to the locked door to the next level without getting caught by the noseless monster.

In Level 5, the player finds a copy of "Rayman 4" and their Ting finder becomes dysfunctional as a grim warning to Noseless Rayman's anger. They must then escape from the mansion by going through the past locations while being chased by a furious Noseless Rayman. In that level, the noseless creature will last appear in the final section corresponding to Level 1, appearing in front of the main door in a last ditch effort to catch the player. If they make it through the conduit from which they originally entered the mansion, they will successfully escape Noseless Rayman, only to notice the "Rayman 4" they found was just a bootleg...

If the player has found every Yellow Lum, they will gain access to Level X, an extra stage taking place in their nightmares and serving as a true ending to the game. Noseless Rayman will appear in the oneiric maze to chase the player. If they escape yet again, they will wake up and claim that the nightmares have stopped, thus ending their torment...

In The Spooky Raymansion 3

As the nightmares return, so does Noseless Rayman as the antagonist and final boss in the third entry of the Spooky Raymansion games. The player, revealed in this game's final level to be Rayman all along, must survive through a new nightmare to end it all with his noseless twin.

This time, the noseless foe will appear in every level, with a new appearance and sounds, and a similar behaviour. Noseless Rayman gets two new jump scares, with the first one being extremely similar to his jump scare in The Spooky Raymansion, and the second rarer one showing a grotesque white outline of his face with a glitchy sound. The game over screen features many texts picked randomly whenever the player loses.

However, Noseless Rayman is now unable to see Rayman in the dark, but will still inevitably walk towards him until he's caught. When he cannot see Rayman, Noseless Rayman's eyes keep looking around and he walks much slower. But when he does notice the player with the oil lamp turned on, he's as merciless as he was in the second game, with the more cramped level design and lack of hiding spots making it even harder to escape him.

In Level 4, multiple clones of Noseless Rayman start running after the player, with even more appearing on their way. If Rayman survives the chase and has gathered every Yellow Lum, he will be able to fight Noseless Rayman in Level 5.

In the ultimate level, the player gets to fight back for the first time against Noseless Rayman in the only boss battle of the series. Armed with a shotgun, Rayman must shoot at Noseless Rayman until his health bar is entirely depleted while making sure to dodge his attacks, defeating him seemingly once and for all. The game ends with the message "See you in Spooky Raymansion 4" and a scream of Noseless Rayman, as a reference to Murfy's infamous line from Rayman 3 Hoodlum Havoc, implying Noseless Rayman could either return or never come back as a joking nod to Rayman 4. Uniquely, Noseless Rayman will disappear from the title screen once the game is completed, implying he may be truly gone.

In Rayman Redemption

Noseless Rayman appears twice as an easter egg in Rayman Redemption and a cheat code is a nod to him.

His head can be found in the second section of the Lair of the Chessmaster, hiding behind a wall near a cage. It can be found as well in every variation of the Lonely Cliff, just after the hidden text thanking the player.

If the player enters the code "NOSELESS", an incomprehensible "text" will appear, with the characters being similar to the shape of Noseless Rayman's eyes.

In Rayman ReDesigner

Noseless Rayman is featured as a secret invincible enemy in Rayman ReDesigner debuting in version 1.3.3, alongside the seven other hidden objects spawning with his own. He can be added to levels through the editor by hitting the "Home" key on a keyboard and entering the code "rdmrt". He can be manipulated like most other objects and so more than one Noseless Rayman can exist at the same time.

He has the same appearance as his head in Rayman Redemption, albeit he is more than a decoration as he starts chasing Rayman endlessly from the moment Noseless Rayman's head enters the player's sight. Noseless Rayman can fly freely towards the player at a rather slow speed and he can pass through absolutely anything. He will only be stopped if deleted by a killdoor or if the player wins.

If he makes physical contact with Rayman, he will instantly eliminate the player by making Rayman fall from the stage as if he touched an instakill pit tile. His voice is heard when he spots the player or when he touches them.

Trivia

  • The tweet where Noseless Rayman was first unveiled by Ryemanni was released during the 9th of October 2019, just a few days before the first teaser for The Spooky Raymansion posted during the 12th of October. His game finally got released during Halloween of the same year.
  • Noseless Rayman's voice is mostly comprised of a modified inverted version of the "yeah" jingle from Rayman 1.
  • The font and text of the message warning the player of Noseless Rayman's appearance is a nod to Minecraft, referencing players joining the game. The way the player is holding the Ting finder in The Spooky Raymansion is also highly similar to the way maps are held in Minecraft.
  • The music that plays during every final chase with Noseless Rayman is the attack theme of the Zombie Chickens from Rayman 3 Hoodlum Havoc.
  • Level 1 in The Spooky Raymansion 2 is the only stage in the series where Noseless Rayman does not appear at all, thus making it the only safe level.
  • Due to a change in the game engine for The Spooky Raymansion 2, Noseless Rayman is prone to getting stuck on obstructions when the player is standing in some locations. This is most apparent in Level 4, where Noseless Rayman has trouble moving through the bridges.
  • The text painted with blood found in the second level of The Spooky Raymansion 2 suggests an unknown entity may have fallen prey to Noseless Rayman before the events of the game.
  • In The Spooky Raymansion 2, if the player looks closely when the text dysfunctions on the Ting finder, they'll notice the text spells out "NOSE" at times.
  • A picture hidden in the files of The Spooky Raymansion 2 shows a grotesque edited version of Noseless Rayman's face, with huge eyes and a stock smile. This image was used as a foundation for the rare jump scare in The Spooky Raymansion 3 and a picture found in the same game.
  • One of the game over texts in The Spooky Raymansion 3 is a binary code translating to "NOSE".
  • In the Spooky Raymansion 3, a nightmarish picture of Noseless Rayman can be found on a wall. Just as the second jump scare, it appears to be based on the same image found in the files of Spooky Raymansion 2.
  • The Spooky Raymansion 3 is the only game where the rooms don't glow red when Noseless Rayman is giving his final chase.
  • The shotgun used against Noseless Rayman in the final boss battle is the super shotgun from DOOM II: Hell on Earth, and it even uses its sound effects and gameplay, albeit with infinite ammunition. Rayman's hands are styled similarly to this game during this fight. Noseless Rayman's ability to shoot fire could also be a reference to the demons from the DOOM series, most notably the Arch-vile.
  • The flames generated by Noseless Rayman use the same sprite has those created by Mr Dark in Rayman 1.
  • The health bars during the boss battle are taken from Rayman 2: The Great Escape.
  • The song that plays during Noseless Rayman's boss battle is "It Has To Be This Way" from Metal Gear Rising Revengeance. The song's lyrics originally symbolised the similarities between Raiden and Steven Armstrong's philosophies, allowing them to understand each other but also forcing them to fight until they kill the other. This is mainly used to comedic effect here, with the player finally realising they were playing as Rayman all along and were as such the "same" as Noseless Rayman.
  • Both The Spooky Raymansion 2 and The Spooky Raymansion 3 were originally teased in Rayman ReDesigner content released by Ryemanni. The first was unveiled through a fake ReDesigner Blerb and the other was revealed in the tenth stream dedicated to user made levels through a fake level titled "Third Time's the Charm" with "no creator". On both occasions, they appear to be hijacking these videos as a sort of "glitch". Fittingly, most of the levels played by Ryemanni afterwards in that stream had a horror theme, with the one directly following the trailer being "The Spooky RayDungeon", a level attempting to adapt the first two Spooky Raymansion games into Rayman ReDesigner.
  • The original head of Noseless Rayman from Rayman Redemption existed in Rayman ReDesigner's files even before the easter egg was implemented.