Rayman 2: Redreamed: Difference between revisions

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Added game template and updated engine.
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Updated credits list
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| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2 HD]]
| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2 HD]]
| developed by = [[New Dawn Games]]
| developed by = [[New Dawn Games]]
| programmed by = Jack Edwards <small>(technical director)</small> <br> Pikapat <small>(lead programmer)</small> <br> Lord Asdi, Joseph Winjum and Youssef <small>(programmers)</small> <br> Maxim Lopez – Woujy <small>(lead UI designer)</small>
| designed by = Daniele Baralla (DannyJ8223) <small>(executive director)</small> <br> Danae Dekker <small>(production director)</small> <br> Jack Edwards <small>(technical director)</small> <br> Bradley Ian Klein Reches <small>(art director)</small> <br> Jaimy Kortenhoff <small>(audio director)</small>
| designed by = Daniele Baralla <small>(executive director)</small>
| programmed by = Jack Edwards <small>(technical director)</small> <br> Nino Pont <small>(lead programmer)</small> <br> Joseph Winjum, Youssef Toinsi <small>(programmers)</small> <br> Maxim Lopez <small>(lead UI designer)</small> <br> Tobias Cascia (least technical artist) <br> Rycer <small>(technical artist)</small>
| art by = Bradley Ian Klein Reches <small>(art director)</small> <br> Misty, Nocna Fifi and Somewhat Viable <small>(2D artists)</small> <br> Casper Vollmers <small>(lead 3D artist)</small> <br> Galioth <small>(3D artist)</small> <br> Tobias <small>(lead VFX artist)</small> <br> Ferez Deco <small>(lead animator)</small> <br> Bruno C. Coleta <small>(animator)</small>
| art by = Bradley Ian Klein Reches <small>(art director)</small> <br> Dreams Bluefire, Jessa Otero, Marko Renko, Pablo Sempere Morant, Paulina Mazurowska, PixelJunkPlayer, StrangeSolo <small>(2D artists)</small> <br> Adam Tabaka, Casper Vollmers, Jose Martín-Lorente Bernal, Lord Asdi, Paweł Okoński, Robin <small>(3D artists)</small> <br> Federico Gauteo <small>(lead animator)</small> <br> Bruno C. Coleta <small>(animator)</small>
| soundtrack by = Danae Dekker <small>(production director)</small> <br> Jaimy Kortenhoff <small>(audio director)</small> <br> Maddie <small>(audio designer)</small>
| soundtrack by = Jaimy Kortenhoff <small>(audio director)</small> <br> Danae Dekker, Maddie "Geeky Goo" McElroy <small>(composers)</small> <br> Barnaby Manley (Flotsam Sound) <small>(sound designer)</small> <br> Max Frijns (Pyxelfox), Shaeleigh Ladon (goblin_gorl_42) <small>(voice talent)</small>
| additional credits = Rib, Spitfire_x86, The S <small>Q(A testers)</small> <br> Danae Dekker, Daniele Baralla (DannyJ8223), GamesPassionFR, Kuwanaiko, Lex (lexintothenex), Lord Asdi, Michał Łukawski, Nikita Cherkashin (RUNI), Paweł Okoński, Niv Baehr, Spitfire_x86, YaBoyCJ, Youssef Touinsi <small>(translators</small> <br> Daniele Baralla (DannyJ8223) <small>(public relations)</small>
| release date = To be announced
| release date = To be announced
| genre = 3D Platformer
| genre = 3D platformer
| gameplay mode = Single player
| gameplay mode = Single player
| platforms = PC
| platforms = PC

Revision as of 17:15, 16 August 2024

Rayman 2 HD
Rayman 2 HD
Rayman 2 HD
Published by {{{published by}}}
Developed by New Dawn Games

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by Daniele Baralla (DannyJ8223) (executive director)
Danae Dekker (production director)
Jack Edwards (technical director)
Bradley Ian Klein Reches (art director)
Jaimy Kortenhoff (audio director)
Programmed by Jack Edwards (technical director)
Nino Pont (lead programmer)
Joseph Winjum, Youssef Toinsi (programmers)
Maxim Lopez (lead UI designer)
Tobias Cascia (least technical artist)
Rycer (technical artist)
Art by Bradley Ian Klein Reches (art director)
Dreams Bluefire, Jessa Otero, Marko Renko, Pablo Sempere Morant, Paulina Mazurowska, PixelJunkPlayer, StrangeSolo (2D artists)
Adam Tabaka, Casper Vollmers, Jose Martín-Lorente Bernal, Lord Asdi, Paweł Okoński, Robin (3D artists)
Federico Gauteo (lead animator)
Bruno C. Coleta (animator)
Written by {{{written by}}}
Soundtrack by Jaimy Kortenhoff (audio director)
Danae Dekker, Maddie "Geeky Goo" McElroy (composers)
Barnaby Manley (Flotsam Sound) (sound designer)
Max Frijns (Pyxelfox), Shaeleigh Ladon (goblin_gorl_42) (voice talent)
Additional credits Rib, Spitfire_x86, The S Q(A testers)
Danae Dekker, Daniele Baralla (DannyJ8223), GamesPassionFR, Kuwanaiko, Lex (lexintothenex), Lord Asdi, Michał Łukawski, Nikita Cherkashin (RUNI), Paweł Okoński, Niv Baehr, Spitfire_x86, YaBoyCJ, Youssef Touinsi (translators
Daniele Baralla (DannyJ8223) (public relations)

Release date To be announced
Genre 3D platformer
Gameplay mode Single player
Platforms PC
Ratings {{{ratings}}}
Distribution media Digital download
Game engine Unreal Engine 5

Rayman 2 HD, or Rayman 2: The Great Escape HD, is an unofficial remake and reimagining of the original Rayman 2: The Great Escape using Unreal Engine 5, developed by New Dawn Games, and currently planning to be released for PCs running Microsoft Windows and Linux. It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.[1] A demo is planned to be released in 2024 to gather feedback.[2]

This reimagined version of Rayman 2 is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.

Plot

Rayman 2 HD is intended to have the same storyline as the original Rayman 2: The Great Escape, but with a few added lines and scenarios.

Gameplay

The gameplay is intended to replicate the original Rayman 2, but with a partially overhauled combat to make it more engaging.

See also

External links

References

  1. Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62
  2. Rayman: Alive 2023 showcase of Rayman 2 HD, https://youtu.be/m7F_wnNKv-o?t=3450