Rayman Polokurse: Difference between revisions

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Created page with "{{stub}} ''Rayman Polokurse'' is a Rayman fan game which is currently in development by the Fat Frog Games team. == Information == ''Rayman Polokurse'' is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul. c..."
 
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== Information ==
== Information ==
''Rayman Polokurse'' is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul.
''Rayman Polokurse'' is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul.
== Gallery ==
===Artwork===
<gallery widths="320px" heights="180px">
Rayman Polokurse Redesigns 2021.jpg|Character redesigns from 2021
</gallery>


[[category:Rayman fan games]]
[[category:Rayman fan games]]

Revision as of 02:19, 19 December 2023

Rayman Polokurse is a Rayman fan game which is currently in development by the Fat Frog Games team.

Information

Rayman Polokurse is a 2D fan game which is currently in development using the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch, getting a massive overhaul.

Gallery

Artwork