Fat Frog Games: Difference between revisions

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|align="center" colspan="2"|[[File:Fat Frog Games.PNG|400px|center|''Fat Frog Games!'']]
|align="center" colspan="2"|[[File:Fat Frog Games.PNG|300px|center|''Fat Frog Games!'']]


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!Social
!Social
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[https://raymanpc.com/forum/viewtopic.php?t=74556 Polokurse Thread] <br />
[https://raymanpc.com/forum/viewtopic.php?t=74556 Polokurse forum thread] <br />
[https://youtube.com/@fatfroggames YouTube] <br />
[https://youtube.com/@fatfroggames YouTube] <br />
[https://twitter.com/RaymanPolokurse Twitter]
[https://twitter.com/RaymanPolokurse Twitter]
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== Information ==
'''Fat Frog Games''' is a team of game developers that is currently working on ''[[Rayman Polokurse]]'', a 2D fangame being developed in the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch. Polokurse is still in early development. More to come soon!
Hi there. We are known as team '''Fat Frog Games''', a dedicated team of friends who are currently working on the fangame ''[[Rayman Polokurse]]''!
 
''[[Rayman Polokurse]]'' is a 2D fangame being developed in the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch. Polokurse is still in early development. More to come soon!


== Members ==
== Members ==

Latest revision as of 19:00, 8 January 2024

Fat Frog Games
Fat Frog Games!
Fat Frog Games!
Projects Rayman Polokurse

Members

Geigergast - Lead Artist
Steo - Programmer, Lead-Composer, Sound Design
Hoodoo - Project Manager, Composer
Adsolution - Lead-Programmer, Engineer
ItzalDrake - Artist, Social Media Manager
Astralraindrop - Artist


Social

Polokurse forum thread
YouTube
Twitter

Fat Frog Games is a team of game developers that is currently working on Rayman Polokurse, a 2D fangame being developed in the Unity engine. The game uses pixel art (Aseprite), and chiptune music (NES 2A03 + compatible expansions). The game was originally using Game Maker Studio, but has since then switched to Unity and been restarted from scratch. Polokurse is still in early development. More to come soon!

Members

The members of the team are Geigergast, Steo, Hoodoo, Adsolution, ItzalDrake, and Astralraindrop. Aside from the mentioned designated roles, all team members work a little on writing, game design, and level design.

External links