Mad drummer: Difference between revisions
Created page with "{{stub}} * ''This article is about the character's role in Rayman fan games. For the character in {{rw|Rayman (series)|official games}}, see {{rw|Mad drummer}}.'' {{Enemy | Name = Mad drummer | image = class=sprite|Mad drummer | alignment = Bad | appears in = ''Rayman Redemption'' | location = {{rr|Bongo Hills}} | resistance = 10 HP | attacks = Contact, lightning bolts, flames, spiked maces }} '''..." |
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{{Enemy | {{Enemy | ||
| Name = Mad drummer | | Name = Mad drummer | ||
| image = [[File: | | image = [[File:Rayman Redemption-Red Boss Sprite.png|class=sprite|Mad drummer]] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman Redemption]]'' | | appears in = ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]'' | ||
| location = {{rr|Bongo Hills}} | | location = {{rr|Bongo Hills}} | ||
| resistance = [[File:Lifebar10.png|10 HP]] | | resistance = [[File:Lifebar10.png|10 HP]] | ||
| Line 13: | Line 13: | ||
}} | }} | ||
'''Mad drummer''', known in the game files as ''' | ==In ''[[Rayman Redemption]]''== | ||
'''Mad drummer''', known in the game files as '''Red Boss''', is a mini-boss in ''[[Rayman Redemption]]''. It appears in {{rr|Bongo Hills}}, just like in {{rw|Rayman 1|the original game}}, and has a similar appearance and attack patterns. | |||
However, whereas in ''{{rw|Rayman 1}}'', they were nearly invincible enemies and had to be avoided, in ''[[Rayman Redemption]]'', it is a single entity and must be fought and defeated like any other mini-boss. | |||
The mad drummer walks back and forth slowly across its platform, and regularly hits the floor with one of its maces, or both at the same time. Each time a mace hits the floor, it spawns a flame projectile at ground level, which | The mad drummer walks back and forth slowly across its platform, and regularly hits the floor with one of its maces, or both at the same time. Each time a mace hits the floor, it spawns a flame projectile at ground level, which flies in [[Rayman]]'s direction. When the mad drummer slams both maces down at once every time it is hit, a lightning bolt is additionally shot from its head, aimed directly at [[Rayman]]. The maces and the body of the mad drummer will also hurt [[Rayman]] if he touches them. | ||
To hurt the drummer, [[Rayman]] must find a gap in its offense, and punch at its head while it's not performing an attack. After ten successful hits, the mad drummer falls apart and an extra [[life]] is spawned. | |||
[[File:Rayman Redemption-True Boss Rush Red Boss Sprite.png|thumb|The mad drummer as it appears in the [[True Boss Rush]].]] | |||
It is fought again during the [[True Boss Rush]], with a purple color scheme and a stronger moveset. Curiously, it is encountered after [[Mr Sax]] during this [[Magician's Challenges|challenge]] and not the other way around. | |||
==In ''[[Rayman ReDesigner]]''== | |||
The mad drummer returns from ''[[Rayman Redemption]]'' as the '''Big Redbot''', available from the second page of the enemies tab in the editor, and can be linked to events but cannot be flipped. | |||
It retains most of its behaviors from the previous game, although it cannot move and doesn't leave an extra [[life]] when defeated. | |||
Ten successful hits to its head are once again necessary to defeat one. Using a [[Telescopic fist|fist]] power-up like the [[golden fist]] does not cause any extra damage to the Big Redbot, and it is one of the few enemies immune to the [[Great Protoon|invincibility]] power-up. | |||
It remains impossible to move between its torso and its feet, unlike in {{rw|Rayman 1|the original ''Rayman''}} where a {{rw|Cloud|platform}} could be used to sneak below one while in crawling position. | |||
Similarly to most other bosses in ''[[Rayman ReDesigner]]'', contact with the Big Redbot will hurt and push back [[Rayman]], and an [[Great Protoon|invincibility]] power-up does not allow to get through one, making the Big Redbot an ideal obstacle or mini-boss due to its size. | |||
It cannot fall, and will therefore float in place in the air if it wasn't placed on any ground in the level editor. | |||
If placed in a dark section, the Big Redbot's lighning bolts will generate a bit of light. | |||
==Trivia== | |||
* [[Savage Minion]] in ''[[Rayman: The Dark Magician's Reign of Terror]]'' uses retextured parts from the {{rw|mad drummer}}, namely his torso and feet. His stomping fist attack is also pretty similar, thus making the Big Redbot an ideal [[Savage Minion]] equivalent in ''[[Rayman ReDesigner]]''. | |||
* Two years after ''[[Rayman Redemption]]'''s release, it was discovered that the mad drummer had unused boss behavior in ''{{rw|Rayman 1}}'', thus resulting in ''[[Rayman Redemption]]'' and ''[[Rayman ReDesigner]]'' accidentally replicating a cut feature from {{rw|Rayman 1|the original game}}. | |||
* Some of the mad drummer's colors in the [[True Boss Rush]] are possibly a reference to the purple [[wrong note]]s, similarly to [[Mr Sax]]'s [[True Boss Rush|harder version]]. | |||
* The [[Rayman|Rockstar Rayman]] [[skin]] is themed after the mad drummer and the [[redbot]]s. | |||
==See also== | |||
* [[Redbot]] | |||
{{Rayman Redemption}} | |||
[[Category: Bosses from Rayman Redemption]] | [[Category: Bosses from Rayman Redemption]] | ||
[[Category: Bosses from Rayman ReDesigner]] | |||