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'''Betilla''' is a benevolent female fairy, who appears in {{fanon|Rayman Jungle Run console edition}}, {{fanon|Rayman Adventures console edition}}, and {{fanon|Rayman Mini console edition}}. She was the one who created {{fanon|Rayman}} to protect the Glade of Dreams.
{{Character
| name = Betilla
| image = [[File:Betilla RO.png|250px|Betilla]]
| alignment = Good, then bad, then good again ({{fanon|Rayman Jungle Run console edition}}), good ({{fanon|Rayman Adventures console edition}} onwards)
| appears in = {{fanon|Rayman Jungle Run console edition}}, {{fanon|Rayman Adventures console edition}}, {{fanon|Rayman Mini console edition}}, {{fanon|Rayman Quest}}, {{fanon|The Adventures Of Rayman}}
| sex = Female
| species = {{fanon|fairies|fairy}}
| status = {{fanon|nymphs|nymph}}, power provider, {{fanon|Rayman}}’s mother figure
| relatives = {{fanon|Rayman}} (creation/son)<br />
{{fanon|Ales Mansay}} (ex-husband)<br />
{{fanon|Holly Luya}} (sister)<br />
{{fanon|Edith Up}} (sister)<br />
{{fanon|Annetta Fish}} (sister)<br />
{{fanon|Helena Handbasket}} (sister)<br />
{{fanon|Fee De La Mort}} (sister)<br />
{{fanon|Wendy Weather}} (sister)
}}
 
Betilla is a benevolent female {{fanon|fairy}}, who appears in {{fanon|Rayman Jungle Run console edition}}, {{fanon|Rayman Adventures console edition}}, and {{fanon|Rayman Mini console edition}}. She was the one who created {{fanon|Rayman}} to protect the Glade of Dreams.
 
==appearance==
 
Betilla has long red hair going down beyond her feet. She also has small, very translucent wings, big eyes, and pale skin with freckles on her cheeks. She wears earrings, a bikini top, a short skirt, and a tall pointy hat of dark and light green colors, and what appears to be dark green leggings that are worn up to her thighs. She also wears a necklace and several gold bangles on both forearms.
 
==personality==
 
Betilla is usually meditative and peaceful, as she can be seen meditating to calm herself down, but is often very spunky and energetic. She is also wise, benevolent, and protective of the group, especially {{fanon|Rayman}}. Sometimes, she can be a little bit naughty, especially towards {{fanon|Mr Dark}}.
 
==abilities==
 
===lum weaving===
 
She and the other {{fanon|nymphs}} can create {{fanon|raypeople}} by weaving together lums at the {{fanon|Sacred Tree}}.
 
===silver lums===
 
She can give {{fanon|Rayman}} and co. new abilities using silver lums.
 
===magic===
 
Betilla can do several things with her magic.
 
===slap-happy slap===
===shocking stomp===
 
When she stomps one of her feet, a massive shockwave appears and deals huge damage to anyone in the way.
 
==={{fanon|Song Of Power}}===
 
When the lum meter is full, Betilla can {{fanon|Song Of Power|sing}} to make {{fanon|Rayman}} more powerful for 30 seconds; he can actually fly with his hair, his fist can shoot farther, his magic fist has an explosive impact, he has infinite oxygen when underwater, and his light beam has a wider radius.
 
==relationships==
 
==={{fanon|nymphs|her sisters}}===
 
==={{fanon|Rayman}}===
 
Betilla has a very strong bond with {{fanon|Rayman}}. She acts like the mother figure towards him, having created him, and is also overprotective of him, often warning him not to do certain things and saving him from danger. This is especially shown in {{fanon|The Quest To Save Rayman}}, the season 3 finale of {{fanon|The Adventures Of Rayman}}. Sometimes, she can be over affectionate towards him, as she can be seen hugging him tightly to her chest after saving him in the {{fanon|The Quest To Save Rayman|aforementioned episode}}, and also after appearing out of a big Christmas present for {{fanon|Rayman}} in {{fanon|How Mr Dark Stole Christmas!}}.
 
After being brainwashed in {{fanon|Rayman Jungle Run console edition}}, she viewed {{fanon|Rayman}} as a threat who had to be eliminated, and immediately began hunting him down, though she later got her memory back and went back to being his mother figure.
 
==={{fanon|Globox}}===
 
==={{fanon|Barbara}}===
 
==={{fanon|Jason}}===


==in {{fanon|Rayman Jungle Run console edition}}==
==in {{fanon|Rayman Jungle Run console edition}}==


[[File:Betilla RO.png|250px|Betilla]]
Betilla fills in a similar role to that in the original game. Every time you defeat a boss, she will give you a new power, depending on what the next world is called.
Betilla in {{fanon|Rayman Jungle Run console edition}}
 
However, after the player beats {{fanon|Punch|the 4th world}}, Betilla gets caught by {{fanon|Shacles}} and the {{fanon|lividstones}} and they wipe her memory back to the time before she created {{fanon|Rayman}}, and {{fanon|Shacles}} tells her that {{fanon|Rayman}} is a nightmare of {{fanon|Polokus}} and must be eliminated immediately.


Betilla fills in a similar role to that in the original game. Every time you defeat a boss, she will give you a new power, depending on what the next world is called.
She then serves as the {{fanon|In The Undergrowth|boss}} of {{fanon|Potpourri}} and chases {{fanon|Rayman}} throughout many levels in {{fanon|Pirate Ship}}, {{fanon|Giant Plant}}, and {{fanon|Doomsday Temple}}, similar to {{fanon|Raymesis}} and {{fanon|Dark Rayman}}, except instead of repeating the character’s every move, she just flies towards the character, taking the shortest path possible, thus making her harder to escape from.
 
She is then part of the final boss battle along with {{fanon|Shacles}}.


==in {{fanon|Rayman Adventures console edition}}==
==in {{fanon|Rayman Adventures console edition}}==
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Betilla now makes her debut as a playable character, but to unlock her, you must save her and {{fanon|Ly}} from {{fanon|Andre}} in the {{fanon|Fairy Glade}}.
Betilla now makes her debut as a playable character, but to unlock her, you must save her and {{fanon|Ly}} from {{fanon|Andre}} in the {{fanon|Fairy Glade}}.


==In {{fanon|Rayman Mini console edition}}==
==in {{fanon|Rayman Mini console edition}}==
 
After the {{fanon|Flaming Teensy}} shrinks the heroes, Betilla leads a search party to find them.
 
==in {{fanon|Rayman Quest}}==
 
==in {{fanon|The Adventures Of Rayman}}==
 
She makes her debut in the episode {{fanon|Oh My Polokus}}, and is a common ally to the main cast. She is also the protagonist of the episode {{fanon|The Quest To Save Rayman}}, in which she embarks on an adventure to rescue {{fanon|Rayman}} from {{fanon|Mr Dark}}.
 
==in {{fanon|Kinect Rayman}}==
 
==in {{fanon|Benoraloha Bash}}==
 
While she does not yet appear as a playable fighter, Betilla is {{fanon|Rayman}}’s secondary assist. When fully charged up, she will appear and stomp one of her feet, creating a massive shockwave that deals a crazy amount of damage.
 
==in {{fanon|Rayman 4: Cloak Of Darkness}}==
 
Betilla and her {{fanon|nymphs|sisters}} have been captured by {{fanon|Mr Dark}} and captured in different worlds. After defeating the unconfirmed boss from {{fanon|Medieval Mayhem}}, Betilla is freed and grants {{fanon|Rayman}} the ability to punch.
 
She also has a {{fanon|Betilla (Dimension X)|counterpart}} from {{fanon|Dimension X}}.
 
==in {{fanon|Rayman 5: Revenge Of Dark Rayman}}==


After the {{fanon|Flaming Teensy}} shrinks the heroes, Betilla leads a search party to find them. After the heroes defeat the {{fanon|Flaming Teensy}} in the {{fanon|Teensy Village}}, Betilla turns them all back to normal size.
==trivia==