Globox Terror: Escape of the Lumar Eclipse: Difference between revisions

Added game template.
m Fixed incomplete wormhole link.
 
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| image = [[File:Globox Terror Game Jolt Banner.png|center|320px|Globox Terror: Escape of the Lumar Eclipse]]
| image = [[File:Globox Terror Game Jolt Banner.png|center|320px|Globox Terror: Escape of the Lumar Eclipse]]
| developed by = [[FroztySeven]]
| developed by = [[FroztySeven]]
| soundtrack by = [[FroztySeven]] <small>(edited sounds and music)</small>, Claude Samard <small>([[Globox]] music from ''{{rw|Rayman M}}'' and ''{{rw|Rayman Arena}}'')</small>
| soundtrack by = [[FroztySeven]] <small>(edited sounds and music)</small> <br> Claude Samard <small>([[Globox]] music from ''{{rw|Rayman M}}'' and ''{{rw|Rayman Arena}}'')</small>
| release date =
| release date =
'''Windows:'''<br>
'''Windows:'''<br>
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| gameplay mode = Single player
| gameplay mode = Single player
| platforms = PC
| platforms = PC
| ratings = Teen (OGRS)
| distribution media = [https://gamejolt.com/games/globox-terror/550100 Digital download]
| distribution media = [https://gamejolt.com/games/globox-terror/550100 Digital download]
| game engine = Unity
| game engine = Unity
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* '''Noob:''' This mode makes it easier to find [[Yellow Lum|Lums]] and prevents the [[flashlight]] from ever draining. It is intended for beginners so they can learn the game.
* '''Noob:''' This mode makes it easier to find [[Yellow Lum|Lums]] and prevents the [[flashlight]] from ever draining. It is intended for beginners so they can learn the game.
* '''Normal:''' The intended way to play the game and which gives the player a limited [[flashlight]], adding some batteries on the map to recharge it by picking them up.
* '''Normal:''' The intended way to play the game and which gives the player a limited [[flashlight]], adding some batteries on the map to recharge it by picking them up.
* '''Insane:''' The hard difficulty, causing the [[flashlight]] to deplete much faster and adding more [[Wormholes. Before version 1.1.0, the [[flashlight]] couldn't be used at all in this mode, forcing the player to play through the whole level in the dark.
* '''Insane:''' The hard difficulty, causing the [[flashlight]] to deplete much faster and adding more [[Wormholes]]. Before version 1.1.0, the [[flashlight]] couldn't be used at all in this mode, forcing the player to play through the whole level in the dark.


'''There are seven objectives in total:'''
'''There are seven objectives in total:'''