Globox Terror: Escape of the Lumar Eclipse: Difference between revisions
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| image = [[File:Globox Terror Game Jolt Banner.png|center|320px|Globox Terror: Escape of the Lumar Eclipse]] | | image = [[File:Globox Terror Game Jolt Banner.png|center|320px|Globox Terror: Escape of the Lumar Eclipse]] | ||
| developed by = [[FroztySeven]] | | developed by = [[FroztySeven]] | ||
| soundtrack by = [[FroztySeven]] <small>(edited sounds and music)</small> | | soundtrack by = [[FroztySeven]] <small>(edited sounds and music)</small> <br> Claude Samard <small>([[Globox]] music from ''{{rw|Rayman M}}'' and ''{{rw|Rayman Arena}}'')</small> | ||
| release date = | | release date = | ||
'''Windows:'''<br> | '''Windows:'''<br> | ||
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| gameplay mode = Single player | | gameplay mode = Single player | ||
| platforms = PC | | platforms = PC | ||
| ratings = Teen (OGRS) | |||
| distribution media = [https://gamejolt.com/games/globox-terror/550100 Digital download] | | distribution media = [https://gamejolt.com/games/globox-terror/550100 Digital download] | ||
| game engine = Unity | | game engine = Unity | ||
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* '''Noob:''' This mode makes it easier to find [[Yellow Lum|Lums]] and prevents the [[flashlight]] from ever draining. It is intended for beginners so they can learn the game. | * '''Noob:''' This mode makes it easier to find [[Yellow Lum|Lums]] and prevents the [[flashlight]] from ever draining. It is intended for beginners so they can learn the game. | ||
* '''Normal:''' The intended way to play the game and which gives the player a limited [[flashlight]], adding some batteries on the map to recharge it by picking them up. | * '''Normal:''' The intended way to play the game and which gives the player a limited [[flashlight]], adding some batteries on the map to recharge it by picking them up. | ||
* '''Insane:''' The hard difficulty, causing the [[flashlight]] to deplete much faster and adding more [[Wormholes. Before version 1.1.0, the [[flashlight]] couldn't be used at all in this mode, forcing the player to play through the whole level in the dark. | * '''Insane:''' The hard difficulty, causing the [[flashlight]] to deplete much faster and adding more [[Wormholes]]. Before version 1.1.0, the [[flashlight]] couldn't be used at all in this mode, forcing the player to play through the whole level in the dark. | ||
'''There are seven objectives in total:''' | '''There are seven objectives in total:''' | ||