Space Mama: Difference between revisions
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* As she's fought in three levels of {{rr|Picture City}} and appears in either {{rr|Pencil Pentathlon}} or [[Art Block]] depending on which one the player completes first, Space Mama is the only boss in ''[[Rayman Redemption]]'' who can be encountered in every level of her respective world. She's also the boss with the most different appearances, for a total of six if counting the [[True Boss Rush]] variations. | * As she's fought in three levels of {{rr|Picture City}} and appears in either {{rr|Pencil Pentathlon}} or [[Art Block]] depending on which one the player completes first, Space Mama is the only boss in ''[[Rayman Redemption]]'' who can be encountered in every level of her respective world. She's also the boss with the most different appearances, for a total of six if counting the [[True Boss Rush]] variations. | ||
* When playing in 16:9 aspect ratio, two curtains will remain at the edges of Space Mama's fighting area in all of her appearances. As most returning bosses, this was done in order to not stretch the original background art and to keep gameplay the same between 4:3 and widescreen formats. | * When playing in 16:9 aspect ratio, two curtains will remain at the edges of Space Mama's fighting area in all of her appearances. As most returning bosses, this was done in order to not stretch the original background art and to keep gameplay the same between 4:3 and widescreen formats. | ||
* The level where Roman Mama will always appear is decided when the player enters either {{rr|Pencil Pentathlon}} or [[Art Block]] for the first time, thus adding a | * The level where Roman Mama will always appear is decided when the player enters either {{rr|Pencil Pentathlon}} or [[Art Block]] for the first time, thus adding a form of permanent choice in ''[[Rayman Redemption]]'' and a way to skip the battle entirely by exiting the first entered level and completing the other. This makes her one of the very few bosses that can be skipped in ''[[Rayman Redemption]]''. | ||
* Strangely, Greek Mama's hand holding the torch is smaller in the [[True Boss Rush]]. This makes her one of the only bosses alongside [[the Menace]] whose visual changes go beyond a color swap. | * Strangely, Greek Mama's hand holding the torch is smaller in the [[True Boss Rush]]. This makes her one of the only bosses alongside [[the Menace]] whose visual changes go beyond a color swap. | ||
* By using | * Roman Mama's introductory dialogue and her wooden horse hiding the [[hoplite]]s are a reference to the Trojan War. | ||
* Space Mama's speech in her final dialogue is an obvious reference to ''Star Wars'', particularly ''Attack of the Clones''. | |||
* By using [[List of cheats in Rayman Redemption|the RIPGRIMA cheat code]] in ''[[Rayman Redemption]]'', the sound of [[Rayman]]'s [[grimace]] will be replaced by Space Mama's grunts. This does not apply to the [[Dark Rayman]] clone. | |||
* Alongside [[Darktoon]] and [[the Menace]], Space Mama is the only returning main boss from ''[[Rayman Redemption]]'' and the only boss ''{{rw|Rayman 1}}'' who was implemented through an update in ''[[Rayman ReDesigner]]'', as the other bosses were available since the original 0.1.0 release. This is most likely due to her slow walking speed and to her role being originally fulfilled by the [[Robo Gunner]] enemy, one of her minions who reprised her space suit and laser rolling pin. She's also the only boss who reacts to a chaser attack mechanism placed in the air and who is capable of switching between walking and flying, and also the only invincible one who makes a sound whenever hit by [[Rayman]]. | * Alongside [[Darktoon]] and [[the Menace]], Space Mama is the only returning main boss from ''[[Rayman Redemption]]'' and the only boss ''{{rw|Rayman 1}}'' who was implemented through an update in ''[[Rayman ReDesigner]]'', as the other bosses were available since the original 0.1.0 release. This is most likely due to her slow walking speed and to her role being originally fulfilled by the [[Robo Gunner]] enemy, one of her minions who reprised her space suit and laser rolling pin. She's also the only boss who reacts to a chaser attack mechanism placed in the air and who is capable of switching between walking and flying, and also the only invincible one who makes a sound whenever hit by [[Rayman]]. | ||
* In ''[[Rayman ReDesigner]]'', if an immobile Space Mama is standing on any chaser mechanism except the stopping one, she'll perform her chasing animation without actually moving. Her movement will start properly once she spots [[Rayman]]. In the case Space Mama is flying while not chasing [[Rayman]], she will land back on the ground once she encounters him, and proceed to move forward. | * In ''[[Rayman ReDesigner]]'', if an immobile Space Mama is standing on any chaser mechanism except the stopping one, she'll perform her chasing animation without actually moving. Her movement will start properly once she spots [[Rayman]]. In the case Space Mama is flying while not chasing [[Rayman]], she will land back on the ground once she encounters him, and proceed to move forward. | ||