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[[File:Rayman Redemption Cover Art.jpg| | {{Game | ||
| name = Rayman Redemption | |||
| image = [[File:Rayman Redemption Cover Art.jpg|center|320px|Rayman Redemption]] | |||
| developed by = [[Ryemanni]] | |||
| art by = Mark Productions <small>(intro [[The Magician|Magician]] art)</small> <br> Peppermint Bubble <small>(promotional art)</small> | |||
| soundtrack by = [[Ryemanni]] <br> Nathalie Drouet, {{rw|Rémi Gazel}}, Frédéric Louvre, Frédéric Prados and Olaf Zalcman <small>(original soundtrack from ''{{rw|Rayman 1|Rayman}}'')</small> | |||
| release date = | |||
'''Windows:'''<br> | |||
[[File:Globe.png|16px|Worldwide]] June 19, 2020<br> | |||
| genre = 2D platformer | |||
| gameplay mode = Single player | |||
| platforms = PC | |||
| ratings = All ages (OGRS) | |||
| distribution media = [https://gamejolt.com/games/raymanredemption/340532 Digital download] | |||
| game engine = Game Maker | |||
}} | |||
'''''Rayman Redemption''''' is an unofficial remake and reimagining of | '''''Rayman Redemption''''' is an unofficial remake and reimagining of {{rw|Rayman 1|the original ''Rayman'' game}}, made by [[Ryemanni]] and released in 2020 for PCs running Microsoft Windows. Its final update, version 1.1.4, was released later the same year. | ||
This reimagined version of {{rw|Rayman 1}} features nearly all content from that game and focuses on expanding it as well as refining its gameplay, story and difficulty. | This reimagined version of ''{{rw|Rayman 1}}'' features nearly all content from that game and focuses on expanding it as well as refining its gameplay, story and difficulty. | ||
The graphics remain mostly the same, using assets from {{rw|Rayman 1}}, its ports and prototype versions, as well as spin-offs, such as {{rw|Rayman Designer}}. Additionally, entirely new assets were created in the style of the original game. ''Rayman Redemption'' adds support for widescreen view and modern screen resolutions. While classic 4:3 is supported, the reduced visible range in this mode makes some locations awkward. | The graphics remain mostly the same, using assets from ''{{rw|Rayman 1}}'', its ports and prototype versions, as well as spin-offs, such as ''{{rw|Rayman Designer}}''. Additionally, entirely new assets were created in the style of the original game. ''Rayman Redemption'' adds support for widescreen view and modern screen resolutions. While classic 4:3 is supported, the reduced visible range in this mode makes some locations awkward. | ||
The soundtrack from | The soundtrack from {{rw|Rayman 1|the original ''Rayman''}} remains intact aside from a few exclusions, and many additional tracks and sound effects were added. One tune returns in stereo format from [[Ryemanni]]'s earlier game - ''[[Rayman: The Dark Magician's Reign of Terror]]''. | ||
Noteworthy changes include an entire new world known as Playtopia, new levels in most returning worlds, expanded and unified level design, new enemies and bosses including a true showdown with Mr Dark, customization through skins or Ting sound effects, new objects and power-ups, and Rayman starting with all of his abilities unlocked. A system of | Noteworthy changes include an entire new world known as [[Playtopia]], new levels in most returning worlds, expanded and unified level design, new enemies and bosses including a true showdown with [[Mr Dark]], customization through skins or [[Ting]] sound effects, new objects and power-ups, and [[Rayman]] starting with all of his abilities unlocked. A system of {{rr|achievement}}s and accompanying bonuses is present. | ||
''[[Rayman ReDesigner]]'', a game acting as a stand-alone level editor to ''Rayman Redemption'', was released in 2021 by [[Ryemanni]]. | |||
==Development== | ==Development== | ||
[[File:Rayman Redemption Game Jolt Cover.png|thumb]] | |||
[[Ryemanni]] (known on the forum as '''[[Ryemanni|Raymanni]]''') announced the project in a {{rw|Rayman Pirate-Community}} forum thread <ref>{{rw|Rayman Pirate-Community}} topic, https://raymanpc.com/forum/viewtopic.php?f=51&t=26167</ref> on 17th May, 2018. [https://en.wikipedia.org/wiki/Game_Jolt Game Jolt] was chosen as the distribution platform with updates and notifications being posted throughout the game's development and for post-release updates <ref>Game Jolt page for ''Rayman Redemption'' https://gamejolt.com/games/raymanredemption/340532</ref>. | |||
''Rayman Redemption'' uses the [https://en.wikipedia.org/wiki/GameMaker GameMaker] engine. It has been verified to work on Windows 7, 8, 8.1, 10 and 11. | |||
A demo titled '''''Rayman Redemption Gameplay Demo''''' was released on 15 June, 2019, and the first full version on 19 June, 2020, after 3 years in development <ref>Release date announcement, https://gamejolt.com/p/that-s-right-after-3-years-of-development-rayman-redemption-will-6nc8vfn6</ref>. The final build, 1.1.4, was published on 18 November, 2020. | |||
''Rayman Redemption'' uses the [https://en.wikipedia.org/wiki/GameMaker GameMaker] engine. It has been verified to work on Windows 7, 8, 8.1, 10 and 11. A demo was released on 15 June, 2019, and the first full version on 19 June, 2020, after 3 years in development <ref>https://gamejolt.com/p/that-s-right-after-3-years-of-development-rayman-redemption-will-6nc8vfn6</ref>. The final build, 1.1.4, was published on 18 November, 2020. | |||
==Plot== | ==Plot== | ||
[[File:Rayman Redemption Game Jolt Banner.png|thumb]] | |||
Rayman Redemption's plot remains the same as {{rw|Rayman 1|the original game}}, but with additions and some differences such as the inclusion of new characters, the [[Toontotem]]s and a greatly changed and expanded final part of the story involving [[Mr Dark]] and the [[Great Protoon]]. | |||
Rayman | The game features every world and level from {{rw|Rayman 1|the original ''Rayman''}}, but also adds some new ones such as [[Playtopia]], {{rr|Final Showdown}} and {{rr|Dark Legacy}}. | ||
The game | ==={{rr|The Dream Forest}}=== | ||
The first world of the game is the [[The Dream Forest (Rayman Redemption)|the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region known as {{rr|Pink Plant Woods}}, at the end of which he encounters [[Darktoon]] for the first time, [[Mr Dark]]'s right-hand man. The next stage is {{rr|Anguish Lagoon}}, where [[Rayman]] meets the {{rw|mosquito}} [[Bzzit]]. After a brief fight, [[Bzzit]] befriends [[Rayman]] and carries him to the end of the level. From here, Rayman can continue to [[The Swamps of Forgetfulness (Rayman Redemption)|The Swamps of Forgetfulness]]. He will help [[Tarayzan]] regain his loincloth, and as a token of gratitude, will receive from him a [[magic seed]] to help through [[Water|the flood]]. | |||
The final section of the world is {{rr|Moskito's Nest}}, where [[Rayman]] battles [[Moskito]]. After the battle, [[Rayman]] reaches the first [[Toontotem]] and releases the [[Pink ring]]s. | |||
==={{rr|The Dream Forest}} | <gallery widths="384px" heights="216px" class="sprite"> | ||
Capture-TheSwampsOfForgetfulness26.png|{{rr|The Dream Forest}}. | |||
Capture-MoskitosNest117.png|The [[Toontotem]] of {{rr|the Dream Forest}}. | |||
</gallery> | |||
==={{rr|Band Land}}=== | ==={{rr|Band Land}}=== | ||
The second world of the game is {{rr|Band Land}}, a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is {{rr|Bongo Hills}}, an area relatively close to the ground, with many drum platforms. Next, he reaches {{rr|Allegro Presto}}, | The second world of the game is {{rr|Band Land}}, a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is {{rr|Bongo Hills}}, an area relatively close to the ground, with many drum platforms. Next, he reaches {{rr|Allegro Presto}}, a location higher in the air, composed mainly of slippery sheet music. | ||
Climbing even higher, [[Rayman]] passes through {{rr|Gong Heights}}, high in the cloudy sky, en route to {{rr|Mr Sax's Hullaballoo}}, the final area of the world, where he battles [[Mr Sax]]. Optionally, [[Rayman]] and [[Bzzit]] can fly through [[Mosquitoes' Sonata]] - an area that combines the look, feel and obstacles of all levels in {{rr|Band Land}}. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-AllegroPresto13.png|{{rr|Band Land}}. | |||
Capture-AllegroPresto39.png|[[Mr Sax]], the boss of {{rr|Band Land}}. | |||
</gallery> | |||
==={{rr|Blue Mountains}}=== | ==={{rr|Blue Mountains}}=== | ||
The third world of the game is the {{rr|Blue Mountains}}, a cold mountain range. The first level is {{rr|Twilight Gulch}}, where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of this region. The next area is | The third world of the game is the {{rr|Blue Mountains}}, a cold mountain range. The first level is {{rr|Twilight Gulch}}, where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of this region. The next area is {{rr|The Hard Rocks}}, inhabited by rock monsters of various kinds. After taking [[Bzzit]] on an optional ride through [[the Highest Peak]], [[Rayman]] continues to {{rr|Mr Stone's Peaks}}. He meets [[the Musician]] and helps him retrieve his guitar which was hidden by the rock monsters. [[The Musician]] rewards [[Rayman]] by the [[super helicopter]] potion, critical for navigating through the spiky mazes of this area. At the end of the level, [[Rayman]] battles [[Mr Stone]]. Having defeated him, he continues to [[Tempest Terror]] high in the mountains, where it frequently snows. At the end, [[Rayman]] battles [[Darktoon]] for the second time and releases the [[Pink spring]]s from the second [[Toontotem]]. | ||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-TheHardRocks34.png|{{rr|Blue Mountains}}. | |||
Capture-TempestTerror43.png|Fighting [[Darktoon]] in the {{rr|Blue Mountains}}. | |||
</gallery> | |||
==={{rr|Picture City}}=== | ==={{rr|Picture City}}=== | ||
The fourth world of the game is {{rr|Picture City}}, a landscape composed of artwork and art supplies. The first level is {{rr|Eraser Plains}}, where [[Rayman]] encounters [[Space Mama|Viking Mama]] and her [[ | The fourth world of the game is {{rr|Picture City}}, a landscape composed of artwork and art supplies. The first level is {{rr|Eraser Plains}}, where [[Rayman]] encounters [[Space Mama|Viking Mama]] and her [[pirate]] lackeys. Following that, [[Rayman]] may visit either {{rr|Pencil Pentathlon}} and [[Art Block]], where he will battle [[Space Mama|Greek Mama]] and her [[Hoplite]]s depending on which area he first entered. Optionally, [[Rayman]] and [[Bzzit]] can then visit [[Riding the Rainbow]] and navigate through perilous pencils, spiky balls and pins. | ||
The last level is {{rr|Space Mama's Crater}}, where {[[Space Mama]] is fought in her final form. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-PencilPentathlon2.png|{{rr|Picture City}}. | |||
Capture-ArtBlock97.png|[[Space Mama]], the boss of {{rr|Picture City}}, in one of her performances. | |||
</gallery> | |||
==={{rr|The Caves of Skops}}=== | ==={{rr|The Caves of Skops}}=== | ||
The fifth world of the game is the | The fifth world of the game is [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]], a series of dark but colorful underground caverns. After passing through {{rr|Crystal Palace}}, [[Rayman]] meets [[Joe]] the Extra-Terrestrial at {{rr|Eat at Joe's}}. [[Joe]] gives [[Rayman]] a [[firefly]] to light up the dark caves. [[Rayman]] battles the [[Spider Master]] in the caves, and helps [[Joe]] restore power to his diner. [[Joe]] then blows up some beach balls to help [[Rayman]] across the [[water]]. | ||
[[Rayman]] then meets [[Mr Skops]], who knocks him down into the [[Molten Depths]]. Deep in the caves, [[Rayman]] battles [[Darktoon]] for the third and final time, unlocks the final [[Toontotem]] and releases the [[Pink pole]]s. After an optional flight with [[Bzzit]] in [[Between a Rock and a Hard Place]], [[Rayman]] battles [[Mr Skops]] face to face in {{rr|Mr Skops' Stalactites}}. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-BetweenARockAndAHardPlace2.png|{{rr|The Caves of Skops}}. | |||
Capture-MrSkopsStalactites62.png|[[Mr Skops]], the boss of [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]]. | |||
</gallery> | |||
===[[Playtopia]]=== | ===[[Playtopia]]=== | ||
The sixth world of the game is [[Playtopia]] and is one of ''Rayman Redemption'''s new locations, a landscape mostly composed of various toys. After making way through | The sixth world of the game is [[Playtopia]] and is one of ''Rayman Redemption'''s new locations, a landscape mostly composed of various toys. After making way through {{rr|Child's Play}} and [[the Playhouse]], [[Rayman]] enters [[the Lair of the Chessmaster]], and defeats the latter in a game of chess. | ||
The defeated [[The Chessmaster|Chessmaster]] gives [[Rayman]] the [[Key|Master Key]], which unlocks the [[Door|Master Door]] in [[Brain Games]] - a level filled with math puzzles similar to {{rw|Rayman Junior}}. At the end of the level, [[Rayman]] fights the final boss of [[Playtopia]] - [[The Menace]]. [[Rayman]] can also ride [[Bzzit]] in [[Playful Flight]]. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-ThePlayhouse46.png |[[Playtopia]], the new world of ''Rayman Redemption''. | |||
Capture-BrainGames97.png|[[The Menace]], the boss of [[Playtopia]]. | |||
</gallery> | |||
==={{rr|Candy Château}}=== | ==={{rr|Candy Château}}=== | ||
The seventh world of the game is {{rr|Candy Château}}, a landscape composed of sweets and crockery. In ''Rayman Redemption'' it has been expanded to a full-fledged world with multiple locations. After passing through [[Tasty Reception]], [[Rayman]] enters [[Choco Chambers]], where he meets | The seventh world of the game is {{rr|Candy Château}}, a landscape composed of sweets and crockery. In ''Rayman Redemption'', it has been expanded to a full-fledged world with multiple locations. After passing through [[Tasty Reception]], [[Rayman]] enters [[Choco Chambers]], where he meets [[the Clown Chef]]. For fixing his ice-cream machine, the chef give [[Rayman]] his sausage [[Frying pan]] to navigate the first part of the level. In the next part, Rayman finds the [[super helicopter]] potion, and has to navigate a tricky maze with multiple [[key]]s. Before the end of the level, [[Rayman]] is confronted my [[Mr Dark]], who sets a chocolate monster, known as [[Bad Cake]], on him. The next location, [[the Sweet Spot]] ends with a maze patrolled by walking [[nougat]]. [[Rayman]] can take [[Bzzit]] on a flight through [[the Candy Armada]], fighting various [[clown]]s and [[lightning eyes]]. | ||
The final level of this world is {{rr|Mr Dark's Dare}}, like in {{rw|Rayman 1|the original game}}. [[Rayman]] will have to slide on a [[frying pan]], run from [[Dark Rayman]] on two separate occasions, and overcome [[Mr Dark]]'s spells affecting his abilities. Finally, he will fight [[Mr Dark]]'s amalgamation - [[the Dark Chimera]], and [[Mr Dark]] himself. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-TastyReception46.png|{{rr|Candy Château}}. | |||
Capture-MrDarksDare213.png|Battling [[Mr Dark]] at the end of {{rr|Candy Château}}. | |||
</gallery> | |||
=== | ==={{rr|Final Showdown}}=== | ||
The eighth and final main world of the game is | The eighth and final main world of the game is {{rr|Final Showdown}}, inspired by the {{rw|Rayman 1|the original game}}'s {{rw|Rayman (cancelled prototype)|SNES prototype}}. After his defeat at the end of {{rr|Candy Château}}, [[Mr Dark]] escapes with the [[Great Protoon]], causing the entire [[The valley|world]] to start ripping from its seams. [[Rayman]] travels to [[the Lonely Cliff]] and is greeted by all the game's friendly characters, and also by [[Darktoon]] who has denounced [[Mr Dark]]. [[Betilla]] instructs [[Bzzit]] to carry [[Rayman]] to [[Mr Dark]]'s hiding place. | ||
To get there, they must survive an aerial battle with [[Dark Rayman]] on [[Moskito#As_Dark_Moskito|Dark Moskito]]. [[Bzzit]] leaves [[Rayman]] at the entrance to an eerie place of dark tendrils, as he is unable to fly through them. [[Rayman]] must traverse it on foot, avoiding [[Antitoon|regular]] and [[Giant Antitoon]]s. At the end of the level, a platform carries [[Rayman]] up to the final showdown with [[Mr Dark]]. [[Rayman]] defeats the sorcerer and releases the [[Great Protoon]] from its clutches, restoring order to [[The valley|the world]]. | |||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-TheEndOfTheWorld56.png|{{rr|Final Showdown}} - [[The End of the World]]. | |||
Capture-TheEndOfTheWorld110.png|Battling [[Mr Dark]] for the second time. | |||
</gallery> | |||
==={{rr|Dark Legacy}}=== | ==={{rr|Dark Legacy}}=== | ||
A bonus ninth world was added in ''Rayman Redemption'', inspired by [[raywiki:Dark Legacy|the world of the same name]] from [[raywiki:Rayman_(Game_Boy_Color)|the Game Boy Color version of Rayman]]. It consists of a single level, filled with spiky vines, fruit and platforms, and inhabited by [[Stone man|Stone men]] and [[Spider]]s. Successfully navigating through this hostile environment unlocks the {{rr|Breakout Minigame}}. | A bonus ninth world was added in ''Rayman Redemption'', inspired by [[raywiki:Dark Legacy|the world of the same name]] from [[raywiki:Rayman_(Game_Boy_Color)|the Game Boy Color version of Rayman]]. It consists of a single level, filled with spiky vines, fruit and platforms, and inhabited by [[Stone man|Stone men]] and [[Spider]]s. Successfully navigating through this hostile environment unlocks the {{rr|Breakout Minigame}}. | ||
<gallery widths="384px" heights="216px" class="sprite"> | |||
Capture-TheFinalChallenge27.png|{{rr|Dark Legacy}}. | |||
Capture-TheFinalChallenge94.png|Major rewards at the end of [[the Final Challenge]]. | |||
</gallery> | |||
===Extra=== | ===Extra=== | ||
Additional zones available in ''Rayman Redemption'' are unlocked throughout the adventure. This includes the | [[Extra Locations (Rayman Redemption)|Additional zones]] available in ''Rayman Redemption'' are unlocked throughout the adventure. This includes the [[Magician's Challenges]], {{rr|Betilla's Garden}}, [[The Shop]], [[Joe's Wares]], [[the Casino]] and the {{rr|Breakout Minigame}}. It also includes [[Dark Magician's Challenge]], one of [[the Magician]]'s [[Magician's Challenges|bonus levels]], which is its own small bonus location and a throwback to [[Flint Jail]] from [[Rayman: The Dark Magician's Reign of Terror]]. | ||
==Gameplay== | ==Gameplay== | ||
Just as ''{{rw|Rayman 1}}'' and ''[[Rayman: The Dark Magician's Reign of Terror]]'', ''Rayman Redemption'' is a 2D side-scrolling platform game. | |||
The game takes place in [[The valley|a valley]] which is made up of nine different worlds. Some worlds are reimagined areas from ''{{rw|Rayman 1}}'', others are new, often inspired by locations from [[raywiki:Rayman (series)|other ''Rayman'' games]]. The worlds are a mix of natural environments ({{rr|the Dream Forest}}, {{rr|Blue Mountains}}, {{rr|the Caves of Skops}} and {{rr|Dark Legacy}}) and imaginary ones ({{rr|Band Land}}, {{rr|Picture City}}, [[Playtopia]] and the {{rr|Candy Château}}). | |||
The seven main worlds are divided into four primary levels, each with six [[Electoon]] [[cage]]s to find. New collectibles were added - [[Magician token]]s and hidden [[Gift]]s. Most worlds include bonus levels and extra locations. | |||
Unlike in {{rw|Rayman 1|the original ''Rayman''}}, breaking all cages is not mandatory to access {{rr|Mr Dark's Dare}}, the {{rr|Final Showdown}} or the end credits; however, it is required to open the bonus world - {{rr|Dark Legacy}}. [[Magician token]]s give access to special [[Magician's Challenges]], and all of them are required to access the last of those challenges - [[True Boss Rush]]. | |||
''Rayman Redemption'' features three modes acting as a permanent difficulty setting for a save file: '''Classic''', '''Casual''', and '''Demise''', the latter introduced in version 1.1.0. | |||
* '''Classic''' behaves similarly to {{rw|Rayman_1|the original ''Rayman''}}, with limited lives. However, unlike ''{{rw|Rayman 1}}'', [[Life|extra lives]] reappear whenever levels are replayed, making their "farming" easier. | |||
''Rayman Redemption'' features three modes acting as a permanent difficulty setting for a save file: Classic, Casual, and Demise, the latter introduced in version 1.1.0. | * '''Casual''' is a modern mode giving the player infinite [[Life|lives]]. In this mode, [[Life|lives]] cannot be bought in [[the Shop]] and will give the player some [[Ting]]s instead when collected. | ||
* Classic behaves similarly to | * '''Demise''' is a difficult mode introduced to challenge the player to the best of their abilities. In this mode, [[Life|lives]] are limited, and can only be recovered by buying them in [[the Shop]]. [[Rayman]] starts with only one life point, instead of the normal three. However, upgrades in {{rr|Betilla's Garden}} still work, so a maximum of five default health points can be reached. {{rr|Big Power}}s and [[Life|lives]] found in the levels are rigged, damaging or killing [[Rayman]] when he touches them. [[List of cheats in Rayman Redemption|Cheat codes]] and mid-level [[The Photographer|checkpoints]] are also disabled, although the latter are still visible in levels and can be customized as usual. In this mode, the game is far more difficult, and some {{rr|achievement}}s and extra [[skin]]s cannot be unlocked normally. | ||
* Casual is a modern mode giving the player infinite lives. In this mode, [[ | |||
* Demise is a difficult mode introduced to challenge the player to the best of their abilities. In this mode, [[ | |||
===Replays=== | ===Replays=== | ||
All levels can be replayed an unlimited number of times, in any order. Unlike [[raywiki:Rayman_1|the original game]], all boss segments, dialogs and story events are always accessible in replays, excluding a few such as the corrupted version of [[ | All levels can be replayed an unlimited number of times, in any order. Unlike [[raywiki:Rayman_1|the original game]], all boss segments, dialogs and story events are always accessible in replays, excluding a few such as the corrupted version of [[the Lonely Cliff]]. | ||
[[Cage]]s that have been broken will reappear as golden empty cages, awarding [[Rayman]] some [[Ting]]s instead when broken. [[Gift]]s and [[Magician token]]s that have already been obtained reappear as transparent versions of themselves, but won't reward [[Rayman]] with anything when collected. Unlike {{rw|Rayman 1}}, [[Extra life|lives]] respawn later in levels and the player has infinite continues, making it far easier to keep a high number of lives. | [[Cage]]s that have been broken will reappear as golden empty cages, awarding [[Rayman]] some [[Ting]]s instead when broken. [[Gift]]s and [[Magician token]]s that have already been obtained reappear as transparent versions of themselves, but won't reward [[Rayman]] with anything when collected. Unlike ''{{rw|Rayman 1}}'', [[Extra life|lives]] respawn later in levels and the player has infinite continues, making it far easier to keep a high number of lives. | ||
In some cases, backtracking is necessary, because certain items are out of reach until [[Rayman]] frees some particular [[Pink | In some cases, backtracking is necessary, because certain items are out of reach until [[Rayman]] frees some particular [[Pink helper]]s. | ||
[[Pink helper]]s that have not yet been freed appear in their would-be locations as transparent versions of themselves, thus serving as indications to the player as to which areas will need to be revisited. | |||
==List of powers and power-ups== | ==List of powers and power-ups== | ||
In ''Rayman Redemption'', [[Rayman]] starts with all of his abilities from the original game, including the [[grimace]] and [[running]] powers, which are now assigned to separate buttons and are no longer mutually exclusive. | In ''Rayman Redemption'', [[Rayman]] starts with all of his abilities from the original game, including the [[grimace]] and [[running]] powers, which are now assigned to separate buttons and are no longer mutually exclusive. | ||
Access to new areas is gained by freeing the [[Pink | Access to new areas is gained by freeing the [[Pink helper]]s and interacting with them. [[Rayman]] will also receive new permanent upgrades and temporary power-ups along the game. [[The Shop|Shop]] upgrades can be turned off in the game's settings. | ||
===Permanent abilities=== | ===Permanent abilities=== | ||
* [[Grimace]]: [[Rayman]] can grimace to get rid of tall [[Livingstone]]s which are scared of this. An {{rr|achievement}} is also tied to this ability. | |||
* [[Grimace]]: [[Rayman]] can grimace to get rid of tall [[Livingstone]]s which are scared of this. An achievement is also tied to this ability. | * [[Telescopic fist]]: [[Rayman]]'s main power, which allows him to punch enemies to defeat them. It can be temporarily powered up by [[golden fist]]s and [[speed fist]]s. | ||
* [[Telescopic fist]]: [[Rayman]]'s main power, which | |||
* [[Hanging]]: Allows [[Rayman]] to hang onto ledges. | * [[Hanging]]: Allows [[Rayman]] to hang onto ledges. | ||
* [[Grappling fist]]: [[Rayman]] can use his fist to grapple onto [[Flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps. He can also use it to grab [[ | * [[Grappling fist]]: [[Rayman]] can use his fist to grapple onto [[Flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps. He can also use it to grab [[Life|lives]] from afar. | ||
* [[Helicopter]]: [[Rayman]] can use his odd-looking hair as a helicopter which allows him to glide down, extending his jump range. Unlike | * [[Helicopter]]: [[Rayman]] can use his odd-looking hair as a [[helicopter]] which allows him to glide down, extending his jump range. Unlike {{rw|Rayman 1|the original game}}, [[Rayman]] can glide indefinitely, similarly to its sequels. The activation mode of the [[Helicopter]] (tap, like in ''{{rw|Rayman 2}}'' or hold, like in ''{{rw|Rayman 3}}'') can be configured in the game's options. | ||
* [[Running]]: [[Rayman]]'s ability to move faster than walking. It also makes his jumps a lot longer and faster. | * [[Running]]: [[Rayman]]'s ability to move faster than walking. It also makes his jumps a lot longer and faster. | ||
=== | ===Shop power-ups=== | ||
All shop upgrades, once bought, stay until the end of the game. | |||
All | |||
* [[Ting magnet]]: Allows [[Rayman]] to attract Tings which are very near to him. | * [[Ting magnet]]: Allows [[Rayman]] to attract Tings which are very near to him. | ||
* Better [[Power|power-ups]]: A shop | * Better [[Power|power-ups]]: A [[The Shop|shop]] upgrade which gives [[Rayman]] more extra health when collecting a Big Power. | ||
* [[Cage locator]]: Bought at Joe's Wares, it points at cages located in the current section of a level. | * [[Cage locator]]: Bought at [[Joe's Wares]], it points at cages located in the current section of a level. | ||
* [[Item locator]]: Bought at Joe's Wares, it points at [[Magician token]]s and [[gift]]s located in the current section of a level. | * [[Item locator]]: Bought at [[Joe's Wares]], it points at [[Magician token]]s and [[gift]]s located in the current section of a level. | ||
===[[Pink helper]]s=== | ===[[Pink helper]]s=== | ||
* [[Pink ring]]s: Imprisoned in {{rr|the Dream Forest}} [[Toontotem]]. Freeing them allows [[Rayman]] to grapple to them. | |||
* [[ | * [[Pink spring]]s: Imprisoned in the {{rr|Blue Mountains}} [[Toontotem]]. Freeing them allows [[Rayman]] to bounce on them, similarly to other bouncy surfaces. | ||
* [[ | * [[Pink pole]]s: Imprisoned in {{rr|the Caves of Skops}} [[Toontotem]]. Freeing them allows [[Rayman]] to climb on them, similarly to vines. | ||
* [[ | |||
===Temporary power-ups=== | ===Temporary power-ups=== | ||
* [[Magic seed]]: Given to [[Rayman]] by [[Tarayzan]], and later found in some specific areas, [[Rayman]] plants seeds to help him reach ledges and escape floods or rising lava. | * [[Magic seed]]: Given to [[Rayman]] by [[Tarayzan]], and later found in some specific areas, [[Rayman]] plants seeds to help him reach ledges and escape floods or rising lava. | ||
* [[Super helicopter]]: A potion that allows [[Rayman]] to fly with his [[helicopter]] hair. Given to him by [[the Musician]], and later appears in specific area. | * [[Super helicopter]]: A potion that allows [[Rayman]] to fly with his [[helicopter]] hair. Given to him by [[the Musician]], and later appears in specific area. | ||
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===Recurring collectibles=== | ===Recurring collectibles=== | ||
* [[Ting]]s: Small blue bubbles used as a currency in the shops. Unlike in ''{{rw|Rayman 1}}'', they are not automatically converted into [[Life|extra lives]], and so a large number can be accumulated (which is required for a specific {{rr|achievement}}). | |||
* [[Ting]]s: Small blue bubbles used as a currency in the | * [[Ting#Rainbow_tings|Rainbow Ting]]s: Yield 9 [[Ting]]s when grabbed. | ||
* [[Rainbow Ting]]s: Yield 9 [[Ting]]s when grabbed. | * [[Power]]s: Come as a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] one or two units of health, while the latter replenishes his entire health and gives extra health points (reset if [[Rayman]] loses a [[life]]). Differently from {{rw|Rayman 1|the original game}}, big powers can keep increasing [[Rayman]]'s health even further if he collects more. Big powers are rigged in Demise mode, damaging [[Rayman]] upon touch. | ||
* [[Power]]s: Come as a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] one or two units of health, while the latter replenishes his entire health and gives extra health points (reset if [[Rayman]] loses a life). Differently from | * [[Speed Fist]]: Allows [[Rayman]]'s fist to fly faster and further than normal. Up to three upgrades can be stacked at the same time - additional ones have no effect. Losing a [[life]] drops the speed by one level. Speed power-ups also affect [[Bzzit]]'s projectiles. | ||
* [[Speed Fist]]: Allows [[Rayman]]'s fist to fly faster and further than normal. Up to three upgrades can be stacked at the same time - additional ones have no effect. Losing a life drops the speed by one level. Speed power-ups also affect [[Bzzit]]'s projectiles. | |||
* [[Golden Fist]]: Turns [[Rayman]]'s fist golden and doubles its power. Also affect [[Bzzit]]'s projectiles. | * [[Golden Fist]]: Turns [[Rayman]]'s fist golden and doubles its power. Also affect [[Bzzit]]'s projectiles. | ||
* [[Golden power]] combines the effect of the big [[power]] (with additional health points), the [[Golden Fist]] and triple [[Speed Fist]]. | * [[Golden power]] combines the effect of the big [[power]] (with additional health points), the [[Golden Fist]] and triple [[Speed Fist]]. | ||
* [[ | * [[Life|Life]]: Gives [[Rayman]] an extra life, as well as restoring his entire health. They are rigged in Demise mode, killing [[Rayman]] upon touch. | ||
==Characters== | ==Characters== | ||
| Line 124: | Line 190: | ||
===Friends=== | ===Friends=== | ||
*'''[[The Magician]]:''' He introduces the game's story. During the game, [[Rayman]] can visit him at the | *'''[[The Magician]]:''' He introduces the game's story. During the game, [[Rayman]] can visit him at the [[Magician's Challenges]] area, in which he hosts a variety of time-based challenges. | ||
*'''[[ | *'''[[Betilla]]:''' A benevolent floating female fairy, who failed to protect the [[Great Protoon]] from [[Mr Dark]]. [[Rayman]] can meet her in {{rr|Betilla's Garden}}, where she would upgrade his life points every time he breaks a necessary number of [[cage]]s. | ||
*'''[[The Photographer]]:''' This character acts as checkpoint. Should [[Rayman]] lose a [[ | *'''[[The Photographer]]:''' This character acts as checkpoint. Should [[Rayman]] lose a [[life]], he will return to where he last had his photograph taken. | ||
*'''[[Bzzit]]:''' A large eyed {{rw|mosquito}}, who lives in {{rr|Anguish Lagoon}} in {{rr|the Dream Forest}}, initially appearing as the second boss of the game. After [[Rayman]] defeats him, he befriends [[Rayman]] and lets him fly on top of him. He plays a much more significant role in ''Rayman Redemption'', accompanying [[Rayman]] in several optional levels dedicated to the {{rw|mosquito}} and [[The End of the World|at a certain point of the story]]. | |||
*'''[[Tarayzan]]:''' Encountered in {{rr|The Swamps of Forgetfulness}}, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from {{rw|Rayman's species}}. | *'''[[Tarayzan]]:''' Encountered in {{rr|The Swamps of Forgetfulness}}, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from {{rw|Rayman's species}}. | ||
*'''[[The Monk]]:''' Encountered in {{rr|Gong Heights}}, he releases [[Golden rings]] into the air, and teaches [[Rayman]] to swing on them to reach new areas. It is unknown whether other [[ | *'''[[The Shopkeeper]]:''' A character who appears almost identical to [[the Photographer]] and who sells items in {{rr|Band Land}}'s [[the Shop]]. [[Rayman]] can use [[Ting]]s to purchase many objects, such as lives, upgrades, and skins. | ||
*'''[[The Musician]]:''' Living high in the {{rr|Blue Mountains}} with his family, his guitar had been stolen by a rock monster. [[Rayman]] returns it to him, and [[the Musician]] gives [[Rayman]] the [[ | *'''[[The Monk]]:''' Encountered in {{rr|Gong Heights}}, he releases [[Golden rings]] into the air, and teaches [[Rayman]] to swing on them to reach new areas. It is unknown whether other [[golden rings]] encountered in later areas were also produced by [[the Monk]]. | ||
*'''[[The Painter]]''': [[Rayman]] meets him in [[Art Block]], where his art kit has been stolen by the [[ | *'''[[The Musician]]:''' Living high in the {{rr|Blue Mountains}} with his family, his guitar had been stolen by a rock monster. [[Rayman]] returns it to him, and [[the Musician]] gives [[Rayman]] the [[super helicopter]] power. | ||
*'''[[ | *'''[[The Painter]]''': [[Rayman]] meets him in [[Art Block]], where his art kit has been stolen by the [[antitoon]]s. For returning it, he rewards [[Rayman]] with a [[paint fist]] - a power-up that allows [[Rayman]] to create temporary platforms on blank paper walls. Like [[Tarayzan]], appears to belong to {{rw|Rayman's species}}. | ||
*'''[[The Gamemaster]]:''' One of [[Space Mama]]'s [[pirate]]s turned good, and who's in charge of [[the Casino]]. He allows [[Rayman]] to gamble his [[Ting]]s, which can earn him more or some limited rewards such as skins and [[Magician token]]s. | |||
*'''[[Joe|Joe the Extra-Terrestrial]]:''' An alien that owns his own snack bar on the beach in {{rr|the Caves of Skops}}. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in. In his shop, [[Joe's Wares]], [[Rayman]] can purchase items that help him locate various objects hidden in the levels. | *'''[[Joe|Joe the Extra-Terrestrial]]:''' An alien that owns his own snack bar on the beach in {{rr|the Caves of Skops}}. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in. In his shop, [[Joe's Wares]], [[Rayman]] can purchase items that help him locate various objects hidden in the levels. | ||
*'''[[Clown Chef]]''': Met in [[Choco Chambers]], he gives [[Rayman]] his old [[ | *'''[[Jack]]''': A friendly jack-in-the-box met in [[Playtopia]]. He gives [[Rayman]] a [[key]] that allows him to open the nearby [[door]] and continue on his quest. | ||
*'''[[The Clown Chef]]''': Met in [[Choco Chambers]], he gives [[Rayman]] his old [[frying pan]], in return for fixing his ice-cream machine. May belong to {{rw|Rayman's species}}. | |||
===Enemies=== | ===Enemies=== | ||
*'''[[Darktoon]]:''' A recurring | *'''[[Darktoon]]:''' A recurring boss, met several times throughout the game. He claims to have been sent directly by [[Mr Dark]] to hinder [[Rayman]]'s progress. After being repeatedly defeated, he falls into disfavor with [[Mr Dark]], who takes away all of [[Darktoon]]'s powers, ultimately becoming one of [[Rayman]]'s friends as a pair of eyes. | ||
*'''[[ | *'''[[Tentacle flower]]:''' A miniboss encountered in {{rr|Moskito's Nest}}, attacking [[Rayman]] by spitting [[Livingstones]]. | ||
*'''[[Moskito]]:''' [[Bzzit]]'s | *'''[[Moskito]]:''' [[Bzzit]]'s malevolent counterpart, and the boss of {{rr|the Dream Forest}}. | ||
*'''[[Mad | *'''[[Mad drummer]]''', A miniboss in {{rr|Bongo Hills}} of {{rr|Band Land}}, he attacks [[Rayman]] with his huge maces, which cause damage either by direct hits or through flames and lightning bolts created as products of their activity. | ||
*'''[[Mr Sax]]:''' Boss of {{rr|Band Land}}, he is a walking saxophone that attacks by blowing explosive [[wrong note]]s. | *'''[[Mr Sax]]:''' Boss of {{rr|Band Land}}, he is a walking saxophone that attacks by blowing explosive [[wrong note]]s. | ||
*'''[[Mr Stone]]:''' Boss of the {{rr|Blue Mountains}}, he is a creature made of rock who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]]. | *'''[[Mr Stone]]:''' Boss of the {{rr|Blue Mountains}}, he is a creature made of rock who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]]. | ||
*'''[[Space Mama]]:''' A very large woman who's the boss of {{rr|Picture City}}. She fights [[Rayman]] three times, wearing different | *'''[[Space Mama]]:''' A very large woman who's the boss of {{rr|Picture City}}. She fights [[Rayman]] three times, wearing different costumes, and sometimes accompanied by helpers such as [[pirate]]s and [[hoplite]]s. She is able to attack [[Rayman]] with lasers or knives out of her rolling pin, or [[Fire boy|fireballs]] from her torch. | ||
*'''[[The Chessmaster]]:''' He awaits [[Rayman]] inside his own [[The Lair of the Chessmaster|lair]] in [[Playtopia]] and challenges him to a game of chess, while smoking a cigar. Attacks [[Rayman]] either by summoning [[Chess piece]] minions, or hurling his bow tie at him. He is the only boss who is never attacked directly, but surrenders after being checkmated by [[Rayman]]. | *'''[[Spider Master]]:''' A huge spider guarding the deep dark caves of {{rr|Eat at Joe's}}. Attacks [[Rayman]] with his legs or his fangs. | ||
*'''[[The Menace]]:''' | *'''[[Mr Skops]]:''' A giant scorpion who is the boss of {{rr|the Caves of Skops}}. He attacks with his giant claws and tail, which can string [[Rayman]] as well as shoot homing beams. | ||
*'''[[ | *'''[[Master Door]]:''' A snob sentient door blocking [[Rayman]]'s path in [[Brain Games]], requesting his [[Key|Master Key]] guarded by [[the Chessmaster]] to let [[Rayman]] get past him. | ||
*'''[[The Chessmaster]]:''' He awaits [[Rayman]] inside his own [[The Lair of the Chessmaster|lair]] in [[Playtopia]] and challenges him to a game of chess, while smoking a cigar. Attacks [[Rayman]] either by summoning [[Chess piece]] minions, or hurling his bow tie at him. He is the only boss who is never attacked directly, but reluctantly surrenders after being checkmated by [[Rayman]], pretending [[Rayman]] didn't earn his victory as he wasn't playing fair. | |||
*'''[[The Menace]]:''' The boss of [[Playtopia]], a green mischievous alien-like creature who attacks by clinging to the walls and hurling bombs at [[Rayman]], or simply spinning around the arena. After taking a few hits, he splits into two, revealing his red-colored angry twin, and [[Rayman]] must defeat them both. | |||
*'''[[Dark Moskito]]''': | *'''[[Dark Rayman]]:''' The result of a spell that [[Mr Dark]] casts in {{rr|Candy Château}}, he resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stages. [[Rayman]] must stay on the move as [[Dark Rayman]]'s touch is lethal. Can only be defeated by finishing the stage. | ||
*'''[[ | *'''[[Moskito#As Dark Moskito|Dark Moskito]]''': A dark version of [[Moskito]] accompanying [[Dark Rayman]] in their air battle against [[Rayman]] and [[Bzzit]] en route to [[the End of the World]], also available as a [[skin]] for [[Bzzit]] and replacing [[Moskito]] in [[True Boss Rush]]. | ||
*'''[[Mr Dark]]:''' The main antagonist of the game, who stole the [[Great Protoon]]. He first attempts to slow down [[Rayman]]'s progress through | *'''[[Bad Cake]]''': A chocolate monster awaiting [[Rayman]] at the end of [[Choco Chambers]], this one lives inside a pool of [[Lave|hot chocolate]], with only its eyes visible. [[Rayman]] must drop fruits onto the [[Bad Cake]], while avoiding its projectiles and the rising flow of [[Lava|chocolate]]. | ||
*'''[[The Dark Chimera]]''': A mixture of every major boss [[Rayman]] has previously faced, created by [[Mr Dark]] to challenge [[Rayman]]. It takes six different forms with each combining two bosses, aside from the second and final ones mixing three of them. The first is a hybrid of [[Mr Stone]] and [[Mr Skops]], the second mixes [[Space Mama]] to [[Mr Skops]] and [[The Menace]], the third is an amalgamation of [[Moskito]] and [[Space Mama]], the fourth combines [[Moskito]] and [[Mr Skops]], the fifth is a mixture of [[Mr Sax]] and [[Mr Stone]], while the final sixth one takes the combined form of [[Moskito]], [[Mr Sax]] and [[Space Mama]]. | |||
*'''[[Mr Dark]]:''' The main antagonist of the game, who stole the [[Great Protoon]]. He first attempts to slow down [[Rayman]]'s progress through {{rr|Candy Château}} with various spells, then sets his [[The Dark Chimera|Dark Chimera]] on him, and only after it is beaten, fights [[Rayman]] directly. If [[Rayman]] manages to defeat him, [[Mr Dark]] escapes to [[the End of the World]], where [[Rayman]] must follow for the {{rr|Final Showdown}}. In the [[True Boss Rush]], [[Mr Dark#As_Darker_Mr_Dark|his battle]] in {{rr|Final Showdown}} is expanded with [[Mr Dark#As_Darkest_Mr_Dark|a new secret form]]. | |||
*'''[[Dark Magician]]:''' The antagonist from ''[[Rayman: The Dark Magician's Reign of Terror]]'' makes a brief secret appearance in the game, rewarding [[Rayman]] with a [[skin]] if he successfully break every [[cage]] in his [[Dark Magician's Challenge|challenge]]. | |||
==Levels== | ==Levels== | ||
[[File:RaymanRedemption-WorldMap-Restored.png|480px|thumb|left|frame|class=sprite|The world map of ''Rayman Redemption'']] | |||
The game contains 37 levels, split across 9 worlds. 6 of the worlds are returning from | The game contains 37 levels, split across 9 worlds. 6 of the worlds are returning from {{rw|Rayman 1|the original ''Rayman''}}, and 3 are new. Of the new worlds, one is a normal world, one contains [[Final Showdown (Rayman Redemption)|the final showdown]] of the game, and [[Dark Legacy (Rayman Redemption)|the final one]] is a bonus world, consisting only of [[The Final Challenge|a single, hard level]], which is unlocked if the player manages to beat all prior levels, while breaking all the [[cage]]s. | ||
The total number of levels and content is more than double that of {{rw|Rayman 1|the original game}}. | |||
In each of the returning worlds, all original levels are present. Each level in | In each of the returning worlds, all original levels are present. Each level in ''Rayman Redemption'' is a reimagination of the corresponding level of ''{{rw|Rayman 1}}'', with recognizable design and changes on top of it, usually expanding the level. | ||
Many worlds have entirely new levels. In ''{{rw|Rayman 1}}'', {{rw|The Dream Forest}} and {{rw|Band Land}} contained 4 levels each, while the later worlds had 3. ''Rayman Redemption'' adds additional levels, so that all the worlds now have exactly 4 main levels, including the new one - [[Playtopia]]. | |||
Most worlds after the first have new levels, where [[Rayman]] is riding [[Bzzit]], similar to the section in {{rw|Anguish Lagoon}}. These levels are optional and their completion is not required for story mode, but they contain extra [[Magician token]]s, which unlock additional challenges. Some of them contain custom [[skin]] collectibles for [[Bzzit]]. | |||
All of the | All of the {{rw|Bonus level (Rayman 1)|Magician's bonus levels}} have been removed from the stages, and replaced with harder and more varied [[Magician's Challenges]]. Access to the [[Magician's Challenges|challenges]] is granted by collecting a certain number of [[Magician token]]s in the regular levels. | ||
The final three [[Magician's Challenges|challenges]] include a throwback to the [[Flint Jail]] world from ''[[Rayman: The Dark Magician's Reign of Terror]]'', and two "boss rushes" - [[Boss Rush|a regular]] and [[True Boss Rush|a hard one]]. | |||
The levels are laid out on a map of | [[File:Capture-MagiciansChallenges21.png|384px|thumb|right|The [[Magician's Challenges]].]] | ||
The levels are laid out on a map of [[the Valley]], similar to that of {{rw|Rayman 1|the original ''Rayman''}}, with additional areas for the new worlds. Special points on the map exist for {{rr|Extra Locations|extra sections}}, where the player can purchase upgrades, or access the [[Magician's Challenges]]. | |||
The {{rr|Breakout Minigame}}, which opens up after completing [[the Final Challenge]], now has its own icon on the map, instead of requiring a {{rw|List_of_cheats_in_Rayman_1|cheat code}}. | |||
==={{rr|The Dream Forest}}=== | ==={{rr|The Dream Forest}}=== | ||
| Line 175: | Line 253: | ||
* {{rr|Gong Heights}} | * {{rr|Gong Heights}} | ||
* {{rr|Mr Sax's Hullaballoo}} | * {{rr|Mr Sax's Hullaballoo}} | ||
* [[Mosquitoes' Sonata]] | * '''[[Mosquitoes' Sonata]]''' | ||
[[File:Capture-BetillasGarden30.png|384px|thumb|right|{{rr|Betilla's Garden}}.]] | |||
==={{rr|Blue Mountains}}=== | ==={{rr|Blue Mountains}}=== | ||
* {{rr|Twilight Gulch}} | * {{rr|Twilight Gulch}} | ||
* {{rr|The Hard Rocks}} | * {{rr|The Hard Rocks}} | ||
* {{rr|Mr Stone's Peaks}} | * {{rr|Mr Stone's Peaks}} | ||
* [[Tempest Terror]] | * '''[[Tempest Terror]]''' | ||
* [[The Highest Peak]] | * '''[[The Highest Peak]]''' | ||
==={{rr|Picture City}}=== | ==={{rr|Picture City}}=== | ||
* {{rr|Eraser Plains}} | * {{rr|Eraser Plains}} | ||
* '''[[Art Block]]''' | |||
* {{rr|Pencil Pentathlon}} | * {{rr|Pencil Pentathlon}} | ||
* {{rr|Space Mama's Crater}} | * {{rr|Space Mama's Crater}} | ||
* [[Riding the Rainbow]] | * '''[[Riding the Rainbow]]''' | ||
[[File:Capture-TheShop49.png|384px|thumb|right|[[The Shop]].]] | |||
==={{rr|The Caves of Skops}}=== | ==={{rr|The Caves of Skops}}=== | ||
* {{rr| | * {{rr|Crystal Palace}} | ||
* {{rr|Eat at Joe's}} | * {{rr|Eat at Joe's}} | ||
* [[Molten Depths]] | * '''[[Molten Depths]]''' | ||
* {{rr|Mr Skops' Stalactites}} | * {{rr|Mr Skops' Stalactites}} | ||
* [[Between a Rock and a Hard Place]] | * '''[[Between a Rock and a Hard Place]]''' | ||
===[[Playtopia]]=== | ==='''[[Playtopia]]'''=== | ||
* {{rr|Child's Play}} | * '''{{rr|Child's Play}}''' | ||
* [[The Playhouse]] | * '''[[The Playhouse]]''' | ||
* [[The Lair of the Chessmaster]] | * '''[[The Lair of the Chessmaster]]''' | ||
* [[Brain Games]] | * '''[[Brain Games]]''' | ||
* [[Playful Flight]] | * '''[[Playful Flight]]''' | ||
[[File:Capture-TheCasino5.png|384px|thumb|right|[[The Casino]].]] | |||
==={{rr|Candy Château}}=== | ==={{rr|Candy Château}}=== | ||
* [[Tasty Reception]] | * '''[[Tasty Reception]]''' | ||
* [[Choco Chambers]] | * '''[[Choco Chambers]]''' | ||
* [[The Sweet Spot]] | * '''[[The Sweet Spot]]''' | ||
* {{rr|Mr Dark's Dare}} | * {{rr|Mr Dark's Dare}} | ||
* [[The Candy Armada]] | * '''[[The Candy Armada]]''' | ||
=== | ==='''{{rr|Final Showdown}}'''=== | ||
* [[The Lonely Cliff]] | * '''[[The Lonely Cliff]]''' | ||
* [[The End of the World]] | * '''[[The End of the World]]''' | ||
==={{rr|Dark Legacy}}=== | [[File:Capture-JoesWares1.png|384px|thumb|right|[[Joe's Wares]].]] | ||
* [[The Final Challenge]] | ==='''{{rr|Dark Legacy}}'''=== | ||
===Extra=== | * '''[[The Final Challenge]]''' | ||
* [[Magician's Challenges]] | ==={{rr|Extra Locations|Extra}}=== | ||
* {{rr|Betilla's Garden}} | * '''[[Magician's Challenges]]''' | ||
* [[The Shop]] | * '''{{rr|Betilla's Garden}}''' | ||
* [[The Casino]] | * '''[[The Shop]]''' | ||
* [[Joe's Wares]] | * '''[[The Casino]]''' | ||
* '''[[Joe's Wares]]''' | |||
* {{rr|Breakout Minigame}} | * {{rr|Breakout Minigame}} | ||
[[File:Capture-BreakoutMinigame9.png|384px|thumb|right|{{rr|Breakout Minigame}}.]] | |||
==='''[[Magician's Challenges]]'''=== | |||
* '''[[Swinging in the Jungle]]''' | |||
* '''[[Vine-Shrine Hunt]]''' | |||
* '''[[The Thorn Garden]]''' | |||
* '''[[Maracas Madness]]''' | |||
* '''[[Electoon's Octave]]''' | |||
* '''[[Ring Toss Tussle]]''' | |||
* '''[[Rock Hike]]''' | |||
* '''[[The Cliffhanger]]''' | |||
* '''[[Perilous Spikes]]''' | |||
* '''[[Pencil Case Race]]''' | |||
* '''[[Little Land]]''' | |||
* '''[[Pinpoint Precision]]''' | |||
* '''[[Getting Over It]]''' | |||
* '''[[The Four Chambers]]''' | |||
* '''[[Electric Meltdown]]''' | |||
* '''[[The Short Trip]]''' | |||
* '''[[The Train Tunnel]]''' | |||
* '''[[Door to Door]]''' | |||
* '''[[Sugar Rush]]''' | |||
* '''[[Candy Climber]]''' | |||
* '''[[The Final Slide]]''' | |||
* '''[[Dark Magician's Challenge]]''' | |||
* '''[[Boss Rush]]''' | |||
* '''[[True Boss Rush]]''' | |||
Notes: | Notes: | ||
* [[The Lonely Cliff]] has two different variations, with the second one only being available during | * Levels in '''bold text''' are new areas that weren't featured in {{rw|Rayman 1|the original ''Rayman''}}. | ||
* The game automatically saves the player's progress each time a level is completed or exited. Thus, the special save icons present on the map of ''{{rw|Rayman 1}}'' have been removed, as they serve no purpose. | * [[The Lonely Cliff]] has two different variations, with the second one only being available during [[Final Showdown (Rayman Redemption)|a certain event]]. | ||
* The game automatically saves the player's progress each time a level is completed or exited. Thus, the special save icons present on the map of ''{{rw|Rayman 1}}'' have been removed and replaced by the {{rr|Extra Locations}}, as they serve no purpose. | |||
==Soundtrack== | ==Soundtrack== | ||
The game features most of [[raywiki:Rayman_1#Sony_PlayStation|''Rayman 1'''s PlayStation soundtrack]], as well as some sounds and music taken from other games such as a shortened version of the main theme from the {{rw|Rayman (Atari Jaguar)|Atari Jaguar release of ''Rayman''}}. | |||
Exclusions include the theme of {{rw|Bzzit}} rushing, the flood variation of the suspense music, the {{rw|Blue Mountains}} streams variation of the thunderstorm ambience, and the second PlayStation 1 drum tracks of {{rw|the Dream Forest}} and {{rw|Blue Mountains}}. The {{rw|Rayman (Atari Jaguar)|Atari Jaguar version}} of the theme named after {{rw|Eat at Joe's}} can be found in the game's internal files, but is unused. | |||
The new tracks of ''Rayman Redemption'' were composed by [[Ryemanni]], some of which are inspired by some pieces from a few versions of {{rw|Rayman 1|the original ''Rayman''}} such as ''{{rw|Rayman Advance}}'' or {{rw|Rayman (Game Boy Color)|''Rayman'' on the Game Boy Color}}, and from {{rw|Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids''}}. This new soundtrack has been made available to download on the game's [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page] page, including three early versions of some tracks as an extra, which are the two [[Darktoon]] themes and the [[Molten Depths]] rising [[lava]] music. | |||
However, early versions of some tracks are lost media, including older versions of ''{{rr|Child's Play}}''<ref>Early version of ''Child's Play'', https://youtu.be/vnMISCVJdKg</ref>, ''[[The Musician]]'s Song''<ref>Early version of ''The Musician's Song'', https://youtu.be/Ai96qX8bdG0?t=3410</ref>, and ''[[Brain Games]]''<ref>Early version of ''Brain Games'', https://youtu.be/Ai96qX8bdG0?t=6557</ref>, the last two having being heard briefly during a livestream featuring [[Ryemanni]] playing a corrupted test version of ''Rayman Redemption''.<ref>Corrupted ''Rayman Redemption'', https://youtu.be/Ai96qX8bdG0?si=OIeHvnyMEPahoZSH</ref> | |||
==Reception== | ==Reception== | ||
''Rayman Redemption'' was received very favorably, being regarded by many players as one of the best [[raywiki:Rayman (series)|Rayman]] games both fan-made and official, and one of the best fan-made games in general. Some have called it "the ultimate version of ''{{rw|Rayman 1}}''". | |||
Criticism tends to focus on the difficulty of the final worlds and some of the bonus challenges or {{rr|achievement}}s. However, most of the game is viewed as considerably easier and fairer than {{rw|Rayman 1|the original}}, and it is often recommended to new players as the least frustrating introduction to the ''{{rw|Rayman 1}}'' experience. | |||
While the new controls were received very positively, some gameplay elements were criticized, such as the physics of the [[super helicopter]]<ref>https://raymanpc.com/forum/viewtopic.php?p=1415297#p1415297</ref> and the [[flying ring]]s,<ref>https://raymanpc.com/forum/viewtopic.php?p=1427162#p1427162</ref> as well as the perceived inaccuracy of the newly introduced [[golden ring]]s.<ref>https://raymanpc.com/forum/viewtopic.php?p=1415243#p1415243</ref> Additionally, the new graphic assets such as those used for [[Playtopia]] were deemed to be of lower quality than those of {{rw|Rayman 1|the original game}}.<ref>https://www.grospixels.com/site/rayre.php</ref> | |||
A number of players expressed grievances regarding the [[hunter]]'s [[bullet]]s being redesigned to resemble the {{rw|live missile}}s introduced in ''{{rw|Rayman Origins}}'', arguing that the missing mallet took away the comedy from the original {{rw|bullet}}s as well as making them harder to react to due to the smaller shape. | |||
Additionally, the hasty redesign of all the [[space pirate]]s into robots in version 1.1.0 was received very negatively, as the {{rw|ring pirate}} had already been redesigned in {{rw|Rayman 1|the original game}} into a blue extraterrestrial to avoid racial stereotyping and match the {{rw|bomb pirate}}. In response, a third-party mod was quickly created to restore the [[space pirate]]s' original appearance.<ref>https://github.com/Snaggly/RaYCiSS/</ref> | |||
The new music tracks got mixed reactions, some judging them unfitting for ''{{rw|Rayman 1}}'', although a number of pieces such as ''Battle for the [[Great Protoon]]'' and ''The [[Dark Chimera]]'' were received very favorably. | |||
[[Ryemanni]]'s decision not to release the source code for the game, even after it stopped receiving updates, was also criticized, notably in the midst of comments regarding the end of ''[[Rayman ReDesigner]]'''s support. | |||
==Gallery== | |||
<gallery widths="320px" heights="180px"> | |||
File:Rayman Redemption DVD Covers.jpg | |||
File:Rayman Redemption Covers.jpg | |||
File:Rayman Redemption Game Jolt Dream Forest Screenshot 1.png|Early picture of {{rr|the Dream Forest}}, showing [[Darktoon]]'s sprite from the Gameplay Demo. | |||
File:Rayman Redemption Game Jolt Dream Forest Screenshot 2.png | |||
File:Rayman Redemption Game Jolt Band Land Screenshot 1.png | |||
File:Rayman Redemption Game Jolt Band Land Screenshot 2.png|Early picture of {{rr|Band Land}}, showing [[Skin|Blue]] [[Rayman]] with a red scarf. | |||
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 1.png | |||
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 2.png | |||
File:Rayman Redemption Game Jolt Picture City Screenshot 1.png | |||
File:Rayman Redemption Game Jolt Picture City Screenshot 2.png | |||
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 1.png | |||
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 2.png | |||
File:Rayman Redemption Game Jolt Playtopia Screenshot 1.png|Early picture of [[Playtopia]], showing a green background that wasn't featured in the final game. | |||
File:Rayman Redemption Game Jolt Playtopia Screenshot 2.png | |||
File:Rayman Redemption Game Jolt Candy Château Screenshot 1.png | |||
File:Rayman Redemption Game Jolt Candy Château Screenshot 2.png | |||
File:Rayman Redemption-C64 April Fools.png|''Rayman Redemption'' falsely cancelled on PC to be ported on Commodore 64 instead, as an April Fools joke by [[Ryemanni]].<ref>April Fools Commodore 64 port, https://gamejolt.com/p/i-have-decided-to-stop-making-the-pc-version-of-rayman-redemption-a-qcgu6pmh</ref> | |||
</gallery> | |||
==See also== | ==See also== | ||
* [[Rayman: The Dark Magician's Reign of Terror]] | * ''[[Rayman: The Dark Magician's Reign of Terror]]'' | ||
* [[Rayman ReDesigner]] | * ''[[Rayman ReDesigner]]'' | ||
* ''[[Rayman 2: Redreamed]]'' | |||
==External links== | ==External links== | ||
* [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page] | * [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page] | ||
* [https://raymanpc.com/forum/viewtopic.php?f=51&t=26167 Discussion page] | * [https://raymanpc.com/forum/viewtopic.php?f=51&t=26167 Discussion page] | ||
* [https://youtu.be/hS2wiN163M4?si=ir-Vy2KfgpA_rggo Trailer] | |||
* [https://youtu.be/OcRacy_Mx1E?si=J2a0kbaCoZxr2yNG Demo trailer] | |||
* [https://youtu.be/eOCyZJZvDvw?si=xeysdtpYt6mpJ-W7 The Dream Forest old update video] | |||
* [https://youtu.be/zojcR6FBUlk?si=Rsf9evxeDjGLC4Pe Band Land old update video] | |||
* [https://youtu.be/NFmww3MzwSA?si=FutHsmWvRytxaSuw Blue Mountains old update video] | |||
* [https://youtu.be/5x2_2wTVTxI?si=hmGyApAcqTXC2FLD Picture City old update video] | |||
* [https://youtu.be/1oEWV5wPE_0?si=jCIRFkpVfsri8W-s The Caves of Skops old update video] | |||
* [https://youtu.be/vnMISCVJdKg?si=9BRbxyN_16rGZ_sM Playtopia old update video] | |||
* [https://youtu.be/x6zxOlpB9tA?si=P7hYL0weDP5LZxHO Candy Château old update video and Final Showdown teaser] | |||
* [https://youtu.be/NgRWg9DBUVk?si=Q6AcT0ShQKBMFXaM Rayman Redemption OST] | |||
* [https://youtu.be/c_Arz9aZRwY?si=KZZgzYu89osvAEGe Rayman Redemption Postmortem (PART 1)] | |||
* [https://youtu.be/nSN11HhGZWI?si=j0-HwY0Nmx43sQsy Rayman Redemption Postmortem (PART 2)] | |||
* [https://youtu.be/5E-cJRK5Jmk?si=zSb7VaniSB-u4w0G Rayman Redemption Postmortem (PART 3)] | |||
* [https://youtu.be/nbZ1NA3NVGE?si=vVS8pkZEIE3AP-Xi Rayman Redemption Postmortem (PART 4)] | |||
==References== | ==References== | ||
<references /> | <references/> | ||
{{Rayman Redemption|collapsed=Y}} | |||
[[Category: Rayman fan games]] | |||