Betilla: Difference between revisions
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| alignment = Good | | alignment = Good | ||
| appears in = ''[[Rayman: The Dark Magician's Reign of Terror]]'', ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]'' | | appears in = ''[[Rayman: The Dark Magician's Reign of Terror]]'', ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]'' | ||
| sex = Female | |||
| species = {{rw|Fairy}} | | species = {{rw|Fairy}} | ||
| status = Friend | |||
}} | }} | ||
'''Betilla''' is a benevolent floating | '''Betilla''' is a benevolent floating fairy appearing in various [[List of notable Rayman fangames|fan-made games]], often helping [[Rayman]] with her wisdom or her magic powers. | ||
==In ''[[Rayman: The Dark Magician's Reign of Terror]]''== | |||
{{quote|text=Psst... [[Rayman]]! You have to wake up! We don't have much time! Oh... I'm so glad to see you alive! I fled from the [[Dark Magician]] and came here to help you. I've had enough of his reign of terror... We must stop him together! But... [[The Magician|the real Magician]] is not here. You have to travel to the "[[Fiery Fort]]" to [[Freeing the Magician|free him]]! We need his magic! I will help you get out of [[Flint Jail|this place]]. Let's go, [[Rayman]]!|sign=Betilla|source=''[[Rayman: The Dark Magician's Reign of Terror]]''}} | |||
[[File:RDMRT-Betilla Sprite.png|thumb|class=sprite|Betilla's revised design in ''[[Rayman: The Dark Magician's Reign of Terror]]'', matching the game's darker tone.]] | |||
Betilla appears in ''[[Rayman: The Dark Magician's Reign of Terror]]'', with an altered design from {{rw|Betilla|her original appearance}} in ''{{rw|Rayman 1}}'', wearing a blue and black version of her outfit with crescent moons symbols instead of stars. She frees [[Rayman]] from [[Special Prison|his cell]] in [[Flint Jail]], allowing the hero to begin his new adventure. | |||
While she doesn't further influence the game's events, she plays a prominent role in ''[[Rayman: The Dark Magician's Reign of Terror]]'', appearing very often to [[Rayman]] in most areas of the game to tell him what to do and provide him with some advice, such as explaining some gameplay mechanics. | |||
==In ''[[Rayman Redemption]]''== | |||
Betilla appears in ''[[Rayman Redemption]]'', returning from {{rw|Rayman 1|the original ''Rayman''}} with a similar role. In the introduction, it is shown that Betilla attempted to protect the [[Great Protoon]] from [[Mr Dark]], but failed doing so. | |||
[[Rayman]] first meets her in the final part of [[Pink Plant Woods]], where Betilla informs [[Rayman]] about the [[Toontotem]]s holding the [[pink helper]]s captive, before being interrupted by [[Darktoon]]'s arrival. She helps [[Rayman]] to defeat [[Mr Dark]]'s [[Darktoon|right-hand man]] by providing a [[Big Power]], which is however rigged in Demise mode. | |||
Throughout the game, [[Rayman]] can meet her in {{rr|Betilla's Garden}}, where she upgrades his life points up to four times if he breaks open a necessary number of [[cage]]s, allowing to have more permanent health points similarly to ''{{rw|Rayman Advance}}'' or {{rw|Rayman (Nintendo DSi)|the Nintendo DSi port}} of {{rw|Rayman 1|the original ''Rayman''}}. | |||
The fourth health point requires 10 [[cage]]s, the fifth 50 [[cage]]s, the sixth 120 [[cage]]s, and the seventh all the 168 [[cage]]s. | |||
In Demise mode, this is one of the few ways to have more than one health point, allowing [[Rayman]] to regain his default number of life points and eventually the original amount he had through [[Big Power]]s. | |||
She later appears in the corrupted version of [[the Lonely Cliff]], alongside [[Rayman]]'s other friends, telling him about the [[End of the World]]. She also makes a subtle appearance in the ending, being one of the spectators in the {{rr|Picture City}} scene. | |||
<gallery widths="320px" heights="240px" class="sprite"> | |||
Rayman Redemption-Ending Space Mama.png|Betilla's obscured silhouette is visible in the bottom left corner of the original ending. | |||
Rayman Redemption-Ending Space Mama 1.1.0.png|Betilla's silhouette in the updated ending. | |||
</gallery> | |||
==In ''[[Rayman ReDesigner]]''== | |||
Betilla returns from ''[[Rayman Redemption]]'' in ''[[Rayman ReDesigner]]'', implemented in version 1.3.0 as one of the decorative characters, found in the second page of the editor's decoration tab. | |||
As a result, she cannot be interacted with, but can be linked to events such as [[gendoor]]s or flipped. | |||
Additionally, her theme music and {{rr|Betilla's Garden}}'s track can be selected as a level music, or be triggered from a music starter since version 1.4.0. | |||
==Trivia== | |||
* She's uniquely the only returning character from {{rw|Rayman 1|the original ''Rayman''}} with a revised design in ''[[Rayman: The Dark Magician's Reign of Terror]]''. | |||
{{RDMRTcharacters|collapsed=Y}} | |||
{{Rayman Redemption}} | |||
[[Category:Friends from Rayman: The Dark Magician's Reign of Terror]] | [[Category:Friends from Rayman: The Dark Magician's Reign of Terror]] | ||
[[Category:Friends from Rayman Redemption]] | [[Category:Friends from Rayman Redemption]] | ||
[[Category:Friends from Rayman ReDesigner]] | [[Category:Friends from Rayman ReDesigner]] | ||