Forest of Dreams: Difference between revisions
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Gave some first improvements to the presentation and phrasing, and fixed links. |
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{{StandardLevel | {{StandardLevel | ||
| name = Forest | | name = Forest of Dreams | ||
| image = | | image = | ||
| preceded by = | |||
| followed by = {{Gourmand Band}} | | followed by = {{Gourmand Band}} | ||
}} | }} | ||
The Forest of Dreams is the first world of ''[[AlteRayman]]''. The visuals are pretty similar to most forest worlds in many {{rw|Rayman (series)|Rayman games}}. | |||
It introduces the player to the basic mechanics such as walking, jumping, getting collectibles, punching enemies or [[cage]]s, hanging on ledges and vines, checkpoints and ending a level. [[Antitoon]]s and [[Livingstone]]s make their first appearance here. | |||
In the fourth stage, the player is introduced to [[plum]]s, later only returning in [[The Glacking Abyss]], which they can punch to make them fall and bounce and then ride them to reach higher places and cross larger gaps. | |||
Punching them makes the fall on the ground and bounce, and standing on them lets you ride them, and use them to reach higher places, cross larger gaps. | |||
At the end of the level, [[Rayman]] has to fight the first boss, [[Jano]], who must be defeated by punching him whenever he is looking away. [[Jano]] has four health points. | |||