Rayman: The Dark Magician's Reign of Terror: Difference between revisions

m Playthrough links.
m Friend/Enemy minor improvements.
 
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* [[The Magician]]: He introduces the game's story and plays an important role. He is imprisoned in the [[Fiery Fort]] where the [[Dark Magician]] later steals his wand. Once freed, he will give [[Rayman]] access to his game [[shop]] where [[Rayman]] can purchase some items and play minigames which can earn him some rewards such as [[Ting]]s, [[coin]]s and [[collectible]]s. He appears on the roof of the [[Dark Stronghold]] to tell [[Rayman]] about the [[Dark Storm]], and then to tell him peace has been restored once the [[Heart of the Storm]] is defeated.
* [[The Magician]]: He introduces the game's story and plays an important role. He is imprisoned in the [[Fiery Fort]] where the [[Dark Magician]] later steals his wand. Once freed, he will give [[Rayman]] access to his game [[shop]] where [[Rayman]] can purchase some items and play minigames which can earn him some rewards such as [[Ting]]s, [[coin]]s and [[collectible]]s. He appears on the roof of the [[Dark Stronghold]] to tell [[Rayman]] about the [[Dark Storm]], and then to tell him peace has been restored once the [[Heart of the Storm]] is defeated.
* [[Betilla|Betilla the Fairy]]: A benevolent fairy who escaped the [[Dark Magician]]'s reign of terror and helps freeing [[Rayman]]. She will appear very often throughout the game to give useful information, advice and warnings to [[Rayman]].
* [[Betilla|Betilla the Fairy]]: A benevolent fairy who escaped the [[Dark Magician]]'s reign of terror and helps freeing [[Rayman]]. She will appear very often throughout the game to give useful information, advice and warnings to [[Rayman]].
* Clock: A character acting as a checkpoint. Should [[Rayman]] lose a [[life]], he will return to the last clock which he activated.
* [[Clock]]: A character acting as a checkpoint. Should [[Rayman]] lose a [[life]], he will return to the last [[Clock]] which he activated.
* Shopkeepers: Characters met in the game's [[shop]]s and who share the same appearance. They sell some items to [[Rayman]] against [[coin]]s, including [[Life|lives]], small [[power]]s, and [[collectible]]s required for other characters.
* Shopkeepers: Characters met in the game's [[shop]]s and who share the same appearance. They sell some items to [[Rayman]] against [[coin]]s, including [[Life|lives]], small [[power]]s, and [[collectible]]s required for other characters.
* [[Tourist]]: A friendly [[Livingstone]] on a vacation first encountered in [[Tropical Isle]], in need of a [[Collectible|bottle of sunscreen]]. He will reward [[Rayman]] with 15 [[coin]]s. [[Rayman]] meets him again in [[Freezy Freezer]] where he is nearly frozen due to the cold. [[Rayman]] must bring him a [[Collectible|mystical ice stone]] he's looking for, which will reward him with an extra [[life]] and 30 [[coin]]s.
* [[Tourist]]: A friendly [[Livingstone]] on a vacation first encountered in [[Tropical Isle]], in need of a [[Collectible|bottle of sunscreen]]. He will reward [[Rayman]] with 15 [[coin]]s. [[Rayman]] meets him again in [[Freezy Freezer]] where he is nearly frozen due to the cold. [[Rayman]] must bring him a [[Collectible|mystical ice stone]] he's looking for, which will reward him with an extra [[life]] and 30 [[coin]]s.
* [[Unit Number Y]]: A friendly robotic [[moth]] requesting a new [[Collectible|battery]]. If given the battery [[collectible]], it will reward [[Rayman]] with an extra [[life]] and 20 [[coin]]s.  
* [[Robot moth|Unit Number Y]]: A friendly [[Robot moth|robotic moth]] requesting a new [[Collectible|battery]]. If given [[Collectible|the battery collectible]], it will reward [[Rayman]] with an extra [[life]] and 20 [[coin]]s.  
* Friendly [[alien]]: An annoyed extraterrestrial from the same race as [[Joe]] and the other [[alien]]s met in this game. He has crashed his UFO and some of its important parts fell down to the planet. [[Rayman]] can help him by bringing the space junk [[collectible]], which will earn him an extra [[life]] and 20 [[coin]]s.
* Friendly [[alien]]: An annoyed [[Alien|extra-terrestrial]] from the same race as [[Joe]] and the other [[alien]]s met in this game. He has crashed his UFO and some of its important parts fell down to the planet. [[Rayman]] can help him by bringing [[Collectible|the spacejunk collectible]], which will earn him an extra [[life]] and 20 [[coin]]s.
* Explorer: A tall [[Livingstone]] from {{rw|Rayman 1|the original Rayman}}, except friendly and found in the [[Desert of Despair]]. He remembers [[Rayman]] and hopes he isn't mad at him any more for his attempt at capturing {{rw|Rayman|the limbless hero}}. He requests a cool drink and will reward [[Rayman]] with an extra [[life]] and 25 [[coin]]s if he brings him the desired [[collectible]].
* [[Livingstone|Explorer]]: A tall [[Livingstone]] from {{rw|Rayman 1|the original Rayman}}, except friendly and found in the [[Desert of Despair]]. He remembers [[Rayman]] and hopes he isn't mad at him any more for his attempt at capturing {{rw|Rayman|the limbless hero}}. He requests a [[Collectible|cool drink]] and will reward [[Rayman]] with an extra [[life]] and 25 [[coin]]s if he brings him the desired [[collectible]].
* [[The Musician|Musician]]: A returning character from {{rw|Rayman 1|the original Rayman}} and found in the [[Brutal Burialground]], looking for a [[Collectible|rare mushroom]] to make an "elixir of some sorts"... Bringing him the mushroom [[collectible]] will reward [[Rayman]] with one extra [[life]] and 25 [[coin]]s.
* [[The Musician|Musician]]: A returning character from {{rw|Rayman 1|the original Rayman}} and found in the [[Brutal Burialground]], looking for a [[Collectible|rare mushroom]] to make an "elixir of sorts"... Bringing him [[Collectible|the mushroom collectible]] will reward [[Rayman]] with one extra [[life]] and 25 [[coin]]s.
* [[Bad Rayman|Dark Rayman]]: While {{rw|Bad Rayman|originally an evil version of}} {{rw|Rayman}} created by {{rw|Mr Dark}}, [[Bad Rayman|Dark Rayman]] is a playable character in this game, although he plays no part in the game's story. He's unlocked by completing [[Dark Storm]].
* [[Dark Rayman]]: While {{rw|Bad Rayman|originally an evil version of}} {{rw|Rayman}} created by {{rw|Mr Dark}}, [[Dark Rayman]] is a playable character in this game, although he plays no part in the game's story. He's unlocked by completing [[Dark Storm]].
* [[Mr Dark]]: [[Rayman]]'s mysterious arch-nemesis, returning as a playable character in this game, although he plays no role in the game's story. He uses magic projectiles to attack instead of the [[Telescopic Fist]] and they can also change colors depending on what fist power-up [[Mr Dark]] has collected. He's unlocked by completing [[Dark Storm]] and finding every [[collectible]].
* [[Mr Dark]]: [[Rayman]]'s mysterious arch-nemesis, returning as a playable character in this game, although he plays no role in the game's story. He uses magic projectiles to attack instead of the [[Telescopic fist]] and they can also change colors depending on what fist power-up [[Mr Dark]] has collected. He's unlocked by obtaining every [[collectible]].


===Enemies===
===Enemies===
* [[Savage Minion]]: The first boss of the game which appears as a muscular and oversized [[Magic Minion]]. He is first found sleeping on guard duty and is blocking the path, forcing [[Rayman]] to wake him up by causing a boulder attached to a chain to fall. His strength his immense and he can create some dark projectiles and some [[Magic Minion]]s. He is fought both in [[Flint Jail]] and in the [[Dark Stronghold]].
* [[Savage Minion]]: The first boss of the game which appears as a muscular and oversized [[Magic Minion]]. He is first found sleeping on guard duty and is blocking the path in [[Grim Chains]], forcing [[Rayman]] to wake him up by causing a metal ball to fall. His strength his immense and he can create some dark projectiles and some [[Magic Minion]]s. He is fought both in [[Flint Jail]] and in the [[Dark Stronghold]].
* [[Mr Smushy]]: A massive squid using his tentacles to attack [[Rayman]]. He is the boss of [[Tropical Isle]] and a pet of the [[Dark Magician]].
* [[Mr Smushy]]: A massive squid creature using its tentacles to attack [[Rayman]]. He is the boss of [[Tropical Isle]] and a pet of the [[Dark Magician]].
* [[B.A.D Machine]]: A gigantic machine created by [[Professor Pascal]] appearing in the background as two giant angry eyes, first found sleeping, before activating to fight [[Rayman]]. It is the boss of [[Techno Towers]].
* [[B.A.D Machine]]: A gigantic machine created by [[Professor Pascal]] appearing in the background as two giant angry eyes, first found sleeping, before activating to fight [[Rayman]]. It is the boss of [[Techno Towers]].
* [[U.F.O]]: The boss of the [[Flying Mountains]], an [[alien]] riding a flying saucer shooting electric bolts at [[Rayman]].   
* [[U.F.O]]: The boss of the [[Flying Mountains]], an [[alien]] riding a [[flying saucer]] shooting [[lightning bolt]]s at [[Rayman]].   
* [[Alien]] guard: An unnamed [[alien]] denying [[Rayman]] access to the space station's core in [[the Final Frontier]], and telling him to leave. He cannot be attacked and so [[Rayman]] must find a way to get around him.
* [[Alien]] guard: An unnamed [[alien]] denying [[Rayman]] access to the space station's core in [[the Final Frontier]], and telling him to leave. He cannot be attacked and so [[Rayman]] must find a way to get around him.
* [[Alien Android]]: An alien cyborg who is the boss of [[Almost Space]], shooting energy projectiles through an arm cannon.
* [[Alien Android]]: An [[alien]] cyborg who is the boss of [[Almost Space]], shooting energy projectiles through an arm cannon.
* [[Professor Pascal]]: An ally of the [[Dark Magician]] and the creator of the [[Techno Towers]] and [[Secret Lab]]. Fought in the latter area in a floating machine armed with toxic turrets and defeated using the [[Flying cube]].
* [[Professor Pascal]]: An ally of the [[Dark Magician]] and the creator of the [[Techno Towers]] and [[Secret Lab]]. Fought in the latter area in a floating machine armed with toxic [[cannon]]s and defeated using the [[flying cube]].
* [[Mr Cactus]]: An angry tall cactus creature of the [[Desert of Despair]] and the boss of the same location. First appears in a cavern to throw projectiles at [[Rayman]] who is intruding on his territory.
* [[Mr Cactus]]: An angry tall cactus creature of the [[Desert of Despair]] and the boss of the same location. First appears in a cavern to throw projectiles at [[Rayman]] who is intruding on [[Angry Cacti|his territory]].
* [[Reaper]]: The ghost king and the boss of the [[Brutal Burialground]], who was told by the [[Dark Magician]] to kill [[Rayman]]. Before his battle, he will appear at times inside his castle to attack [[Rayman]] with his scythe.
* [[Reaper]]: The [[ghost]] king and the boss of the [[Brutal Burialground]], who was tasked by the [[Dark Magician]] to kill [[Rayman]]. Before his battle, he will appear at times inside [[Castle of the Ghosts|his castle]] to attack [[Rayman]] with his scythe.
* [[Multi Minion]]: A ball-shaped [[Magic Minion]] with a big eye and which is capable of splitting into smaller versions of itself, and which attack by bouncing on any surface. It is the boss of the [[Freezy Freezer]] and the second boss of the [[Dark Stronghold]].
* [[Multi Minion]]: A ball-shaped [[Magic Minion]] with a big eye and which is capable of splitting into smaller versions of itself, attacking by bouncing on any surface. It is the boss of the [[Freezy Freezer]] and the second boss of the [[Dark Stronghold]].
* [[Dark Magician]]: The titular main antagonist who is battled twice. The first battle in the [[Fiery Fort]] acts more as a chase where [[Rayman]] pursues the [[Dark Magician]] while avoiding his attacks. The final battle takes place in the [[Dark Stronghold]] where the [[Dark Magician]] wields both [[the Magician]]'s wand and his own, granting him a magic barrier and powerful evil attacks. He will also appear many times throughout the adventure to taunt [[Rayman]], and in the [[Dark Stronghold]] to attack him.
* [[Dark Magician]]: The titular antagonist who is battled twice. [[Freeing the Magician|The first battle]] in the [[Fiery Fort]] acts more as a chase where [[Rayman]] pursues the [[Dark Magician]] while avoiding his attacks. [[Final Showdown (Rayman: The Dark Magician's Reign of Terror)|The final battle]] takes place in the [[Dark Stronghold]] where the [[Dark Magician]] wields both [[the Magician]]'s wand and his own, granting him a magic barrier and powerful evil attacks. He will also appear many times throughout the adventure to taunt [[Rayman]], and in the [[Dark Stronghold]] to attack him.
* [[Dark Storm]]: The true main antagonist and the mysterious "great darkness" which created the [[Dark Magician]] through the [[Great Protoon]]. Its heart is battled in the [[Eye of the Storm]].
* [[Dark Storm]]: The true main antagonist and the mysterious "great darkness" which created the [[Dark Magician]] through the [[Great Protoon]]. The [[Heart of the Storm]] is battled in the [[Eye of the Storm]].


==Levels==
==Levels==