Mad drummer: Difference between revisions

Tweaked/expanded original Redemption part and added Rayman ReDesigner.
Added Redemption/ReDesigner sprites.
Line 5: Line 5:
{{Enemy
{{Enemy
| Name = Mad drummer
| Name = Mad drummer
| image = [[File:RedMonsterArtwork.png|class=sprite|Mad drummer]]
| image = [[File:Rayman Redemption-Red Boss Sprite.png|class=sprite|Mad drummer]]
| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]''
| appears in = ''[[Rayman Redemption]]'', ''[[Rayman ReDesigner]]''
Line 20: Line 20:
To hurt the drummer, [[Rayman]] must find a gap in its offense, and punch at its head while it's not performing an attack. After ten successful hits, the mad drummer falls apart and an extra [[life]] is spawned.
To hurt the drummer, [[Rayman]] must find a gap in its offense, and punch at its head while it's not performing an attack. After ten successful hits, the mad drummer falls apart and an extra [[life]] is spawned.


[[File:Rayman Redemption-True Boss Rush Red Boss Sprite.png|thumb|The mad drummer as it appears in the [[True Boss Rush]].]]
It is fought again during the [[True Boss Rush]], with a purple color scheme and a stronger moveset. Curiously, it is encountered after [[Mr Sax]] during this [[Magician's Challenges|challenge]] and not the other way around.
It is fought again during the [[True Boss Rush]], with a purple color scheme and a stronger moveset. Curiously, it is encountered after [[Mr Sax]] during this [[Magician's Challenges|challenge]] and not the other way around.