Rayman 3 Readvanced: Difference between revisions

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'''''Rayman 3'' GBA - PC Port''' is an upcoming unofficial recreation of {{rw|Rayman 3 (Game Boy Advance)|''Rayman 3'''s Game Boy Advance and N-Gage versions}} on the MonoGame framework by [[RayCarrot]], unveiled during [[Rayman: Alive|''Rayman: Alive'''s 2023 edition]] and planned to be released at minimum by 2025. It has the goal of porting {{rw|Rayman 3 (Game Boy Advance)|''Rayman 3''}} to PC and other platforms.
'''''Rayman 3'' GBA - PC Port''' also known as '''Rayman 3 Readvanced''' is an upcoming unofficial recreation of {{rw|Rayman 3 (Game Boy Advance)|''Rayman 3'''s Game Boy Advance and N-Gage versions}} on the MonoGame framework by [[RayCarrot]], unveiled during [[Rayman: Alive|''Rayman: Alive'''s 2023 edition]] and planned to be released at minimum by 2025. It has the goal of porting {{rw|Rayman 3 (Game Boy Advance)|''Rayman 3''}} to PC and other platforms.


This project intends to modernize and recode the entire game and its engine in C#, with all of it being directly based on the original's game code in order to keep it functionally identical. It will use floating point math instead of fixed-point integer math. Pre-calculated data tables, for things such as sine and cosine, will now use real-time floating point math.
This project intends to modernize and recode the entire game and its engine in C#, with all of it being directly based on the original's game code in order to keep it functionally identical. It will use floating point math instead of fixed-point integer math. Pre-calculated data tables, for things such as sine and cosine, will now use real-time floating point math.

Revision as of 02:46, 6 February 2025

Rayman 3 GBA - PC Port
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Published by {{{published by}}}
Developed by RayCarrot

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by RayCarrot
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}
Additional credits {{{additional credits}}}

Release date To be announced
Genre 2D Platformer
Gameplay mode Single player, Multiplayer
Platforms PC
Ratings {{{ratings}}}
Distribution media Digital download
Game engine MonoGame

Rayman 3 GBA - PC Port also known as Rayman 3 Readvanced is an upcoming unofficial recreation of Rayman 3's Game Boy Advance and N-Gage versions on the MonoGame framework by RayCarrot, unveiled during Rayman: Alive's 2023 edition and planned to be released at minimum by 2025. It has the goal of porting Rayman 3 to PC and other platforms.

This project intends to modernize and recode the entire game and its engine in C#, with all of it being directly based on the original's game code in order to keep it functionally identical. It will use floating point math instead of fixed-point integer math. Pre-calculated data tables, for things such as sine and cosine, will now use real-time floating point math.

The game will be able to run natively at any resolution, resulting in smoother sprite movement. The port will make it possible to adjust the camera scale and change the aspect ratio, allowing Rayman 3 to run in widescreen. Several quality of life improvements will also be included, such as being able to skip in-level cutscenes. The multiplayer mode is also a planned feature, possibly playable online. Future possible features include mod support, a level editor, and built-in achievements. A demo may also be released before the game's complete release.

This ports only includes the code, meaning a ROM of the original game is required to play, with both the Game Boy Advance and N-Gage versions being supported alongside their specificities. Save files from emulators will be compatible.

External links