The Spooky Raymansion 2: Difference between revisions
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[[File:The Spooky Raymansion 2 Game Jolt Cover.png| | {{Game | ||
| name = The Spooky Raymansion 2 | |||
| image = [[File:The Spooky Raymansion 2 Game Jolt Cover.png|center|320px|The Spooky Raymansion 2]] | |||
| developed by = [[Ryemanni]] | |||
| soundtrack by = {{rw|Éric Chevalier}} <small>(ambient music from ''{{rw|Rayman 2|Rayman 2 The Great Escape}}'')</small> <br> Plume, Fred Leonard and Laurent Parisi <small>(chase and ambient music from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}'')</small> | |||
| release date = | |||
'''Windows:'''<br> | |||
[[File:Globe.png|16px|Worldwide]] October 24, 2020<br> | |||
| genre = First-person arcade horror maze | |||
| gameplay mode = Single player | |||
| platforms = PC | |||
| ratings = All ages (OGRS) | |||
| distribution media = [https://gamejolt.com/games/raymansion2/548803 Digital download] | |||
| game engine = Game Maker | |||
}} | |||
'''''The Spooky Raymansion 2''''' is the first sequel to [[The Spooky Raymansion|the horror unofficial game]] created by Ryemanni, using the Game Maker engine and released in October 2020. | '''''The Spooky Raymansion 2''''' is the first sequel to [[The Spooky Raymansion|the horror unofficial game]] created by [[Ryemanni]], using the Game Maker engine and released in October 2020. | ||
It features [[Noseless Rayman]] once again as the sole antagonist. | It features [[Noseless Rayman]] once again as the sole antagonist. | ||
While [[The Spooky Raymansion|its predecessor]] was more of a prototype, the second entry is intended to be an actual game, as | While [[The Spooky Raymansion|its predecessor]] was more of a prototype and a jokey experience quickly thrown together for Halloween, the second entry is intended to be more of an actual game, as noticeable by the great gap in polishing and content between both. | ||
It changed the formula established in ''[[The Spooky Raymansion]]'' by adding distinct levels, new gameplay mechanics and new behaviours for [[Noseless Rayman]], and a story. | It changed the formula established in ''[[The Spooky Raymansion]]'' by adding distinct levels, new gameplay mechanics and new behaviours for [[Noseless Rayman]], and a story. | ||
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[[File:The Spooky Raymansion 2 Game Jolt Banner.png|thumb]] | [[File:The Spooky Raymansion 2 Game Jolt Banner.png|thumb]] | ||
The player's character is implied to be the same as the [[The Spooky Raymansion|first game]]'s protagonist, having nightmares of their journey inside [[Noseless Rayman]]'s mansion a year ago. | The player's [[Rayman|character]] is implied to be the same as the [[The Spooky Raymansion|first game]]'s [[Rayman|protagonist]], having nightmares of their journey inside [[Noseless Rayman]]'s mansion a year ago. | ||
In their bad dreams, they are looking for something important, later revealed to be ''{{rw|Rayman 4 (cancelled prototype)|Rayman 4}}''. To find it, they return to the mansion where everything started. | In their bad dreams, they are looking for something important, later revealed to be ''{{rw|Rayman 4 (cancelled prototype)|Rayman 4}}''. To find it, they return to the mansion where everything started. | ||
It is suggested by the character's hands and by the next games that this protagonist was [[Rayman]] all along, something which Ryemanni has later confirmed<ref>''[[The Spooky Raymansion 3]]'', Ryemanni's stream of the third game https://youtu.be/ntxOIqc-v5U?t=592</ref>. | It is suggested by the character's hands and by the next games that this protagonist was [[Rayman]] all along, something which [[Ryemanni]] has later confirmed<ref>''[[The Spooky Raymansion 3]]'', [[Ryemanni]]'s stream of the third game, https://youtu.be/ntxOIqc-v5U?t=592</ref>. | ||
===[[Level 1 (The Spooky Raymansion 2)|Level 1]]=== | ===[[Level 1 (The Spooky Raymansion 2)|Level 1]]=== | ||
The first level serves nothing more than the purpose of an introduction to the game, being one of the only levels in ''[[the Spooky Raymansion]]'' series where [[Noseless Rayman]] never appears. | The first level serves nothing more than the purpose of an introduction to the game, being one of the only levels in ''[[the Spooky Raymansion]]'' series where [[Noseless Rayman]] never appears. | ||
It starts in a swamp area which looks similar to {{rw|The Canopy|the Canopy}} from ''{{rw|Rayman 2|Rayman 2 The Great Escape}}'', with the player facing the mansion. The mansion's entrance is barricaded, so the player must instead crawl into a vent to sneak their way in. Going through the first hallways of the mansion, the player opens a door and gets to the second level. | It starts in a swamp area which looks similar to {{rw|The Canopy|the Canopy}} from ''{{rw|Rayman 2|Rayman 2 The Great Escape}}'', with the player facing the mansion. The mansion's entrance is barricaded, so the player must instead crawl into a vent to sneak their way in. Going through the first hallways of the mansion, the player opens a door and gets to the second level. | ||
The [[Yellow Lum]] of this level is hidden behind the first wall the player sees inside, with the picture of the | The [[Yellow Lum]] of this level is hidden behind the first wall the player sees inside, with the picture of the {{rw|Rayman}} mascot hung on it. | ||
===[[Level 2 (The Spooky Raymansion 2)|Level 2]]=== | ===[[Level 2 (The Spooky Raymansion 2)|Level 2]]=== | ||
The second level is very similar to the mansion in [[The Spooky Raymansion|the original game]], featuring most of the same environment, albeit bizarre pictures are hung on many walls. | The second level is very similar to the mansion in [[The Spooky Raymansion|the original game]], featuring most of the same environment, albeit bizarre pictures are hung on many walls. | ||
As the player enters the main hall, they'll notice some texts painted in blood on the walls saying "[[Ting]]s = [[Key]]" and "[[Key]] = Win", telling the player exactly what they need to progress. | As the player enters the main hall, they'll notice some texts painted in either blood or red paint on the walls saying "[[Ting]]s = [[Key]]" and "[[Key]] = Win", telling the player exactly what they need to progress. | ||
[[Noseless Rayman]] will appear after a while to hunt them down, being now able to run towards the player when he sees them. Once they collect every [[Ting]] and the [[ | [[Noseless Rayman]] will appear after a while to hunt them down, being now able to run towards the player when he sees them. Once they collect every [[Ting]] and the [[key]], they quickly make it to the next level as [[Noseless Rayman]] awaits them in the main hall where the locked door is located. | ||
It contains 12 [[Ting]]s and the [[Yellow Lum]] is inside a small room hidden behind a damaged wall. | It contains 12 [[Ting]]s and the [[Yellow Lum]] is inside a small room hidden behind a damaged wall. | ||
===[[Level 3 (The Spooky Raymansion 2)|Level 3]]=== | ===[[Level 3 (The Spooky Raymansion 2)|Level 3]]=== | ||
The third level's maze resembles an old attic slightly reminiscent of {{rw|Count_Razoff#Count_Razoff's_mansion|Count Razoff's mansion}} from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}'', and it involves a lot more crawling with some places only reachable this way. [[Noseless Rayman]] will appear again, trying to catch the player as usual. | The third level's maze resembles an old attic slightly reminiscent of {{rw|Count_Razoff#Count_Razoff's_mansion|Count Razoff's mansion}} from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}'', and it involves a lot more crawling with some places only reachable this way. [[Noseless Rayman]] will appear again, trying to catch the player as usual. | ||
With the [[Ting]]s and [[ | With the [[Ting]]s and [[key]] obtained, the player can make it to the next zone. | ||
It features 14 [[Ting]]s and the [[Yellow Lum]] is found inside an open crate. | It features 14 [[Ting]]s and the [[Yellow Lum]] is found inside an open crate. | ||
===[[Level 4 (The Spooky Raymansion 2)|Level 4]]=== | ===[[Level 4 (The Spooky Raymansion 2)|Level 4]]=== | ||
The fourth level is a cramped dark cave with a ravine splitting it into two halves, bridges allowing both the player and [[Noseless Rayman]] to get across. | The fourth level is a cramped dark cave with a ravine splitting it into two halves, bridges allowing both the player and [[Noseless Rayman]] to get across. | ||
[[Noseless Rayman|The latter]] returns after a moment again, and the player must still gather [[ | [[Noseless Rayman|The latter]] returns after a moment again, and the player must still gather [[Ting]]s and the [[key]] to reach the next level. | ||
14 [[Ting]]s are found inside and the [[Yellow Lum]] is located within a secret area behind a fake wall and a hole, which can be spotted from a bridge. | 14 [[Ting]]s are found inside and the [[Yellow Lum]] is located within a secret area behind a fake wall and a hole, which can be spotted from a bridge. | ||
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An extra sixth level available if the player has gathered every [[Yellow Lum]] and by selecting it in the main menu's level selection. It acts as a secret true ending to the game and is implied to directly take place in the protagonist's nightmares. | An extra sixth level available if the player has gathered every [[Yellow Lum]] and by selecting it in the main menu's level selection. It acts as a secret true ending to the game and is implied to directly take place in the protagonist's nightmares. | ||
The final labyrinth is a sinister stone maze with a ground and ceiling comprised of metallic grates. It contains four square-shaped areas, which are joined together by a smaller square section. | The final labyrinth is a sinister stone maze with a ground and ceiling comprised of metallic grates. It contains four square-shaped areas, which are joined together by a smaller square section. | ||
The player must gather the 44 [[Ting]]s and a [[ | The player must gather the 44 [[Ting]]s and a [[key]] for the final time, which will allow them to escape through another locked door, while making sure to avoid [[Noseless Rayman]]. There is no [[Yellow Lum]] in this level due to its nature. | ||
If they survive [[Noseless Rayman]] by escaping this oneiric maze, they'll be wakened up by the sounds of birds outside and will claim that their nightmares have stopped, another assumption proven wrong as revealed later in the events of ''[[The Spooky Raymansion 3]]''. | If they survive [[Noseless Rayman]] by escaping this oneiric maze, they'll be wakened up by the sounds of birds outside and will claim that their nightmares have stopped, another assumption proven wrong as revealed later in the events of ''[[The Spooky Raymansion 3]]''. | ||
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In this second game, the player can sprint and crawl, allowing them to move faster or get through some places which are unreachable by [[Noseless Rayman]]. | In this second game, the player can sprint and crawl, allowing them to move faster or get through some places which are unreachable by [[Noseless Rayman]]. | ||
The player must get through every level, with most of them involving collecting every [[Ting]], getting a [[ | The player must get through every level, with most of them involving collecting every [[Ting]], getting a [[key]], and unlocking the door to move on to the next area. The player is helped by their [[Ting Finder]], a device pointing at the nearest [[Ting]] and indicating how many are remaining. | ||
In every level except [[Level X (The Spooky Raymansion 2)|Level X]], the player can find a [[Yellow Lum]], often hidden behind a fake wall. Those [[Yellow Lum|Lums]] are necessary to access [[Level X (The Spooky Raymansion 2)|Level X]]. | In every level except [[Level X (The Spooky Raymansion 2)|Level X]], the player can find a [[Yellow Lum]], often hidden behind a fake wall. Those [[Yellow Lum|Lums]] are necessary to access [[Level X (The Spooky Raymansion 2)|Level X]]. | ||
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==Trivia== | ==Trivia== | ||
* The story taking place a year after [[The Spooky Raymansion]] is a reference to the real-life time separating the release of both games, making it possibly the same for the sequels. | * The story taking place a year after ''[[The Spooky Raymansion]]'' is a reference to the real-life time separating the release of both games, making it possibly the same for the sequels. | ||
* The music playing on the title screen is a sample from the "Moonlit Swamps ~Echoes in the Dark~" track from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}''. | * The music playing on the title screen is a sample from the "Moonlit Swamps ~Echoes in the Dark~" track from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}''. | ||
* The ambient music playing during [[Level 1 (The Spooky Raymansion 2)|Level 1]] is the "(Ambient) {{rw|The Bog of Murk}}" track from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}''. It can also be heard very briefly at the exact moment the player escapes the mansion in [[Level 5 (The Spooky Raymansion 2)|Level 5]]. | * The ambient music playing during [[Level 1 (The Spooky Raymansion 2)|Level 1]] is the "(Ambient) {{rw|The Bog of Murk}}" track from ''{{rw|Rayman 3|Rayman 3 Hoodlum Havoc}}''. It can also be heard very briefly at the exact moment the player escapes the mansion in [[Level 5 (The Spooky Raymansion 2)|Level 5]]. | ||