<?xml version="1.0"?>
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	<id>https://fan.raymanpc.com/index.php?action=history&amp;feed=atom&amp;title=Rayman_2%3A_Redreamed</id>
	<title>Rayman 2: Redreamed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://fan.raymanpc.com/index.php?action=history&amp;feed=atom&amp;title=Rayman_2%3A_Redreamed"/>
	<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;action=history"/>
	<updated>2026-07-12T02:27:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4701&amp;oldid=prev</id>
		<title>Mortamon Saturn: Added Game Jolt age rating.</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4701&amp;oldid=prev"/>
		<updated>2025-10-14T19:10:24Z</updated>

		<summary type="html">&lt;p&gt;Added Game Jolt age rating.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 14 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = PC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = PC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| ratings = All ages (OGRS)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = [https://gamejolt.com/games/rayman-2-redreamed/1004947 Digital download]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = [https://gamejolt.com/games/rayman-2-redreamed/1004947 Digital download]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game engine = Unreal Engine 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game engine = Unreal Engine 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key fan_wiki-wiki_:diff:1.41:old-4658:rev-4701:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4658&amp;oldid=prev</id>
		<title>Mortamon Saturn: Added demo link to digital download.</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4658&amp;oldid=prev"/>
		<updated>2025-09-21T18:07:03Z</updated>

		<summary type="html">&lt;p&gt;Added demo link to digital download.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 21 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = PC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = PC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = Digital download&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://gamejolt.com/games/rayman-2-redreamed/1004947 &lt;/ins&gt;Digital download&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game engine = Unreal Engine 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game engine = Unreal Engine 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4649&amp;oldid=prev</id>
		<title>Purplelum: Added Game Jolt link</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4649&amp;oldid=prev"/>
		<updated>2025-09-20T18:50:42Z</updated>

		<summary type="html">&lt;p&gt;Added Game Jolt link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:50, 20 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www.&lt;/del&gt;newdawn.games/ Website]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://newdawn.games/ Website&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://gamejolt.com/games/rayman-2-redreamed/1004947 Game Jolt page (demo)&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.youtube.com/@newdawn_games YouTube channel]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.youtube.com/@newdawn_games YouTube channel]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://raymanpc.com/forum/viewtopic.php?t=25510 Forum thread]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://raymanpc.com/forum/viewtopic.php?t=25510 Forum thread]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Purplelum</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4648&amp;oldid=prev</id>
		<title>Purplelum: Updated credits with names listed in the demo</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4648&amp;oldid=prev"/>
		<updated>2025-09-20T18:47:10Z</updated>

		<summary type="html">&lt;p&gt;Updated credits with names listed in the demo&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:47, 20 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| programmed by = Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Nino Pont &amp;lt;small&amp;gt;(lead programmer)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Joseph Winjum, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Youssef Toinsi &lt;/del&gt;&amp;lt;small&amp;gt;(programmers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maxim Lopez &amp;lt;small&amp;gt;&lt;/del&gt;(lead &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UI designer&lt;/del&gt;)&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/small&lt;/del&gt;&amp;gt; &amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tobias Cascia &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;least &lt;/del&gt;technical artist) &amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rycer &lt;/del&gt;&amp;lt;small&amp;gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technical artist&lt;/del&gt;)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| programmed by = Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Nino Pont &amp;lt;small&amp;gt;(lead programmer)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Joseph Winjum, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luna Vivian Zaremba &lt;/ins&gt;&amp;lt;small&amp;gt;(programmers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tobias Cascia &lt;/ins&gt;(lead &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technical artist&lt;/ins&gt;) &amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rycer &lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small&lt;/ins&gt;&amp;gt;(technical artist)&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/small&amp;gt; &lt;/ins&gt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maxim Lopez &lt;/ins&gt;&amp;lt;small&amp;gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead UI designer&lt;/ins&gt;)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| art by = Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Dreams Bluefire&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;Jessa Otero, Marko Renko, Pablo Sempere Morant, Paulina Mazurowska, PixelJunkPlayer, StrangeSolo &amp;lt;small&amp;gt;(2D artists)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Adam Tabaka, Casper Vollmers, Jose Martín-Lorente Bernal, Lord Asdi, Robin, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unheard Voices &lt;/del&gt;&amp;lt;small&amp;gt;(3D artists)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Federico &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gauteo &lt;/del&gt;&amp;lt;small&amp;gt;(lead animator)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bruno C. Coleta &amp;lt;small&amp;gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animator&lt;/del&gt;)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| art by = Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Dreams Bluefire &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(lead 2D artist) &amp;lt;br&amp;gt; &lt;/ins&gt;Jessa Otero&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, JoNo Likes To Draw (JKN)&lt;/ins&gt;, Marko Renko&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Micaelle Jaqueline &quot;Jackie&quot;&lt;/ins&gt;, Pablo Sempere Morant, Paulina Mazurowska &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(NocnaFifi)&lt;/ins&gt;, PixelJunkPlayer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Rafael S.A.&lt;/ins&gt;, StrangeSolo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Markololo) &lt;/ins&gt;&amp;lt;small&amp;gt;(2D artists)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Adam Tabaka, Casper Vollmers, Jose Martín-Lorente Bernal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(EmelB)&lt;/ins&gt;, Lord Asdi&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Rebeca Mae Perry&lt;/ins&gt;, Robin, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Szymon Staszczyk, vnheard &lt;/ins&gt;&amp;lt;small&amp;gt;(3D artists)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Federico &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gaute &lt;/ins&gt;&amp;lt;small&amp;gt;(lead animator)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bruno C. Coleta&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Jacob Reuling, Jordan Rutter, Spencer Singer (MLSpence) &lt;/ins&gt;&amp;lt;small&amp;gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animators&lt;/ins&gt;)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| soundtrack by = Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker, Maddie &quot;Geeky Goo&quot; McElroy &amp;lt;small&amp;gt;(composers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Barnaby Manley (Flotsam Sound) &amp;lt;small&amp;gt;(sound designer)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; HyperVoiceActing, Max Frijns (Pyxelfox), Nathan John Beale (GamerGoku), Shaeleigh Ladon (goblin_gorl_42) &amp;lt;small&amp;gt;(voice talent)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| soundtrack by = Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker, Maddie &quot;Geeky Goo&quot; McElroy &amp;lt;small&amp;gt;(composers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Barnaby Manley (Flotsam Sound) &amp;lt;small&amp;gt;(sound designer)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danae Dekker &amp;lt;small&amp;gt;(technical audio designer)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Steven Reatherford (&lt;/ins&gt;HyperVoiceActing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;, Max Frijns (Pyxelfox), Nathan John Beale (GamerGoku), Shaeleigh Ladon (goblin_gorl_42) &amp;lt;small&amp;gt;(voice talent)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional credits = Rib, Spitfire_x86, The S &amp;lt;small&amp;gt;(QA testers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danae Dekker&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daniele Baralla &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DannyJ8223&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GamesPassionFR&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kuwanaiko, Lex &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lexintothenex&lt;/del&gt;), Lord Asdi, Michał Łukawski, Nikita Cherkashin (RUNI), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Niv Baehr&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spitfire_x86&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unheard Voices&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;YaBoyCJ&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Youssef Touinsi &lt;/del&gt;&amp;lt;small&amp;gt;(translators)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(public relations)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional credits = Rib, Spitfire_x86, The S &amp;lt;small&amp;gt;(QA testers)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Micaelle Jaqueline &quot;Jackie&quot;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lex &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lexintothenex&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danae Dekker&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jacques Yakoub &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GamesPassionFR&lt;/ins&gt;), Lord Asdi, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;YaBoyCJ, Niv Baehr, Daniele Baralla, kuwanaiko,  &lt;/ins&gt;Michał Łukawski&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Spitfire_x86, vnheard&lt;/ins&gt;, Nikita Cherkashin (RUNI), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bradley Ian Klein Reches&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anton &quot;Tokuri&quot; Kryvoruchko&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bohdan &quot;Bohdander&quot; Kryvoruchko&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Illia &quot;Krutyi Kote&quot; Oliinyk&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ivan &quot;RealRuzik5&quot; Ruzhytskyi &lt;/ins&gt;&amp;lt;small&amp;gt;(translators)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniele Baralla (DannyJ8223)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, vnheard &lt;/ins&gt;&amp;lt;small&amp;gt;(public relations)&amp;lt;/small&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; AliVeViv, Emilia Teixeira, Jamo, Javier Rodriguez Cruz, TechNick, Tomb of the Ancients, Corbin William, Esteban Urzua, Hakyra, Javi Leoz, Original Character, Miro-Knight, yonatangafni, GNull, Lord Asdi, Youssef Touinsi, Mr. Tophat, LorenzoVDH, Mortal, Tamar, Adsolution, MarkedAsUnreal, SmootheeBrain, Spinu2b &amp;lt;small&amp;gt;(additional assistance)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| release date = To be announced&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| release date = To be announced&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = 3D platformer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = 3D platformer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Purplelum</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4595&amp;oldid=prev</id>
		<title>Mortamon Saturn at 21:19, 1 September 2025</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4595&amp;oldid=prev"/>
		<updated>2025-09-01T21:19:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:19, 1 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039; is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039; is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;&#039;&#039;RAYMAN 2 HD&#039;&#039; DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;, to be ultimately released on September 1st, for the 2025 edition of [[Rayman Alive]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;&#039;&#039;RAYMAN 2 HD&#039;&#039; DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;, to be ultimately released on September 1st, for the 2025 edition of [[Rayman&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;Alive]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4594&amp;oldid=prev</id>
		<title>Mortamon Saturn: Rayman Alive demo update.</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=4594&amp;oldid=prev"/>
		<updated>2025-09-01T21:18:37Z</updated>

		<summary type="html">&lt;p&gt;Rayman Alive demo update.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:18, 1 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039; is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039; is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;&#039;&#039;RAYMAN 2 HD&#039;&#039; DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;&#039;&#039;RAYMAN 2 HD&#039;&#039; DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, to be ultimately released on September 1st, for the 2025 edition of [[Rayman Alive]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2208&amp;oldid=prev</id>
		<title>Mortamon Saturn: Updated logos.</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2208&amp;oldid=prev"/>
		<updated>2024-11-06T15:14:47Z</updated>

		<summary type="html">&lt;p&gt;Updated logos.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:14, 6 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HD&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jpg&lt;/del&gt;|center|320px|Rayman 2: Redreamed]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Redreamed-Logo&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png&lt;/ins&gt;|center|320px|Rayman 2: Redreamed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, previously known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2 HD&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Rayman 2 HD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo was planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;RAYMAN 2 HD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay is intended to replicate {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;}}, but with a partially overhauled combat to make it more engaging.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay is intended to replicate {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;}}, but with a partially overhauled combat to make it more engaging.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Gallery==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;gallery widths=&quot;320px&quot; heights=&quot;180px&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File:Rayman 2 HD.jpg|The logo formerly used for &#039;&#039;Rayman 2 HD&#039;&#039; before the name change.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2173&amp;oldid=prev</id>
		<title>Mortamon Saturn at 21:22, 1 November 2024</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2173&amp;oldid=prev"/>
		<updated>2024-11-01T21:22:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:22, 1 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HD&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Redreamed&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rayman 2: Redreamed&#039;&#039;&#039;&#039;&#039; is an unofficial remake and reimagining of {{rw|Rayman 2|the original &#039;&#039;Rayman 2: The Great Escape&#039;&#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux. It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rayman 2: Redreamed&#039;&#039;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, previously known as &#039;&#039;&#039;&#039;&#039;Rayman 2 HD&#039;&#039;&#039;&#039;&#039;, &lt;/ins&gt;is an unofficial remake and reimagining of {{rw|Rayman 2|the original &#039;&#039;Rayman 2: The Great Escape&#039;&#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2172&amp;oldid=prev</id>
		<title>Mortamon Saturn: Reverted edits by Mortamon Saturn (talk) to last revision by Purplelum</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2172&amp;oldid=prev"/>
		<updated>2024-11-01T21:20:33Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/Mortamon_Saturn&quot; title=&quot;Special:Contributions/Mortamon Saturn&quot;&gt;Mortamon Saturn&lt;/a&gt; (&lt;a href=&quot;/wiki/User_talk:Mortamon_Saturn&quot; title=&quot;User talk:Mortamon Saturn&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/index.php?title=User:Purplelum&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Purplelum (page does not exist)&quot;&gt;Purplelum&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:20, 1 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux. It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rayman 2: Redreamed&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an unofficial remake and reimagining of {{rw|Rayman 2|the original &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux. It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/del&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2171&amp;oldid=prev</id>
		<title>Mortamon Saturn at 21:19, 1 November 2024</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_2:_Redreamed&amp;diff=2171&amp;oldid=prev"/>
		<updated>2024-11-01T21:19:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:19, 1 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Rayman 2: Redreamed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Redreamed&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Rayman 2 HD.jpg|center|320px|Rayman 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HD&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = [[New Dawn Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = Daniele Baralla (DannyJ8223) &amp;lt;small&amp;gt;(executive director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Danae Dekker &amp;lt;small&amp;gt;(production director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jack Edwards &amp;lt;small&amp;gt;(technical director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Bradley Ian Klein Reches &amp;lt;small&amp;gt;(art director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jaimy Kortenhoff &amp;lt;small&amp;gt;(audio director)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rayman 2: Redreamed&#039;&#039;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, first revealed as &#039;&#039;&#039;&#039;&#039;Rayman 2 HD&#039;&#039;&#039;&#039;&#039;, &lt;/del&gt;is an unofficial remake and reimagining of {{rw|Rayman 2|the original &#039;&#039;Rayman 2: The Great Escape&#039;&#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rayman 2: Redreamed&#039;&#039;&#039;&#039;&#039; is an unofficial remake and reimagining of {{rw|Rayman 2|the original &#039;&#039;Rayman 2: The Great Escape&#039;&#039;}} using Unreal Engine 5, developed by [[New Dawn Games]], and currently planning to be released for PCs running Microsoft Windows and Linux. It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was originally using Unreal Engine 4 before switching to Unreal Engine 5 in 2024.&amp;lt;ref&amp;gt;Rayman 2 HD is switching to Unreal Engine 5!, https://youtu.be/xt8ZfXpfQSY?si=Uj5drhKdKvXgHe62&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A demo &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;planned to be released in 2024 to gather feedback&amp;lt;ref&amp;gt;[[Rayman: Alive]] 2023 showcase of &#039;&#039;Rayman 2 HD&#039;&#039;, https://youtu.be/m7F_wnNKv-o?t=3450&amp;lt;/ref&amp;gt;, but has been postponed to 2025 in October of that year&amp;lt;ref&amp;gt;RAYMAN 2 HD DEVELOPMENT UPDATE - October 2024, https://youtu.be/7enI8GQ8FaE?si=Qro8_GGFQ60LyY--&amp;amp;t=256&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This reimagined version of &amp;#039;&amp;#039;{{rw|Rayman 2}}&amp;#039;&amp;#039; is aiming to take the best from all versions of the game in order to satisfy both new and returning players. It will feature overhauled combat, additional lines or scenarios, an original hub selection world and a dynamic music system featuring a remade soundtrack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
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