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		<title>Rayman Redemption</title>
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		<summary type="html">&lt;p&gt;Hoodlumsworld: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Redemption&lt;br /&gt;
| image = [[File:Rayman Redemption Cover Art.jpg|center|320px|Rayman Redemption]]&lt;br /&gt;
| developed by = [[Ryemanni]]&lt;br /&gt;
| art by = Mark Productions &amp;lt;small&amp;gt;(intro [[The Magician|Magician]] art)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Peppermint Bubble &amp;lt;small&amp;gt;(promotional art)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Ryemanni]] &amp;lt;br&amp;gt; Nathalie Drouet, {{rw|Rémi Gazel}}, Frédéric Louvre, Frédéric Prados and Olaf Zalcman &amp;lt;small&amp;gt;(original soundtrack from &#039;&#039;{{rw|Rayman 1|Rayman}}&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] June 19, 2020&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = PC&lt;br /&gt;
| ratings = All ages (OGRS)&lt;br /&gt;
| distribution media = [https://gamejolt.com/games/raymanredemption/340532 Digital download]&lt;br /&gt;
| game engine = Game Maker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Redemption&#039;&#039;&#039;&#039;&#039; is an unofficial remake and reimagining of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game}}, made by [[Ryemanni]] and released in 2020 for PCs running Microsoft Windows. Its final update, version 1.1.4, was released later the same year.&lt;br /&gt;
&lt;br /&gt;
This reimagined version of &#039;&#039;{{rw|Rayman 1}}&#039;&#039; features nearly all content from that game and focuses on expanding it as well as refining its gameplay, story and difficulty.&lt;br /&gt;
&lt;br /&gt;
The graphics remain mostly the same, using assets from &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, its ports and prototype versions, as well as spin-offs, such as &#039;&#039;{{rw|Rayman Designer}}&#039;&#039;. Additionally, entirely new assets were created in the style of the original game. &#039;&#039;Rayman Redemption&#039;&#039; adds support for widescreen view and modern screen resolutions. While classic 4:3 is supported, the reduced visible range in this mode makes some locations awkward.&lt;br /&gt;
&lt;br /&gt;
The soundtrack from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}} remains intact aside from a few exclusions, and many additional tracks and sound effects were added. One tune returns in stereo format from [[Ryemanni]]&#039;s earlier game - &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Noteworthy changes include an entire new world known as [[Playtopia]], new levels in most returning worlds, expanded and unified level design, new enemies and bosses including a true showdown with [[Mr Dark]], customization through skins or [[Ting]] sound effects, new objects and power-ups, and [[Rayman]] starting with all of his abilities unlocked. A system of {{rr|achievement}}s and accompanying bonuses is present.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman ReDesigner]]&#039;&#039;, a game acting as a stand-alone level editor to &#039;&#039;Rayman Redemption&#039;&#039;, was released in 2021 by [[Ryemanni]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Rayman Redemption Game Jolt Cover.png|thumb]]&lt;br /&gt;
[[Ryemanni]] (known on the forum as &#039;&#039;&#039;[[Ryemanni|Raymanni]]&#039;&#039;&#039;) announced the project in a {{rw|Rayman Pirate-Community}} forum thread &amp;lt;ref&amp;gt;{{rw|Rayman Pirate-Community}} topic, https://raymanpc.com/forum/viewtopic.php?f=51&amp;amp;t=26167&amp;lt;/ref&amp;gt; on 17th May, 2018. [https://en.wikipedia.org/wiki/Game_Jolt Game Jolt] was chosen as the distribution platform with updates and notifications being posted throughout the game&#039;s development and for post-release updates &amp;lt;ref&amp;gt;Game Jolt page for &#039;&#039;Rayman Redemption&#039;&#039; https://gamejolt.com/games/raymanredemption/340532&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Redemption&#039;&#039; uses the [https://en.wikipedia.org/wiki/GameMaker GameMaker] engine. It has been verified to work on Windows 7, 8, 8.1, 10 and 11.&lt;br /&gt;
A demo was released on 15 June, 2019, and the first full version on 19 June, 2020, after 3 years in development &amp;lt;ref&amp;gt;Release date announcement, https://gamejolt.com/p/that-s-right-after-3-years-of-development-rayman-redemption-will-6nc8vfn6&amp;lt;/ref&amp;gt;. The final build, 1.1.4, was published on 18 November, 2020.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:Rayman Redemption Game Jolt Banner.png|thumb]]&lt;br /&gt;
Rayman Redemption&#039;s plot remains the same as {{rw|Rayman 1|the original game}}, but with additions and some differences such as the inclusion of new characters, the [[Toontotem]]s and a greatly changed and expanded final part of the story involving [[Mr Dark]] and the [[Great Protoon]].&lt;br /&gt;
&lt;br /&gt;
The game features every world and level from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, but also adds some new ones such as [[Playtopia]], {{rr|Final Showdown}} and {{rr|Dark Legacy}}.&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Dream Forest}}===&lt;br /&gt;
The first world of the game is the [[The Dream Forest (Rayman Redemption)|the Dream Forest]], a lush jungle. [[Rayman]]&#039;s journey begins in a region known as {{rr|Pink Plant Woods}}, at the end of which he encounters [[Darktoon]] for the first time, [[Mr Dark]]&#039;s right-hand man. The next stage is {{rr|Anguish Lagoon}}, where [[Rayman]] meets the {{rw|mosquito}} [[Bzzit]]. After a brief fight, [[Bzzit]] befriends [[Rayman]] and carries him to the end of the level. From here, Rayman can continue to [[The Swamps of Forgetfulness (Rayman Redemption)|The Swamps of Forgetfulness]]. He will help [[Tarayzan]] regain his loincloth, and as a token of gratitude, will receive from him a [[magic seed]] to help through [[Water|the flood]].&lt;br /&gt;
The final section of the world is {{rr|Moskito&#039;s Nest}}, where [[Rayman]] battles [[Moskito]]. After the battle, [[Rayman]] reaches the first [[Toontotem]] and releases the [[Pink ring]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheSwampsOfForgetfulness26.png|{{rr|The Dream Forest}}.&lt;br /&gt;
Capture-MoskitosNest117.png|The [[Toontotem]] of {{rr|the Dream Forest}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Band Land}}===&lt;br /&gt;
The second world of the game is {{rr|Band Land}}, a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is {{rr|Bongo Hills}}, an area relatively close to the ground, with many drum platforms. Next, he reaches {{rr|Allegro Presto}}, a location higher in the air, composed mainly of slippery sheet music.&lt;br /&gt;
Climbing even higher, [[Rayman]] passes through {{rr|Gong Heights}}, high in the cloudy sky, en route to {{rr|Mr Sax&#039;s Hullaballoo}}, the final area of the world, where he battles [[Mr Sax]]. Optionally, [[Rayman]] and [[Bzzit]] can fly through [[Mosquitoes&#039; Sonata]] - an area that combines the look, feel and obstacles of all levels in {{rr|Band Land}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-AllegroPresto13.png|{{rr|Band Land}}.&lt;br /&gt;
Capture-AllegroPresto39.png|[[Mr Sax]], the boss of {{rr|Band Land}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Blue Mountains}}===&lt;br /&gt;
The third world of the game is the {{rr|Blue Mountains}}, a cold mountain range. The first level is {{rr|Twilight Gulch}}, where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of this region. The next area is {{rr|The Hard Rocks}}, inhabited by rock monsters of various kinds. After taking [[Bzzit]] on an optional ride through [[the Highest Peak]], [[Rayman]] continues to {{rr|Mr Stone&#039;s Peaks}}. He meets [[the Musician]] and helps him retrieve his guitar which was hidden by the rock monsters. [[The Musician]] rewards [[Rayman]] by the [[super helicopter]] potion, critical for navigating through the spiky mazes of this area. At the end of the level, [[Rayman]] battles [[Mr Stone]]. Having defeated him, he continues to [[Tempest Terror]] high in the mountains, where it frequently snows. At the end, [[Rayman]] battles [[Darktoon]] for the second time and releases the [[Pink spring]]s from the second [[Toontotem]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheHardRocks34.png|{{rr|Blue Mountains}}.&lt;br /&gt;
Capture-TempestTerror43.png|Fighting [[Darktoon]] in the {{rr|Blue Mountains}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Picture City}}===&lt;br /&gt;
The fourth world of the game is {{rr|Picture City}}, a landscape composed of artwork and art supplies. The first level is {{rr|Eraser Plains}}, where [[Rayman]] encounters [[Space Mama|Viking Mama]] and her [[pirate]] lackeys. Following that, [[Rayman]] may visit either {{rr|Pencil Pentathlon}} and [[Art Block]], where he will battle [[Space Mama|Greek Mama]] and her [[Hoplite]]s depending on which area he first entered. Optionally, [[Rayman]] and [[Bzzit]] can then visit [[Riding the Rainbow]] and navigate through perilous pencils, spiky balls and pins.&lt;br /&gt;
The last level is {{rr|Space Mama&#039;s Crater}}, where {[[Space Mama]] is fought in her final form.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-PencilPentathlon2.png|{{rr|Picture City}}.&lt;br /&gt;
Capture-ArtBlock97.png|[[Space Mama]], the boss of {{rr|Picture City}}, in one of her performances.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Caves of Skops}}===&lt;br /&gt;
The fifth world of the game is [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]], a series of dark but colorful underground caverns. After passing through {{rr|Crystal Palace}}, [[Rayman]] meets [[Joe]] the Extra-Terrestrial at {{rr|Eat at Joe&#039;s}}. [[Joe]] gives [[Rayman]] a [[firefly]] to light up the dark caves. [[Rayman]] battles the [[Spider Master]] in the caves, and helps [[Joe]] restore power to his diner. [[Joe]] then blows up some beach balls to help [[Rayman]] across the [[water]].&lt;br /&gt;
[[Rayman]] then meets [[Mr Skops]], who knocks him down into the [[Molten Depths]]. Deep in the caves, [[Rayman]] battles [[Darktoon]] for the third and final time, unlocks the final [[Toontotem]] and releases the [[Pink pole]]s. After an optional flight with [[Bzzit]] in [[Between a Rock and a Hard Place]], [[Rayman]] battles [[Mr Skops]] face to face in {{rr|Mr Skops&#039; Stalactites}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-BetweenARockAndAHardPlace2.png|{{rr|The Caves of Skops}}.&lt;br /&gt;
Capture-MrSkopsStalactites62.png|[[Mr Skops]], the boss of [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Playtopia]]===&lt;br /&gt;
The sixth world of the game is [[Playtopia]] and is one of &#039;&#039;Rayman Redemption&#039;&#039;&#039;s new locations, a landscape mostly composed of various toys. After making way through {{rr|Child&#039;s Play}} and [[the Playhouse]], [[Rayman]] enters [[the Lair of the Chessmaster]], and defeats the latter in a game of chess.&lt;br /&gt;
The defeated [[The Chessmaster|Chessmaster]] gives [[Rayman]] the [[Key|Master Key]], which unlocks the [[Door|Master Door]] in [[Brain Games]] - a level filled with math puzzles similar to {{rw|Rayman Junior}}. At the end of the level, [[Rayman]] fights the final boss of [[Playtopia]] - [[The Menace]]. [[Rayman]] can also ride [[Bzzit]] in [[Playful Flight]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-ThePlayhouse46.png |[[Playtopia]], the new world of &#039;&#039;Rayman Redemption&#039;&#039;.&lt;br /&gt;
Capture-BrainGames97.png|[[The Menace]], the boss of [[Playtopia]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Candy Château}}===&lt;br /&gt;
The seventh world of the game is {{rr|Candy Château}}, a landscape composed of sweets and crockery. In &#039;&#039;Rayman Redemption&#039;&#039;, it has been expanded to a full-fledged world with multiple locations. After passing through [[Tasty Reception]], [[Rayman]] enters [[Choco Chambers]], where he meets [[the Clown Chef]]. For fixing his ice-cream machine, the chef give [[Rayman]] his sausage [[Frying pan]] to navigate the first part of the level. In the next part, Rayman finds the [[super helicopter]] potion, and has to navigate a tricky maze with multiple [[key]]s. Before the end of the level, [[Rayman]] is confronted my [[Mr Dark]], who sets a chocolate monster, known as [[Bad Cake]], on him. The next location, [[the Sweet Spot]] ends with a maze patrolled by walking [[nougat]]. [[Rayman]] can take [[Bzzit]] on a flight through [[the Candy Armada]], fighting various [[clown]]s and [[lightning eyes]].&lt;br /&gt;
The final level of this world is {{rr|Mr Dark&#039;s Dare}}, like in {{rw|Rayman 1|the original game}}. [[Rayman]] will have to slide on a [[frying pan]], run from [[Dark Rayman]] on two separate occasions, and overcome [[Mr Dark]]&#039;s spells affecting his abilities. Finally, he will fight [[Mr Dark]]&#039;s amalgamation - [[the Dark Chimera]], and [[Mr Dark]] himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TastyReception46.png|{{rr|Candy Château}}.&lt;br /&gt;
Capture-MrDarksDare213.png|Battling [[Mr Dark]] at the end of {{rr|Candy Château}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Final Showdown}}===&lt;br /&gt;
The eighth and final main world of the game is {{rr|Final Showdown}}, inspired by the {{rw|Rayman 1|the original game}}&#039;s {{rw|Rayman (cancelled prototype)|SNES prototype}}. After his defeat at the end of {{rr|Candy Château}}, [[Mr Dark]] escapes with the [[Great Protoon]], causing the entire [[The valley|world]] to start ripping from its seams. [[Rayman]] travels to [[the Lonely Cliff]] and is greeted by all the game&#039;s friendly characters, and also by [[Darktoon]] who has denounced [[Mr Dark]]. [[Betilla]] instructs [[Bzzit]] to carry [[Rayman]] to [[Mr Dark]]&#039;s hiding place.&lt;br /&gt;
To get there, they must survive an aerial battle with [[Dark Rayman]] on [[Moskito#As_Dark_Moskito|Dark Moskito]]. [[Bzzit]] leaves [[Rayman]] at the entrance to an eerie place of dark tendrils, as he is unable to fly through them. [[Rayman]] must traverse it on foot, avoiding [[Antitoon|regular]] and [[Giant Antitoon]]s. At the end of the level, a platform carries [[Rayman]] up to the final showdown with [[Mr Dark]]. [[Rayman]] defeats the sorcerer and releases the [[Great Protoon]] from its clutches, restoring order to [[The valley|the world]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheEndOfTheWorld56.png|{{rr|Final Showdown}} - [[The End of the World]].&lt;br /&gt;
Capture-TheEndOfTheWorld110.png|Battling [[Mr Dark]] for the second time.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Dark Legacy}}===&lt;br /&gt;
A bonus ninth world was added in &#039;&#039;Rayman Redemption&#039;&#039;, inspired by [[raywiki:Dark Legacy|the world of the same name]] from [[raywiki:Rayman_(Game_Boy_Color)|the Game Boy Color version of Rayman]]. It consists of a single level, filled with spiky vines, fruit and platforms, and inhabited by [[Stone man|Stone men]] and [[Spider]]s. Successfully navigating through this hostile environment unlocks the {{rr|Breakout Minigame}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheFinalChallenge27.png|{{rr|Dark Legacy}}.&lt;br /&gt;
Capture-TheFinalChallenge94.png|Major rewards at the end of [[the Final Challenge]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extra===&lt;br /&gt;
[[Extra Locations (Rayman Redemption)|Additional zones]] available in &#039;&#039;Rayman Redemption&#039;&#039; are unlocked throughout the adventure. This includes the [[Magician&#039;s Challenges]], {{rr|Betilla&#039;s Garden}}, [[The Shop]], [[Joe&#039;s Wares]], [[the Casino]] and the {{rr|Breakout Minigame}}. It also includes [[Dark Magician&#039;s Challenge]], one of [[the Magician]]&#039;s [[Magician&#039;s Challenges|bonus levels]], which is its own small bonus location and a throwback to [[Flint Jail]] from [[Rayman: The Dark Magician&#039;s Reign of Terror]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Just as &#039;&#039;{{rw|Rayman 1}}&#039;&#039; and &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039; is a 2D side-scrolling platform game.&lt;br /&gt;
The game takes place in [[The valley|a valley]] which is made up of nine different worlds. Some worlds are reimagined areas from &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, others are new, often inspired by locations from [[raywiki:Rayman (series)|other &#039;&#039;Rayman&#039;&#039; games]]. The worlds are a mix of natural environments ({{rr|the Dream Forest}}, {{rr|Blue Mountains}}, {{rr|the Caves of Skops}} and {{rr|Dark Legacy}}) and imaginary ones ({{rr|Band Land}}, {{rr|Picture City}}, [[Playtopia]] and the {{rr|Candy Château}}).&lt;br /&gt;
&lt;br /&gt;
The seven main worlds are divided into four primary levels, each with six [[Electoon]] [[cage]]s to find. New collectibles were added - [[Magician token]]s and hidden [[Gift]]s. Most worlds include bonus levels and extra locations.&lt;br /&gt;
Unlike in {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, breaking all cages is not mandatory to access {{rr|Mr Dark&#039;s Dare}}, the {{rr|Final Showdown}} or the end credits; however, it is required to open the bonus world - {{rr|Dark Legacy}}. [[Magician token]]s give access to special [[Magician&#039;s Challenges]], and all of them are required to access the last of those challenges - [[True Boss Rush]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Redemption&#039;&#039; features three modes acting as a permanent difficulty setting for a save file: &#039;&#039;&#039;Classic&#039;&#039;&#039;, &#039;&#039;&#039;Casual&#039;&#039;&#039;, and &#039;&#039;&#039;Demise&#039;&#039;&#039;, the latter introduced in version 1.1.0.&lt;br /&gt;
* &#039;&#039;&#039;Classic&#039;&#039;&#039; behaves similarly to {{rw|Rayman_1|the original &#039;&#039;Rayman&#039;&#039;}}, with limited lives. However, unlike &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, [[Life|extra lives]] reappear whenever levels are replayed, making their &amp;quot;farming&amp;quot; easier.&lt;br /&gt;
* &#039;&#039;&#039;Casual&#039;&#039;&#039; is a modern mode giving the player infinite [[Life|lives]]. In this mode, [[Life|lives]] cannot be bought in [[the Shop]] and will give the player some [[Ting]]s instead when collected.&lt;br /&gt;
* &#039;&#039;&#039;Demise&#039;&#039;&#039; is a difficult mode introduced to challenge the player to the best of their abilities. In this mode, [[Life|lives]] are limited, and can only be recovered by buying them in [[the Shop]]. [[Rayman]] starts with only one life point, instead of the normal three. However, upgrades in {{rr|Betilla&#039;s Garden}} still work, so a maximum of five default health points can be reached. {{rr|Big Power}}s and [[Life|lives]] found in the levels are rigged, damaging or killing [[Rayman]] when he touches them. [[List of cheats in Rayman Redemption|Cheat codes]] and mid-level [[The Photographer|checkpoints]] are also disabled, although the latter are still visible in levels and can be customized as usual. In this mode, the game is far more difficult, and some {{rr|achievement}}s and extra [[skin]]s cannot be unlocked normally.&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
All levels can be replayed an unlimited number of times, in any order. Unlike [[raywiki:Rayman_1|the original game]], all boss segments, dialogs and story events are always accessible in replays, excluding a few such as the corrupted version of [[the Lonely Cliff]].&lt;br /&gt;
[[Cage]]s that have been broken will reappear as golden empty cages, awarding [[Rayman]] some [[Ting]]s instead when broken. [[Gift]]s and [[Magician token]]s that have already been obtained reappear as transparent versions of themselves, but won&#039;t reward [[Rayman]] with anything when collected. Unlike &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, [[Extra life|lives]] respawn later in levels and the player has infinite continues, making it far easier to keep a high number of lives.&lt;br /&gt;
&lt;br /&gt;
In some cases, backtracking is necessary, because certain items are out of reach until [[Rayman]] frees some particular [[Pink helper]]s.&lt;br /&gt;
[[Pink helper]]s that have not yet been freed appear in their would-be locations as transparent versions of themselves, thus serving as indications to the player as to which areas will need to be revisited.&lt;br /&gt;
&lt;br /&gt;
==List of powers and power-ups==&lt;br /&gt;
In &#039;&#039;Rayman Redemption&#039;&#039;, [[Rayman]] starts with all of his abilities from the original game, including the [[grimace]] and [[running]] powers, which are now assigned to separate buttons and are no longer mutually exclusive.&lt;br /&gt;
Access to new areas is gained by freeing the [[Pink helper]]s and interacting with them. [[Rayman]] will also receive new permanent upgrades and temporary power-ups along the game. [[The Shop|Shop]] upgrades can be turned off in the game&#039;s settings.&lt;br /&gt;
&lt;br /&gt;
===Permanent abilities===&lt;br /&gt;
* [[Grimace]]: [[Rayman]] can grimace to get rid of tall [[Livingstone]]s which are scared of this. An {{rr|achievement}} is also tied to this ability.&lt;br /&gt;
* [[Telescopic fist]]: [[Rayman]]&#039;s main power, which allows him to punch enemies to defeat them. It can be temporarily powered up by [[golden fist]]s and [[speed fist]]s.&lt;br /&gt;
* [[Hanging]]: Allows [[Rayman]] to hang onto ledges.&lt;br /&gt;
* [[Grappling fist]]: [[Rayman]] can use his fist to grapple onto [[Flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps. He can also use it to grab [[Life|lives]] from afar.&lt;br /&gt;
* [[Helicopter]]: [[Rayman]] can use his odd-looking hair as a [[helicopter]] which allows him to glide down, extending his jump range. Unlike {{rw|Rayman 1|the original game}}, [[Rayman]] can glide indefinitely, similarly to its sequels. The activation mode of the [[Helicopter]] (tap, like in &#039;&#039;{{rw|Rayman 2}}&#039;&#039; or hold, like in &#039;&#039;{{rw|Rayman 3}}&#039;&#039;) can be configured in the game&#039;s options.&lt;br /&gt;
* [[Running]]: [[Rayman]]&#039;s ability to move faster than walking. It also makes his jumps a lot longer and faster.&lt;br /&gt;
&lt;br /&gt;
===Shop power-ups===&lt;br /&gt;
All shop upgrades, once bought, stay until the end of the game.&lt;br /&gt;
&lt;br /&gt;
* [[Ting magnet]]: Allows [[Rayman]] to attract Tings which are very near to him.&lt;br /&gt;
* Better [[Power|power-ups]]: A [[The Shop|shop]] upgrade which gives [[Rayman]] more extra health when collecting a Big Power.&lt;br /&gt;
* [[Cage locator]]: Bought at [[Joe&#039;s Wares]], it points at cages located in the current section of a level.&lt;br /&gt;
* [[Item locator]]: Bought at [[Joe&#039;s Wares]], it points at [[Magician token]]s and [[gift]]s located in the current section of a level.&lt;br /&gt;
&lt;br /&gt;
===[[Pink helper]]s===&lt;br /&gt;
* [[Pink ring]]s: Imprisoned in {{rr|the Dream Forest}} [[Toontotem]]. Freeing them allows [[Rayman]] to grapple to them.&lt;br /&gt;
* [[Pink spring]]s: Imprisoned in the {{rr|Blue Mountains}} [[Toontotem]]. Freeing them allows [[Rayman]] to bounce on them, similarly to other bouncy surfaces.&lt;br /&gt;
* [[Pink pole]]s: Imprisoned in {{rr|the Caves of Skops}} [[Toontotem]]. Freeing them allows [[Rayman]] to climb on them, similarly to vines.&lt;br /&gt;
&lt;br /&gt;
===Temporary power-ups===&lt;br /&gt;
* [[Magic seed]]: Given to [[Rayman]] by [[Tarayzan]], and later found in some specific areas, [[Rayman]] plants seeds to help him reach ledges and escape floods or rising lava.&lt;br /&gt;
* [[Super helicopter]]: A potion that allows [[Rayman]] to fly with his [[helicopter]] hair. Given to him by [[the Musician]], and later appears in specific area.&lt;br /&gt;
* [[Paint fist]]: Allowing [[Rayman]] to create temporary platforms out of paint on some background walls.&lt;br /&gt;
* [[Key]]s: Four colored keys, allowing [[Rayman]] to open matching doors.&lt;br /&gt;
* [[Master key]]: A unique key necessary to get past the [[Master Door]] in {{rr|Brain Games}}.&lt;br /&gt;
* [[Invincibility]]: Granted by the [[Great Protoon]] after [[Mr Dark]]&#039;s defeat, making [[Rayman]] invincible and his touch deadly to any enemies.&lt;br /&gt;
* [[Shrinking]]: Touching [[Flying blue elf|Blue elves]] makes [[Rayman]] tiny, which is useful for accessing areas which were too small for normal-sized [[Rayman]] to go through. He returns to normal size when he touches another [[Flying blue elf]].&lt;br /&gt;
&lt;br /&gt;
===Recurring collectibles===&lt;br /&gt;
* [[Ting]]s: Small blue bubbles used as a currency in the shops. Unlike in &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, they are not automatically converted into [[Life|extra lives]], and so a large number can be accumulated (which is required for a specific {{rr|achievement}}).&lt;br /&gt;
* [[Ting#Rainbow_tings|Rainbow Ting]]s: Yield 9 [[Ting]]s when grabbed.&lt;br /&gt;
* [[Power]]s: Come as a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] one or two units of health, while the latter replenishes his entire health and gives extra health points (reset if [[Rayman]] loses a [[life]]). Differently from {{rw|Rayman 1|the original game}}, big powers can keep increasing [[Rayman]]&#039;s health even further if he collects more. Big powers are rigged in Demise mode, damaging [[Rayman]] upon touch.&lt;br /&gt;
* [[Speed Fist]]: Allows [[Rayman]]&#039;s fist to fly faster and further than normal. Up to three upgrades can be stacked at the same time - additional ones have no effect. Losing a [[life]] drops the speed by one level. Speed power-ups also affect [[Bzzit]]&#039;s projectiles.&lt;br /&gt;
* [[Golden Fist]]: Turns [[Rayman]]&#039;s fist golden and doubles its power. Also affect [[Bzzit]]&#039;s projectiles.&lt;br /&gt;
* [[Golden power]] combines the effect of the big [[power]] (with additional health points), the [[Golden Fist]] and triple [[Speed Fist]].&lt;br /&gt;
* [[Life|Life]]: Gives [[Rayman]] an extra life, as well as restoring his entire health. They are rigged in Demise mode, killing [[Rayman]] upon touch.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows [[Rayman]] with all his friends.]]&lt;br /&gt;
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*&#039;&#039;&#039;[[The Magician]]:&#039;&#039;&#039; He introduces the game&#039;s story. During the game, [[Rayman]] can visit him at the [[Magician&#039;s Challenges]] area, in which he hosts a variety of time-based challenges.&lt;br /&gt;
*&#039;&#039;&#039;[[Betilla]]:&#039;&#039;&#039; A benevolent floating female fairy, who failed to protect the [[Great Protoon]] from [[Mr Dark]]. [[Rayman]] can meet her in {{rr|Betilla&#039;s Garden}}, where she would upgrade his life points every time he breaks a necessary number of [[cage]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[The Photographer]]:&#039;&#039;&#039; This character acts as checkpoint. Should [[Rayman]] lose a [[life]], he will return to where he last had his photograph taken.&lt;br /&gt;
*&#039;&#039;&#039;[[Bzzit]]:&#039;&#039;&#039; A large eyed {{rw|mosquito}}, who lives in {{rr|Anguish Lagoon}} in {{rr|the Dream Forest}}, initially appearing as the second boss of the game. After [[Rayman]] defeats him, he befriends [[Rayman]] and lets him fly on top of him. He plays a much more significant role in &#039;&#039;Rayman Redemption&#039;&#039;, accompanying [[Rayman]] in several optional levels dedicated to the {{rw|mosquito}} and [[The End of the World|at a certain point of the story]].&lt;br /&gt;
*&#039;&#039;&#039;[[Tarayzan]]:&#039;&#039;&#039; Encountered in {{rr|The Swamps of Forgetfulness}}, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from {{rw|Rayman&#039;s species}}.&lt;br /&gt;
*&#039;&#039;&#039;[[The Shopkeeper]]:&#039;&#039;&#039; A character who appears almost identical to [[the Photographer]] and who sells items in {{rr|Band Land}}&#039;s [[the Shop]]. [[Rayman]] can use [[Ting]]s to purchase many objects, such as lives, upgrades, and skins.&lt;br /&gt;
*&#039;&#039;&#039;[[The Monk]]:&#039;&#039;&#039; Encountered in {{rr|Gong Heights}}, he releases [[Golden rings]] into the air, and teaches [[Rayman]] to swing on them to reach new areas. It is unknown whether other [[golden rings]] encountered in later areas were also produced by [[the Monk]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Musician]]:&#039;&#039;&#039; Living high in the {{rr|Blue Mountains}} with his family, his guitar had been stolen by a rock monster. [[Rayman]] returns it to him, and [[the Musician]] gives [[Rayman]] the [[super helicopter]] power.&lt;br /&gt;
*&#039;&#039;&#039;[[The Painter]]&#039;&#039;&#039;: [[Rayman]] meets him in [[Art Block]], where his art kit has been stolen by the [[antitoon]]s. For returning it, he rewards [[Rayman]] with a [[paint fist]] - a power-up that allows [[Rayman]] to create temporary platforms on blank paper walls. Like [[Tarayzan]], appears to belong to {{rw|Rayman&#039;s species}}.&lt;br /&gt;
*&#039;&#039;&#039;[[The Gamemaster]]:&#039;&#039;&#039; One of [[Space Mama]]&#039;s [[pirate]]s turned good, and who&#039;s in charge of [[the Casino]]. He allows [[Rayman]] to gamble his [[Ting]]s, which can earn him more or some limited rewards such as skins and [[Magician token]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Joe|Joe the Extra-Terrestrial]]:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in {{rr|the Caves of Skops}}. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in. In his shop, [[Joe&#039;s Wares]], [[Rayman]] can purchase items that help him locate various objects hidden in the levels.&lt;br /&gt;
*&#039;&#039;&#039;[[Jack]]&#039;&#039;&#039;: A friendly jack-in-the-box met in [[Playtopia]]. He gives [[Rayman]] a [[key]] that allows him to open the nearby [[door]] and continue on his quest.&lt;br /&gt;
*&#039;&#039;&#039;[[The Clown Chef]]&#039;&#039;&#039;: Met in [[Choco Chambers]], he gives [[Rayman]] his old [[frying pan]], in return for fixing his ice-cream machine. May belong to {{rw|Rayman&#039;s species}}.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*&#039;&#039;&#039;[[Darktoon]]:&#039;&#039;&#039; A recurring boss, met several times throughout the game. He claims to have been sent directly by [[Mr Dark]] to hinder [[Rayman]]&#039;s progress. After being repeatedly defeated, he falls into disfavor with [[Mr Dark]], who takes away all of [[Darktoon]]&#039;s powers, ultimately becoming one of [[Rayman]]&#039;s friends as a pair of eyes.&lt;br /&gt;
*&#039;&#039;&#039;[[Tentacle flower]]:&#039;&#039;&#039; A miniboss encountered in {{rr|Moskito&#039;s Nest}}, attacking [[Rayman]] by spitting [[Livingstones]].&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito]]:&#039;&#039;&#039; [[Bzzit]]&#039;s malevolent counterpart, and the boss of {{rr|the Dream Forest}}.&lt;br /&gt;
*&#039;&#039;&#039;[[Mad drummer]]&#039;&#039;&#039;, A miniboss in {{rr|Bongo Hills}} of {{rr|Band Land}}, he attacks [[Rayman]] with his huge maces, which cause damage either by direct hits or through flames and lightning bolts created as products of their activity.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Sax]]:&#039;&#039;&#039; Boss of {{rr|Band Land}}, he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Stone]]:&#039;&#039;&#039; Boss of the {{rr|Blue Mountains}}, he is a creature made of rock who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Space Mama]]:&#039;&#039;&#039; A very large woman who&#039;s the boss of {{rr|Picture City}}. She fights [[Rayman]] three times, wearing different costumes, and sometimes accompanied by helpers such as [[pirate]]s and [[hoplite]]s. She is able to attack [[Rayman]] with lasers or knives out of her rolling pin, or [[Fire boy|fireballs]] from her torch.&lt;br /&gt;
*&#039;&#039;&#039;[[Spider Master]]:&#039;&#039;&#039; A huge spider guarding the deep dark caves of {{rr|Eat at Joe&#039;s}}. Attacks [[Rayman]] with his legs or his fangs.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Skops]]:&#039;&#039;&#039; A giant scorpion who is the boss of {{rr|the Caves of Skops}}. He attacks with his giant claws and tail, which can string [[Rayman]] as well as shoot homing beams.&lt;br /&gt;
*&#039;&#039;&#039;[[Master Door]]:&#039;&#039;&#039; A snob sentient door blocking [[Rayman]]&#039;s path in [[Brain Games]], requesting his [[Key|Master Key]] guarded by [[the Chessmaster]] to let [[Rayman]] get past him.&lt;br /&gt;
*&#039;&#039;&#039;[[The Chessmaster]]:&#039;&#039;&#039; He awaits [[Rayman]] inside his own [[The Lair of the Chessmaster|lair]] in [[Playtopia]] and challenges him to a game of chess, while smoking a cigar. Attacks [[Rayman]] either by summoning [[Chess piece]] minions, or hurling his bow tie at him. He is the only boss who is never attacked directly, but reluctantly surrenders after being checkmated by [[Rayman]], pretending [[Rayman]] didn&#039;t earn his victory as he wasn&#039;t playing fair.&lt;br /&gt;
*&#039;&#039;&#039;[[The Menace]]:&#039;&#039;&#039; The boss of [[Playtopia]], a green mischievous alien-like creature who attacks by clinging to the walls and hurling bombs at [[Rayman]], or simply spinning around the arena. After taking a few hits, he splits into two, revealing his red-colored angry twin, and [[Rayman]] must defeat them both.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Rayman]]:&#039;&#039;&#039; The result of a spell that [[Mr Dark]] casts in {{rr|Candy Château}}, he resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stages. [[Rayman]] must stay on the move as [[Dark Rayman]]&#039;s touch is lethal. Can only be defeated by finishing the stage.&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito#As Dark Moskito|Dark Moskito]]&#039;&#039;&#039;: A dark version of [[Moskito]] accompanying [[Dark Rayman]] in their air battle against [[Rayman]] and [[Bzzit]] en route to [[the End of the World]], also available as a [[skin]] for [[Bzzit]] and replacing [[Moskito]] in [[True Boss Rush]].&lt;br /&gt;
*&#039;&#039;&#039;[[Bad Cake]]&#039;&#039;&#039;: A chocolate monster awaiting [[Rayman]] at the end of [[Choco Chambers]], this one lives inside a pool of [[Lave|hot chocolate]], with only its eyes visible. [[Rayman]] must drop fruits onto the [[Bad Cake]], while avoiding its projectiles and the rising flow of [[Lava|chocolate]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Dark Chimera]]&#039;&#039;&#039;: A mixture of every major boss [[Rayman]] has previously faced, created by [[Mr Dark]] to challenge [[Rayman]]. It takes six different forms with each combining two bosses, aside from the second and final ones mixing three of them. The first is a hybrid of [[Mr Stone]] and [[Mr Skops]], the second mixes [[Space Mama]] to [[Mr Skops]] and [[The Menace]], the third is an amalgamation of [[Moskito]] and [[Space Mama]], the fourth combines [[Moskito]] and [[Mr Skops]], the fifth is a mixture of [[Mr Sax]] and [[Mr Stone]], while the final sixth one takes the combined form of [[Moskito]], [[Mr Sax]] and [[Space Mama]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Dark]]:&#039;&#039;&#039; The main antagonist of the game, who stole the [[Great Protoon]]. He first attempts to slow down [[Rayman]]&#039;s progress through {{rr|Candy Château}} with various spells, then sets his [[The Dark Chimera|Dark Chimera]] on him, and only after it is beaten, fights [[Rayman]] directly. If [[Rayman]] manages to defeat him, [[Mr Dark]] escapes to [[the End of the World]], where [[Rayman]] must follow for the {{rr|Final Showdown}}. In the [[True Boss Rush]], [[Mr Dark#As_Darker_Mr_Dark|his battle]] in {{rr|Final Showdown}} is expanded with [[Mr Dark#As_Darkest_Mr_Dark|a new secret form]].&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Magician]]:&#039;&#039;&#039; The antagonist from &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039; makes a brief secret appearance in the game, rewarding [[Rayman]] with a [[skin]] if he successfully break every [[cage]] in his [[Dark Magician&#039;s Challenge|challenge]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:RaymanRedemption-WorldMap-Restored.png|480px|thumb|left|frame|class=sprite|The world map of &#039;&#039;Rayman Redemption&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The game contains 37 levels, split across 9 worlds. 6 of the worlds are returning from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, and 3 are new. Of the new worlds, one is a normal world, one contains [[Final Showdown (Rayman Redemption)|the final showdown]] of the game, and [[Dark Legacy (Rayman Redemption)|the final one]] is a bonus world, consisting only of [[The Final Challenge|a single, hard level]], which is unlocked if the player manages to beat all prior levels, while breaking all the [[cage]]s.&lt;br /&gt;
The total number of levels and content is more than double that of {{rw|Rayman 1|the original game}}.&lt;br /&gt;
&lt;br /&gt;
In each of the returning worlds, all original levels are present. Each level in &#039;&#039;Rayman Redemption&#039;&#039; is a reimagination of the corresponding level of &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, with recognizable design and changes on top of it, usually expanding the level.&lt;br /&gt;
Many worlds have entirely new levels. In &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, {{rw|The Dream Forest}} and {{rw|Band Land}} contained 4 levels each, while the later worlds had 3. &#039;&#039;Rayman Redemption&#039;&#039; adds additional levels, so that all the worlds now have exactly 4 main levels, including the new one - [[Playtopia]].&lt;br /&gt;
&lt;br /&gt;
Most worlds after the first have new levels, where [[Rayman]] is riding [[Bzzit]], similar to the section in {{rw|Anguish Lagoon}}. These levels are optional and their completion is not required for story mode, but they contain extra [[Magician token]]s, which unlock additional challenges. Some of them contain custom [[skin]] collectibles for [[Bzzit]].&lt;br /&gt;
&lt;br /&gt;
All of the {{rw|Bonus level (Rayman 1)|Magician&#039;s bonus levels}} have been removed from the stages, and replaced with harder and more varied [[Magician&#039;s Challenges]]. Access to the [[Magician&#039;s Challenges|challenges]] is granted by collecting a certain number of [[Magician token]]s in the regular levels.&lt;br /&gt;
The final three [[Magician&#039;s Challenges|challenges]] include a throwback to the [[Flint Jail]] world from &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;, and two &amp;quot;boss rushes&amp;quot; - [[Boss Rush|a regular]] and [[True Boss Rush|a hard one]].&lt;br /&gt;
&lt;br /&gt;
[[File:Capture-MagiciansChallenges21.png|384px|thumb|right|The [[Magician&#039;s Challenges]].]]&lt;br /&gt;
&lt;br /&gt;
The levels are laid out on a map of [[the Valley]], similar to that of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, with additional areas for the new worlds. Special points on the map exist for {{rr|Extra Locations|extra sections}}, where the player can purchase upgrades, or access the [[Magician&#039;s Challenges]].&lt;br /&gt;
The {{rr|Breakout Minigame}}, which opens up after completing [[the Final Challenge]], now has its own icon on the map, instead of requiring a {{rw|List_of_cheats_in_Rayman_1|cheat code}}.&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Dream Forest}}===&lt;br /&gt;
* {{rr|Pink Plant Woods}}&lt;br /&gt;
* {{rr|Anguish Lagoon}}&lt;br /&gt;
* {{rr|The Swamps of Forgetfulness}}&lt;br /&gt;
* {{rr|Moskito&#039;s Nest}}&lt;br /&gt;
==={{rr|Band Land}}===&lt;br /&gt;
* {{rr|Bongo Hills}}&lt;br /&gt;
* {{rr|Allegro Presto}}&lt;br /&gt;
* {{rr|Gong Heights}}&lt;br /&gt;
* {{rr|Mr Sax&#039;s Hullaballoo}}&lt;br /&gt;
* &#039;&#039;&#039;[[Mosquitoes&#039; Sonata]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-BetillasGarden30.png|384px|thumb|right|{{rr|Betilla&#039;s Garden}}.]]&lt;br /&gt;
==={{rr|Blue Mountains}}===&lt;br /&gt;
* {{rr|Twilight Gulch}}&lt;br /&gt;
* {{rr|The Hard Rocks}}&lt;br /&gt;
* {{rr|Mr Stone&#039;s Peaks}}&lt;br /&gt;
* &#039;&#039;&#039;[[Tempest Terror]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Highest Peak]]&#039;&#039;&#039;&lt;br /&gt;
==={{rr|Picture City}}===&lt;br /&gt;
* {{rr|Eraser Plains}}&lt;br /&gt;
* &#039;&#039;&#039;[[Art Block]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Pencil Pentathlon}}&lt;br /&gt;
* {{rr|Space Mama&#039;s Crater}}&lt;br /&gt;
* &#039;&#039;&#039;[[Riding the Rainbow]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-TheShop49.png|384px|thumb|right|[[The Shop]].]]&lt;br /&gt;
==={{rr|The Caves of Skops}}===&lt;br /&gt;
* {{rr|Crystal Palace}}&lt;br /&gt;
* {{rr|Eat at Joe&#039;s}}&lt;br /&gt;
* &#039;&#039;&#039;[[Molten Depths]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Mr Skops&#039; Stalactites}}&lt;br /&gt;
* &#039;&#039;&#039;[[Between a Rock and a Hard Place]]&#039;&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;[[Playtopia]]&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;{{rr|Child&#039;s Play}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Playhouse]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Lair of the Chessmaster]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Brain Games]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Playful Flight]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-TheCasino5.png|384px|thumb|right|[[The Casino]].]]&lt;br /&gt;
==={{rr|Candy Château}}===&lt;br /&gt;
* &#039;&#039;&#039;[[Tasty Reception]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Choco Chambers]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Sweet Spot]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Mr Dark&#039;s Dare}}&lt;br /&gt;
* &#039;&#039;&#039;[[The Candy Armada]]&#039;&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;{{rr|Final Showdown}}&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[The Lonely Cliff]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The End of the World]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-JoesWares1.png|384px|thumb|right|[[Joe&#039;s Wares]].]]&lt;br /&gt;
===&#039;&#039;&#039;{{rr|Dark Legacy}}&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Challenge]]&#039;&#039;&#039;&lt;br /&gt;
==={{rr|Extra Locations|Extra}}===&lt;br /&gt;
* &#039;&#039;&#039;[[Magician&#039;s Challenges]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{rr|Betilla&#039;s Garden}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Shop]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Casino]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Joe&#039;s Wares]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Breakout Minigame}}&lt;br /&gt;
[[File:Capture-BreakoutMinigame9.png|384px|thumb|right|{{rr|Breakout Minigame}}.]]&lt;br /&gt;
===&#039;&#039;&#039;[[Magician&#039;s Challenges]]&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[Swinging in the Jungle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Vine-Shrine Hunt]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Thorn Garden]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Maracas Madness]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Electoon&#039;s Octave]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Ring Toss Tussle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Rock Hike]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Cliffhanger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Perilous Spikes]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Pencil Case Race]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Little Land]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Pinpoint Precision]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Getting Over It]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Four Chambers]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Electric Meltdown]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Short Trip]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Train Tunnel]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Door to Door]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Sugar Rush]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Candy Climber]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Slide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Dark Magician&#039;s Challenge]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Boss Rush]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[True Boss Rush]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Levels in &#039;&#039;&#039;bold text&#039;&#039;&#039; are new areas that weren&#039;t featured in {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}.&lt;br /&gt;
* [[The Lonely Cliff]] has two different variations, with the second one only being available during [[Final Showdown (Rayman Redemption)|a certain event]].&lt;br /&gt;
* The game automatically saves the player&#039;s progress each time a level is completed or exited. Thus, the special save icons present on the map of &#039;&#039;{{rw|Rayman 1}}&#039;&#039; have been removed and replaced by the {{rr|Extra Locations}}, as they serve no purpose.&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
The game features most of [[raywiki:Rayman_1#Sony_PlayStation|&#039;&#039;Rayman 1&#039;&#039;&#039;s PlayStation soundtrack]], as well as some sounds and music taken from other games such as the main theme from the [[raywiki:Rayman (Atari Jaguar)|Atari Jaguar version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
The new tracks of &#039;&#039;Rayman Redemption&#039;&#039; were composed by [[Ryemanni]], some of which are inspired by some pieces from a few versions of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}. This new soundtrack has been made available to download on the game&#039;s [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page] page, including three early versions of some tracks as an extra.&lt;br /&gt;
&lt;br /&gt;
However, early versions of some tracks are lost media, including older versions of &#039;&#039;{{rr|Child&#039;s Play}}&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;Child&#039;s Play&#039;&#039;, https://youtu.be/vnMISCVJdKg&amp;lt;/ref&amp;gt;, &#039;&#039;[[The Musician]]&#039;s Song&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;The Musician&#039;s Song&#039;&#039;, https://youtu.be/Ai96qX8bdG0?t=3410&amp;lt;/ref&amp;gt;, and &#039;&#039;[[Brain Games]]&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;Brain Games&#039;&#039;, https://youtu.be/Ai96qX8bdG0?t=6557&amp;lt;/ref&amp;gt;, the last two having being heard briefly during a livestream featuring [[Ryemanni]] playing a corrupted test version of &#039;&#039;Rayman Redemption&#039;&#039;.&amp;lt;ref&amp;gt;Corrupted &#039;&#039;Rayman Redemption&#039;&#039;, https://youtu.be/Ai96qX8bdG0?si=OIeHvnyMEPahoZSH&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Rayman Redemption was received very favorably, being regarded by many players as one of the best [[raywiki:Rayman (series)|Rayman]] games both fan-made and official, and one of the best fan-made games in general. Some have called it &amp;quot;the ultimate version of &#039;&#039;{{rw|Rayman 1}}&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Criticism tends to focus on the difficulty of the final worlds and some of the bonus challenges or {{rr|achievement}}s. However, most of the game is viewed as considerably easier than {{rw|Rayman 1|the original}}, and it is often recommended to new players as the least frustrating introduction to the &#039;&#039;{{rw|Rayman 1}}&#039;&#039; experience.&lt;br /&gt;
&lt;br /&gt;
Some gameplay elements were criticized too, such as the new physics of the [[super helicopter]]&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1415297#p1415297&amp;lt;/ref&amp;gt; and the [[flying ring]]s,&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1427162#p1427162&amp;lt;/ref&amp;gt; as well as the perceived inaccuracy of the newly introduced [[golden ring]]s.&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1415243#p1415243&amp;lt;/ref&amp;gt; Additionally, the new graphic assets such as those used for [[Playtopia]] were deemed to be of lower quality than those of {{rw|Rayman 1|the original game}}.&amp;lt;ref&amp;gt;https://www.grospixels.com/site/rayre.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the redesign of the [[space pirate]]s was met with backlash, as they had already been redesigned in {{rw|Rayman 1|the original game}} to avoid racial stereotyping, and a third-party mod was even released to restore their original appearance. [[Ryemanni]]&#039;s decision not to release the source code for the game, even after it stopped receiving updates, was also criticized.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman Redemption DVD Covers.jpg&lt;br /&gt;
File:Rayman Redemption Covers.jpg&lt;br /&gt;
File:Rayman Redemption Game Jolt Dream Forest Screenshot 1.png|Early picture of {{rr|the Dream Forest}}, showing [[Darktoon]]&#039;s sprite from the Gameplay Demo.&lt;br /&gt;
File:Rayman Redemption Game Jolt Dream Forest Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Band Land Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Band Land Screenshot 2.png|Early picture of {{rr|Band Land}}, showing [[Skin|Blue]] [[Rayman]] with a red scarf.&lt;br /&gt;
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Picture City Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Picture City Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Playtopia Screenshot 1.png|Early picture of [[Playtopia]], showing a green background that wasn&#039;t featured in the final game.&lt;br /&gt;
File:Rayman Redemption Game Jolt Playtopia Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Candy Château Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Candy Château Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption-C64 April Fools.png|&#039;&#039;Rayman Redemption&#039;&#039; falsely cancelled on PC to be ported on Commodore 64 instead, as an April Fools joke by [[Ryemanni]].&amp;lt;ref&amp;gt;April Fools Commodore 64 port, https://gamejolt.com/p/i-have-decided-to-stop-making-the-pc-version-of-rayman-redemption-a-qcgu6pmh&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman ReDesigner]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman 2: Redreamed]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page]&lt;br /&gt;
* [https://raymanpc.com/forum/viewtopic.php?f=51&amp;amp;t=26167 Discussion page]&lt;br /&gt;
* [https://youtu.be/hS2wiN163M4?si=ir-Vy2KfgpA_rggo Trailer]&lt;br /&gt;
* [https://youtu.be/OcRacy_Mx1E?si=J2a0kbaCoZxr2yNG Demo trailer]&lt;br /&gt;
* [https://youtu.be/eOCyZJZvDvw?si=xeysdtpYt6mpJ-W7 The Dream Forest old update video]&lt;br /&gt;
* [https://youtu.be/zojcR6FBUlk?si=Rsf9evxeDjGLC4Pe Band Land old update video]&lt;br /&gt;
* [https://youtu.be/NFmww3MzwSA?si=FutHsmWvRytxaSuw Blue Mountains old update video]&lt;br /&gt;
* [https://youtu.be/5x2_2wTVTxI?si=hmGyApAcqTXC2FLD Picture City old update video]&lt;br /&gt;
* [https://youtu.be/1oEWV5wPE_0?si=jCIRFkpVfsri8W-s The Caves of Skops old update video]&lt;br /&gt;
* [https://youtu.be/vnMISCVJdKg?si=9BRbxyN_16rGZ_sM Playtopia old update video]&lt;br /&gt;
* [https://youtu.be/x6zxOlpB9tA?si=P7hYL0weDP5LZxHO Candy Château old update video and Final Showdown teaser]&lt;br /&gt;
* [https://youtu.be/NgRWg9DBUVk?si=Q6AcT0ShQKBMFXaM Rayman Redemption OST]&lt;br /&gt;
* [https://youtu.be/c_Arz9aZRwY?si=KZZgzYu89osvAEGe Rayman Redemption Postmortem (PART 1)]&lt;br /&gt;
* [https://youtu.be/nSN11HhGZWI?si=j0-HwY0Nmx43sQsy Rayman Redemption Postmortem (PART 2)]&lt;br /&gt;
* [https://youtu.be/5E-cJRK5Jmk?si=zSb7VaniSB-u4w0G Rayman Redemption Postmortem (PART 3)]&lt;br /&gt;
* [https://youtu.be/nbZ1NA3NVGE?si=vVS8pkZEIE3AP-Xi Rayman Redemption Postmortem (PART 4)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman Redemption|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Rayman fan games]]&lt;/div&gt;</summary>
		<author><name>Hoodlumsworld</name></author>
	</entry>
	<entry>
		<id>https://fan.raymanpc.com/index.php?title=Rayman_Redemption&amp;diff=3456</id>
		<title>Rayman Redemption</title>
		<link rel="alternate" type="text/html" href="https://fan.raymanpc.com/index.php?title=Rayman_Redemption&amp;diff=3456"/>
		<updated>2025-03-27T07:52:14Z</updated>

		<summary type="html">&lt;p&gt;Hoodlumsworld: Avoiding superlatives and adding a couple points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Redemption&lt;br /&gt;
| image = [[File:Rayman Redemption Cover Art.jpg|center|320px|Rayman Redemption]]&lt;br /&gt;
| developed by = [[Ryemanni]]&lt;br /&gt;
| art by = Mark Productions &amp;lt;small&amp;gt;(intro [[The Magician|Magician]] art)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Peppermint Bubble &amp;lt;small&amp;gt;(promotional art)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Ryemanni]] &amp;lt;br&amp;gt; Nathalie Drouet, {{rw|Rémi Gazel}}, Frédéric Louvre, Frédéric Prados and Olaf Zalcman &amp;lt;small&amp;gt;(original soundtrack from &#039;&#039;{{rw|Rayman 1|Rayman}}&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] June 19, 2020&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = PC&lt;br /&gt;
| ratings = All ages (OGRS)&lt;br /&gt;
| distribution media = [https://gamejolt.com/games/raymanredemption/340532 Digital download]&lt;br /&gt;
| game engine = Game Maker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Redemption&#039;&#039;&#039;&#039;&#039; is an unofficial remake and reimagining of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game}}, made by [[Ryemanni]] and released in 2020 for PCs running Microsoft Windows. Its final update, version 1.1.4, was released later the same year.&lt;br /&gt;
&lt;br /&gt;
This reimagined version of &#039;&#039;{{rw|Rayman 1}}&#039;&#039; features nearly all content from that game and focuses on expanding it as well as refining its gameplay, story and difficulty.&lt;br /&gt;
&lt;br /&gt;
The graphics remain mostly the same, using assets from &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, its ports and prototype versions, as well as spin-offs, such as &#039;&#039;{{rw|Rayman Designer}}&#039;&#039;. Additionally, entirely new assets were created in the style of the original game. &#039;&#039;Rayman Redemption&#039;&#039; adds support for widescreen view and modern screen resolutions. While classic 4:3 is supported, the reduced visible range in this mode makes some locations awkward.&lt;br /&gt;
&lt;br /&gt;
The soundtrack from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}} remains intact aside from a few exclusions, and many additional tracks and sound effects were added. One tune returns in stereo format from [[Ryemanni]]&#039;s earlier game - &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Noteworthy changes include an entire new world known as [[Playtopia]], new levels in most returning worlds, expanded and unified level design, new enemies and bosses including a true showdown with [[Mr Dark]], customization through skins or [[Ting]] sound effects, new objects and power-ups, and [[Rayman]] starting with all of his abilities unlocked. A system of {{rr|achievement}}s and accompanying bonuses is present.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman ReDesigner]]&#039;&#039;, a game acting as a stand-alone level editor to &#039;&#039;Rayman Redemption&#039;&#039;, was released in 2021 by [[Ryemanni]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Rayman Redemption Game Jolt Cover.png|thumb]]&lt;br /&gt;
[[Ryemanni]] (known on the forum as &#039;&#039;&#039;[[Ryemanni|Raymanni]]&#039;&#039;&#039;) announced the project in a {{rw|Rayman Pirate-Community}} forum thread &amp;lt;ref&amp;gt;{{rw|Rayman Pirate-Community}} topic, https://raymanpc.com/forum/viewtopic.php?f=51&amp;amp;t=26167&amp;lt;/ref&amp;gt; on 17th May, 2018. [https://en.wikipedia.org/wiki/Game_Jolt Game Jolt] was chosen as the distribution platform with updates and notifications being posted throughout the game&#039;s development and for post-release updates &amp;lt;ref&amp;gt;Game Jolt page for &#039;&#039;Rayman Redemption&#039;&#039; https://gamejolt.com/games/raymanredemption/340532&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Redemption&#039;&#039; uses the [https://en.wikipedia.org/wiki/GameMaker GameMaker] engine. It has been verified to work on Windows 7, 8, 8.1, 10 and 11.&lt;br /&gt;
A demo was released on 15 June, 2019, and the first full version on 19 June, 2020, after 3 years in development &amp;lt;ref&amp;gt;Release date announcement, https://gamejolt.com/p/that-s-right-after-3-years-of-development-rayman-redemption-will-6nc8vfn6&amp;lt;/ref&amp;gt;. The final build, 1.1.4, was published on 18 November, 2020.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:Rayman Redemption Game Jolt Banner.png|thumb]]&lt;br /&gt;
Rayman Redemption&#039;s plot remains the same as {{rw|Rayman 1|the original game}}, but with additions and some differences such as the inclusion of new characters, the [[Toontotem]]s and a greatly changed and expanded final part of the story involving [[Mr Dark]] and the [[Great Protoon]].&lt;br /&gt;
&lt;br /&gt;
The game features every world and level from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, but also adds some new ones such as [[Playtopia]], {{rr|Final Showdown}} and {{rr|Dark Legacy}}.&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Dream Forest}}===&lt;br /&gt;
The first world of the game is the [[The Dream Forest (Rayman Redemption)|the Dream Forest]], a lush jungle. [[Rayman]]&#039;s journey begins in a region known as {{rr|Pink Plant Woods}}, at the end of which he encounters [[Darktoon]] for the first time, [[Mr Dark]]&#039;s right-hand man. The next stage is {{rr|Anguish Lagoon}}, where [[Rayman]] meets the {{rw|mosquito}} [[Bzzit]]. After a brief fight, [[Bzzit]] befriends [[Rayman]] and carries him to the end of the level. From here, Rayman can continue to [[The Swamps of Forgetfulness (Rayman Redemption)|The Swamps of Forgetfulness]]. He will help [[Tarayzan]] regain his loincloth, and as a token of gratitude, will receive from him a [[magic seed]] to help through [[Water|the flood]].&lt;br /&gt;
The final section of the world is {{rr|Moskito&#039;s Nest}}, where [[Rayman]] battles [[Moskito]]. After the battle, [[Rayman]] reaches the first [[Toontotem]] and releases the [[Pink ring]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheSwampsOfForgetfulness26.png|{{rr|The Dream Forest}}.&lt;br /&gt;
Capture-MoskitosNest117.png|The [[Toontotem]] of {{rr|the Dream Forest}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Band Land}}===&lt;br /&gt;
The second world of the game is {{rr|Band Land}}, a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is {{rr|Bongo Hills}}, an area relatively close to the ground, with many drum platforms. Next, he reaches {{rr|Allegro Presto}}, a location higher in the air, composed mainly of slippery sheet music.&lt;br /&gt;
Climbing even higher, [[Rayman]] passes through {{rr|Gong Heights}}, high in the cloudy sky, en route to {{rr|Mr Sax&#039;s Hullaballoo}}, the final area of the world, where he battles [[Mr Sax]]. Optionally, [[Rayman]] and [[Bzzit]] can fly through [[Mosquitoes&#039; Sonata]] - an area that combines the look, feel and obstacles of all levels in {{rr|Band Land}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-AllegroPresto13.png|{{rr|Band Land}}.&lt;br /&gt;
Capture-AllegroPresto39.png|[[Mr Sax]], the boss of {{rr|Band Land}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Blue Mountains}}===&lt;br /&gt;
The third world of the game is the {{rr|Blue Mountains}}, a cold mountain range. The first level is {{rr|Twilight Gulch}}, where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of this region. The next area is {{rr|The Hard Rocks}}, inhabited by rock monsters of various kinds. After taking [[Bzzit]] on an optional ride through [[the Highest Peak]], [[Rayman]] continues to {{rr|Mr Stone&#039;s Peaks}}. He meets [[the Musician]] and helps him retrieve his guitar which was hidden by the rock monsters. [[The Musician]] rewards [[Rayman]] by the [[super helicopter]] potion, critical for navigating through the spiky mazes of this area. At the end of the level, [[Rayman]] battles [[Mr Stone]]. Having defeated him, he continues to [[Tempest Terror]] high in the mountains, where it frequently snows. At the end, [[Rayman]] battles [[Darktoon]] for the second time and releases the [[Pink spring]]s from the second [[Toontotem]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheHardRocks34.png|{{rr|Blue Mountains}}.&lt;br /&gt;
Capture-TempestTerror43.png|Fighting [[Darktoon]] in the {{rr|Blue Mountains}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Picture City}}===&lt;br /&gt;
The fourth world of the game is {{rr|Picture City}}, a landscape composed of artwork and art supplies. The first level is {{rr|Eraser Plains}}, where [[Rayman]] encounters [[Space Mama|Viking Mama]] and her [[pirate]] lackeys. Following that, [[Rayman]] may visit either {{rr|Pencil Pentathlon}} and [[Art Block]], where he will battle [[Space Mama|Greek Mama]] and her [[Hoplite]]s depending on which area he first entered. Optionally, [[Rayman]] and [[Bzzit]] can then visit [[Riding the Rainbow]] and navigate through perilous pencils, spiky balls and pins.&lt;br /&gt;
The last level is {{rr|Space Mama&#039;s Crater}}, where {[[Space Mama]] is fought in her final form.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-PencilPentathlon2.png|{{rr|Picture City}}.&lt;br /&gt;
Capture-ArtBlock97.png|[[Space Mama]], the boss of {{rr|Picture City}}, in one of her performances.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Caves of Skops}}===&lt;br /&gt;
The fifth world of the game is [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]], a series of dark but colorful underground caverns. After passing through {{rr|Crystal Palace}}, [[Rayman]] meets [[Joe]] the Extra-Terrestrial at {{rr|Eat at Joe&#039;s}}. [[Joe]] gives [[Rayman]] a [[firefly]] to light up the dark caves. [[Rayman]] battles the [[Spider Master]] in the caves, and helps [[Joe]] restore power to his diner. [[Joe]] then blows up some beach balls to help [[Rayman]] across the [[water]].&lt;br /&gt;
[[Rayman]] then meets [[Mr Skops]], who knocks him down into the [[Molten Depths]]. Deep in the caves, [[Rayman]] battles [[Darktoon]] for the third and final time, unlocks the final [[Toontotem]] and releases the [[Pink pole]]s. After an optional flight with [[Bzzit]] in [[Between a Rock and a Hard Place]], [[Rayman]] battles [[Mr Skops]] face to face in {{rr|Mr Skops&#039; Stalactites}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-BetweenARockAndAHardPlace2.png|{{rr|The Caves of Skops}}.&lt;br /&gt;
Capture-MrSkopsStalactites62.png|[[Mr Skops]], the boss of [[The Caves of Skops (Rayman Redemption)|the Caves of Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Playtopia]]===&lt;br /&gt;
The sixth world of the game is [[Playtopia]] and is one of &#039;&#039;Rayman Redemption&#039;&#039;&#039;s new locations, a landscape mostly composed of various toys. After making way through {{rr|Child&#039;s Play}} and [[the Playhouse]], [[Rayman]] enters [[the Lair of the Chessmaster]], and defeats the latter in a game of chess.&lt;br /&gt;
The defeated [[The Chessmaster|Chessmaster]] gives [[Rayman]] the [[Key|Master Key]], which unlocks the [[Door|Master Door]] in [[Brain Games]] - a level filled with math puzzles similar to {{rw|Rayman Junior}}. At the end of the level, [[Rayman]] fights the final boss of [[Playtopia]] - [[The Menace]]. [[Rayman]] can also ride [[Bzzit]] in [[Playful Flight]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-ThePlayhouse46.png |[[Playtopia]], the new world of &#039;&#039;Rayman Redemption&#039;&#039;.&lt;br /&gt;
Capture-BrainGames97.png|[[The Menace]], the boss of [[Playtopia]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Candy Château}}===&lt;br /&gt;
The seventh world of the game is {{rr|Candy Château}}, a landscape composed of sweets and crockery. In &#039;&#039;Rayman Redemption&#039;&#039;, it has been expanded to a full-fledged world with multiple locations. After passing through [[Tasty Reception]], [[Rayman]] enters [[Choco Chambers]], where he meets [[the Clown Chef]]. For fixing his ice-cream machine, the chef give [[Rayman]] his sausage [[Frying pan]] to navigate the first part of the level. In the next part, Rayman finds the [[super helicopter]] potion, and has to navigate a tricky maze with multiple [[key]]s. Before the end of the level, [[Rayman]] is confronted my [[Mr Dark]], who sets a chocolate monster, known as [[Bad Cake]], on him. The next location, [[the Sweet Spot]] ends with a maze patrolled by walking [[nougat]]. [[Rayman]] can take [[Bzzit]] on a flight through [[the Candy Armada]], fighting various [[clown]]s and [[lightning eyes]].&lt;br /&gt;
The final level of this world is {{rr|Mr Dark&#039;s Dare}}, like in {{rw|Rayman 1|the original game}}. [[Rayman]] will have to slide on a [[frying pan]], run from [[Dark Rayman]] on two separate occasions, and overcome [[Mr Dark]]&#039;s spells affecting his abilities. Finally, he will fight [[Mr Dark]]&#039;s amalgamation - [[the Dark Chimera]], and [[Mr Dark]] himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TastyReception46.png|{{rr|Candy Château}}.&lt;br /&gt;
Capture-MrDarksDare213.png|Battling [[Mr Dark]] at the end of {{rr|Candy Château}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Final Showdown}}===&lt;br /&gt;
The eighth and final main world of the game is {{rr|Final Showdown}}, inspired by the {{rw|Rayman 1|the original game}}&#039;s {{rw|Rayman (cancelled prototype)|SNES prototype}}. After his defeat at the end of {{rr|Candy Château}}, [[Mr Dark]] escapes with the [[Great Protoon]], causing the entire [[The valley|world]] to start ripping from its seams. [[Rayman]] travels to [[the Lonely Cliff]] and is greeted by all the game&#039;s friendly characters, and also by [[Darktoon]] who has denounced [[Mr Dark]]. [[Betilla]] instructs [[Bzzit]] to carry [[Rayman]] to [[Mr Dark]]&#039;s hiding place.&lt;br /&gt;
To get there, they must survive an aerial battle with [[Dark Rayman]] on [[Moskito#As_Dark_Moskito|Dark Moskito]]. [[Bzzit]] leaves [[Rayman]] at the entrance to an eerie place of dark tendrils, as he is unable to fly through them. [[Rayman]] must traverse it on foot, avoiding [[Antitoon|regular]] and [[Giant Antitoon]]s. At the end of the level, a platform carries [[Rayman]] up to the final showdown with [[Mr Dark]]. [[Rayman]] defeats the sorcerer and releases the [[Great Protoon]] from its clutches, restoring order to [[The valley|the world]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheEndOfTheWorld56.png|{{rr|Final Showdown}} - [[The End of the World]].&lt;br /&gt;
Capture-TheEndOfTheWorld110.png|Battling [[Mr Dark]] for the second time.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{rr|Dark Legacy}}===&lt;br /&gt;
A bonus ninth world was added in &#039;&#039;Rayman Redemption&#039;&#039;, inspired by [[raywiki:Dark Legacy|the world of the same name]] from [[raywiki:Rayman_(Game_Boy_Color)|the Game Boy Color version of Rayman]]. It consists of a single level, filled with spiky vines, fruit and platforms, and inhabited by [[Stone man|Stone men]] and [[Spider]]s. Successfully navigating through this hostile environment unlocks the {{rr|Breakout Minigame}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;384px&amp;quot; heights=&amp;quot;216px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Capture-TheFinalChallenge27.png|{{rr|Dark Legacy}}.&lt;br /&gt;
Capture-TheFinalChallenge94.png|Major rewards at the end of [[the Final Challenge]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extra===&lt;br /&gt;
[[Extra Locations (Rayman Redemption)|Additional zones]] available in &#039;&#039;Rayman Redemption&#039;&#039; are unlocked throughout the adventure. This includes the [[Magician&#039;s Challenges]], {{rr|Betilla&#039;s Garden}}, [[The Shop]], [[Joe&#039;s Wares]], [[the Casino]] and the {{rr|Breakout Minigame}}. It also includes [[Dark Magician&#039;s Challenge]], one of [[the Magician]]&#039;s [[Magician&#039;s Challenges|bonus levels]], which is its own small bonus location and a throwback to [[Flint Jail]] from [[Rayman: The Dark Magician&#039;s Reign of Terror]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Just as &#039;&#039;{{rw|Rayman 1}}&#039;&#039; and &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039; is a 2D side-scrolling platform game.&lt;br /&gt;
The game takes place in [[The valley|a valley]] which is made up of nine different worlds. Some worlds are reimagined areas from &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, others are new, often inspired by locations from [[raywiki:Rayman (series)|other &#039;&#039;Rayman&#039;&#039; games]]. The worlds are a mix of natural environments ({{rr|the Dream Forest}}, {{rr|Blue Mountains}}, {{rr|the Caves of Skops}} and {{rr|Dark Legacy}}) and imaginary ones ({{rr|Band Land}}, {{rr|Picture City}}, [[Playtopia]] and the {{rr|Candy Château}}).&lt;br /&gt;
&lt;br /&gt;
The seven main worlds are divided into four primary levels, each with six [[Electoon]] [[cage]]s to find. New collectibles were added - [[Magician token]]s and hidden [[Gift]]s. Most worlds include bonus levels and extra locations.&lt;br /&gt;
Unlike in {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, breaking all cages is not mandatory to access {{rr|Mr Dark&#039;s Dare}}, the {{rr|Final Showdown}} or the end credits; however, it is required to open the bonus world - {{rr|Dark Legacy}}. [[Magician token]]s give access to special [[Magician&#039;s Challenges]], and all of them are required to access the last of those challenges - [[True Boss Rush]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Redemption&#039;&#039; features three modes acting as a permanent difficulty setting for a save file: &#039;&#039;&#039;Classic&#039;&#039;&#039;, &#039;&#039;&#039;Casual&#039;&#039;&#039;, and &#039;&#039;&#039;Demise&#039;&#039;&#039;, the latter introduced in version 1.1.0.&lt;br /&gt;
* &#039;&#039;&#039;Classic&#039;&#039;&#039; behaves similarly to {{rw|Rayman_1|the original &#039;&#039;Rayman&#039;&#039;}}, with limited lives. However, unlike &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, [[Life|extra lives]] reappear whenever levels are replayed, making their &amp;quot;farming&amp;quot; easier.&lt;br /&gt;
* &#039;&#039;&#039;Casual&#039;&#039;&#039; is a modern mode giving the player infinite [[Life|lives]]. In this mode, [[Life|lives]] cannot be bought in [[the Shop]] and will give the player some [[Ting]]s instead when collected.&lt;br /&gt;
* &#039;&#039;&#039;Demise&#039;&#039;&#039; is a difficult mode introduced to challenge the player to the best of their abilities. In this mode, [[Life|lives]] are limited, and can only be recovered by buying them in [[the Shop]]. [[Rayman]] starts with only one life point, instead of the normal three. However, upgrades in {{rr|Betilla&#039;s Garden}} still work, so a maximum of five default health points can be reached. {{rr|Big Power}}s and [[Life|lives]] found in the levels are rigged, damaging or killing [[Rayman]] when he touches them. [[List of cheats in Rayman Redemption|Cheat codes]] and mid-level [[The Photographer|checkpoints]] are also disabled, although the latter are still visible in levels and can be customized as usual. In this mode, the game is far more difficult, and some {{rr|achievement}}s and extra [[skin]]s cannot be unlocked normally.&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
All levels can be replayed an unlimited number of times, in any order. Unlike [[raywiki:Rayman_1|the original game]], all boss segments, dialogs and story events are always accessible in replays, excluding a few such as the corrupted version of [[the Lonely Cliff]].&lt;br /&gt;
[[Cage]]s that have been broken will reappear as golden empty cages, awarding [[Rayman]] some [[Ting]]s instead when broken. [[Gift]]s and [[Magician token]]s that have already been obtained reappear as transparent versions of themselves, but won&#039;t reward [[Rayman]] with anything when collected. Unlike &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, [[Extra life|lives]] respawn later in levels and the player has infinite continues, making it far easier to keep a high number of lives.&lt;br /&gt;
&lt;br /&gt;
In some cases, backtracking is necessary, because certain items are out of reach until [[Rayman]] frees some particular [[Pink helper]]s.&lt;br /&gt;
[[Pink helper]]s that have not yet been freed appear in their would-be locations as transparent versions of themselves, thus serving as indications to the player as to which areas will need to be revisited.&lt;br /&gt;
&lt;br /&gt;
==List of powers and power-ups==&lt;br /&gt;
In &#039;&#039;Rayman Redemption&#039;&#039;, [[Rayman]] starts with all of his abilities from the original game, including the [[grimace]] and [[running]] powers, which are now assigned to separate buttons and are no longer mutually exclusive.&lt;br /&gt;
Access to new areas is gained by freeing the [[Pink helper]]s and interacting with them. [[Rayman]] will also receive new permanent upgrades and temporary power-ups along the game. [[The Shop|Shop]] upgrades can be turned off in the game&#039;s settings.&lt;br /&gt;
&lt;br /&gt;
===Permanent abilities===&lt;br /&gt;
* [[Grimace]]: [[Rayman]] can grimace to get rid of tall [[Livingstone]]s which are scared of this. An {{rr|achievement}} is also tied to this ability.&lt;br /&gt;
* [[Telescopic fist]]: [[Rayman]]&#039;s main power, which allows him to punch enemies to defeat them. It can be temporarily powered up by [[golden fist]]s and [[speed fist]]s.&lt;br /&gt;
* [[Hanging]]: Allows [[Rayman]] to hang onto ledges.&lt;br /&gt;
* [[Grappling fist]]: [[Rayman]] can use his fist to grapple onto [[Flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps. He can also use it to grab [[Life|lives]] from afar.&lt;br /&gt;
* [[Helicopter]]: [[Rayman]] can use his odd-looking hair as a [[helicopter]] which allows him to glide down, extending his jump range. Unlike {{rw|Rayman 1|the original game}}, [[Rayman]] can glide indefinitely, similarly to its sequels. The activation mode of the [[Helicopter]] (tap, like in &#039;&#039;{{rw|Rayman 2}}&#039;&#039; or hold, like in &#039;&#039;{{rw|Rayman 3}}&#039;&#039;) can be configured in the game&#039;s options.&lt;br /&gt;
* [[Running]]: [[Rayman]]&#039;s ability to move faster than walking. It also makes his jumps a lot longer and faster.&lt;br /&gt;
&lt;br /&gt;
===Shop power-ups===&lt;br /&gt;
All shop upgrades, once bought, stay until the end of the game.&lt;br /&gt;
&lt;br /&gt;
* [[Ting magnet]]: Allows [[Rayman]] to attract Tings which are very near to him.&lt;br /&gt;
* Better [[Power|power-ups]]: A [[The Shop|shop]] upgrade which gives [[Rayman]] more extra health when collecting a Big Power.&lt;br /&gt;
* [[Cage locator]]: Bought at [[Joe&#039;s Wares]], it points at cages located in the current section of a level.&lt;br /&gt;
* [[Item locator]]: Bought at [[Joe&#039;s Wares]], it points at [[Magician token]]s and [[gift]]s located in the current section of a level.&lt;br /&gt;
&lt;br /&gt;
===[[Pink helper]]s===&lt;br /&gt;
* [[Pink ring]]s: Imprisoned in {{rr|the Dream Forest}} [[Toontotem]]. Freeing them allows [[Rayman]] to grapple to them.&lt;br /&gt;
* [[Pink spring]]s: Imprisoned in the {{rr|Blue Mountains}} [[Toontotem]]. Freeing them allows [[Rayman]] to bounce on them, similarly to other bouncy surfaces.&lt;br /&gt;
* [[Pink pole]]s: Imprisoned in {{rr|the Caves of Skops}} [[Toontotem]]. Freeing them allows [[Rayman]] to climb on them, similarly to vines.&lt;br /&gt;
&lt;br /&gt;
===Temporary power-ups===&lt;br /&gt;
* [[Magic seed]]: Given to [[Rayman]] by [[Tarayzan]], and later found in some specific areas, [[Rayman]] plants seeds to help him reach ledges and escape floods or rising lava.&lt;br /&gt;
* [[Super helicopter]]: A potion that allows [[Rayman]] to fly with his [[helicopter]] hair. Given to him by [[the Musician]], and later appears in specific area.&lt;br /&gt;
* [[Paint fist]]: Allowing [[Rayman]] to create temporary platforms out of paint on some background walls.&lt;br /&gt;
* [[Key]]s: Four colored keys, allowing [[Rayman]] to open matching doors.&lt;br /&gt;
* [[Master key]]: A unique key necessary to get past the [[Master Door]] in {{rr|Brain Games}}.&lt;br /&gt;
* [[Invincibility]]: Granted by the [[Great Protoon]] after [[Mr Dark]]&#039;s defeat, making [[Rayman]] invincible and his touch deadly to any enemies.&lt;br /&gt;
* [[Shrinking]]: Touching [[Flying blue elf|Blue elves]] makes [[Rayman]] tiny, which is useful for accessing areas which were too small for normal-sized [[Rayman]] to go through. He returns to normal size when he touches another [[Flying blue elf]].&lt;br /&gt;
&lt;br /&gt;
===Recurring collectibles===&lt;br /&gt;
* [[Ting]]s: Small blue bubbles used as a currency in the shops. Unlike in &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, they are not automatically converted into [[Life|extra lives]], and so a large number can be accumulated (which is required for a specific {{rr|achievement}}).&lt;br /&gt;
* [[Ting#Rainbow_tings|Rainbow Ting]]s: Yield 9 [[Ting]]s when grabbed.&lt;br /&gt;
* [[Power]]s: Come as a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] one or two units of health, while the latter replenishes his entire health and gives extra health points (reset if [[Rayman]] loses a [[life]]). Differently from {{rw|Rayman 1|the original game}}, big powers can keep increasing [[Rayman]]&#039;s health even further if he collects more. Big powers are rigged in Demise mode, damaging [[Rayman]] upon touch.&lt;br /&gt;
* [[Speed Fist]]: Allows [[Rayman]]&#039;s fist to fly faster and further than normal. Up to three upgrades can be stacked at the same time - additional ones have no effect. Losing a [[life]] drops the speed by one level. Speed power-ups also affect [[Bzzit]]&#039;s projectiles.&lt;br /&gt;
* [[Golden Fist]]: Turns [[Rayman]]&#039;s fist golden and doubles its power. Also affect [[Bzzit]]&#039;s projectiles.&lt;br /&gt;
* [[Golden power]] combines the effect of the big [[power]] (with additional health points), the [[Golden Fist]] and triple [[Speed Fist]].&lt;br /&gt;
* [[Life|Life]]: Gives [[Rayman]] an extra life, as well as restoring his entire health. They are rigged in Demise mode, killing [[Rayman]] upon touch.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows [[Rayman]] with all his friends.]]&lt;br /&gt;
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*&#039;&#039;&#039;[[The Magician]]:&#039;&#039;&#039; He introduces the game&#039;s story. During the game, [[Rayman]] can visit him at the [[Magician&#039;s Challenges]] area, in which he hosts a variety of time-based challenges.&lt;br /&gt;
*&#039;&#039;&#039;[[Betilla]]:&#039;&#039;&#039; A benevolent floating female fairy, who failed to protect the [[Great Protoon]] from [[Mr Dark]]. [[Rayman]] can meet her in {{rr|Betilla&#039;s Garden}}, where she would upgrade his life points every time he breaks a necessary number of [[cage]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[The Photographer]]:&#039;&#039;&#039; This character acts as checkpoint. Should [[Rayman]] lose a [[life]], he will return to where he last had his photograph taken.&lt;br /&gt;
*&#039;&#039;&#039;[[Bzzit]]:&#039;&#039;&#039; A large eyed {{rw|mosquito}}, who lives in {{rr|Anguish Lagoon}} in {{rr|the Dream Forest}}, initially appearing as the second boss of the game. After [[Rayman]] defeats him, he befriends [[Rayman]] and lets him fly on top of him. He plays a much more significant role in &#039;&#039;Rayman Redemption&#039;&#039;, accompanying [[Rayman]] in several optional levels dedicated to the {{rw|mosquito}} and [[The End of the World|at a certain point of the story]].&lt;br /&gt;
*&#039;&#039;&#039;[[Tarayzan]]:&#039;&#039;&#039; Encountered in {{rr|The Swamps of Forgetfulness}}, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from {{rw|Rayman&#039;s species}}.&lt;br /&gt;
*&#039;&#039;&#039;[[The Shopkeeper]]:&#039;&#039;&#039; A character who appears almost identical to [[the Photographer]] and who sells items in {{rr|Band Land}}&#039;s [[the Shop]]. [[Rayman]] can use [[Ting]]s to purchase many objects, such as lives, upgrades, and skins.&lt;br /&gt;
*&#039;&#039;&#039;[[The Monk]]:&#039;&#039;&#039; Encountered in {{rr|Gong Heights}}, he releases [[Golden rings]] into the air, and teaches [[Rayman]] to swing on them to reach new areas. It is unknown whether other [[golden rings]] encountered in later areas were also produced by [[the Monk]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Musician]]:&#039;&#039;&#039; Living high in the {{rr|Blue Mountains}} with his family, his guitar had been stolen by a rock monster. [[Rayman]] returns it to him, and [[the Musician]] gives [[Rayman]] the [[super helicopter]] power.&lt;br /&gt;
*&#039;&#039;&#039;[[The Painter]]&#039;&#039;&#039;: [[Rayman]] meets him in [[Art Block]], where his art kit has been stolen by the [[antitoon]]s. For returning it, he rewards [[Rayman]] with a [[paint fist]] - a power-up that allows [[Rayman]] to create temporary platforms on blank paper walls. Like [[Tarayzan]], appears to belong to {{rw|Rayman&#039;s species}}.&lt;br /&gt;
*&#039;&#039;&#039;[[The Gamemaster]]:&#039;&#039;&#039; One of [[Space Mama]]&#039;s [[pirate]]s turned good, and who&#039;s in charge of [[the Casino]]. He allows [[Rayman]] to gamble his [[Ting]]s, which can earn him more or some limited rewards such as skins and [[Magician token]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Joe|Joe the Extra-Terrestrial]]:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in {{rr|the Caves of Skops}}. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in. In his shop, [[Joe&#039;s Wares]], [[Rayman]] can purchase items that help him locate various objects hidden in the levels.&lt;br /&gt;
*&#039;&#039;&#039;[[Jack]]&#039;&#039;&#039;: A friendly jack-in-the-box met in [[Playtopia]]. He gives [[Rayman]] a [[key]] that allows him to open the nearby [[door]] and continue on his quest.&lt;br /&gt;
*&#039;&#039;&#039;[[The Clown Chef]]&#039;&#039;&#039;: Met in [[Choco Chambers]], he gives [[Rayman]] his old [[frying pan]], in return for fixing his ice-cream machine. May belong to {{rw|Rayman&#039;s species}}.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*&#039;&#039;&#039;[[Darktoon]]:&#039;&#039;&#039; A recurring boss, met several times throughout the game. He claims to have been sent directly by [[Mr Dark]] to hinder [[Rayman]]&#039;s progress. After being repeatedly defeated, he falls into disfavor with [[Mr Dark]], who takes away all of [[Darktoon]]&#039;s powers, ultimately becoming one of [[Rayman]]&#039;s friends as a pair of eyes.&lt;br /&gt;
*&#039;&#039;&#039;[[Tentacle flower]]:&#039;&#039;&#039; A miniboss encountered in {{rr|Moskito&#039;s Nest}}, attacking [[Rayman]] by spitting [[Livingstones]].&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito]]:&#039;&#039;&#039; [[Bzzit]]&#039;s malevolent counterpart, and the boss of {{rr|the Dream Forest}}.&lt;br /&gt;
*&#039;&#039;&#039;[[Mad drummer]]&#039;&#039;&#039;, A miniboss in {{rr|Bongo Hills}} of {{rr|Band Land}}, he attacks [[Rayman]] with his huge maces, which cause damage either by direct hits or through flames and lightning bolts created as products of their activity.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Sax]]:&#039;&#039;&#039; Boss of {{rr|Band Land}}, he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Stone]]:&#039;&#039;&#039; Boss of the {{rr|Blue Mountains}}, he is a creature made of rock who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Space Mama]]:&#039;&#039;&#039; A very large woman who&#039;s the boss of {{rr|Picture City}}. She fights [[Rayman]] three times, wearing different costumes, and sometimes accompanied by helpers such as [[pirate]]s and [[hoplite]]s. She is able to attack [[Rayman]] with lasers or knives out of her rolling pin, or [[Fire boy|fireballs]] from her torch.&lt;br /&gt;
*&#039;&#039;&#039;[[Spider Master]]:&#039;&#039;&#039; A huge spider guarding the deep dark caves of {{rr|Eat at Joe&#039;s}}. Attacks [[Rayman]] with his legs or his fangs.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Skops]]:&#039;&#039;&#039; A giant scorpion who is the boss of {{rr|the Caves of Skops}}. He attacks with his giant claws and tail, which can string [[Rayman]] as well as shoot homing beams.&lt;br /&gt;
*&#039;&#039;&#039;[[Master Door]]:&#039;&#039;&#039; A snob sentient door blocking [[Rayman]]&#039;s path in [[Brain Games]], requesting his [[Key|Master Key]] guarded by [[the Chessmaster]] to let [[Rayman]] get past him.&lt;br /&gt;
*&#039;&#039;&#039;[[The Chessmaster]]:&#039;&#039;&#039; He awaits [[Rayman]] inside his own [[The Lair of the Chessmaster|lair]] in [[Playtopia]] and challenges him to a game of chess, while smoking a cigar. Attacks [[Rayman]] either by summoning [[Chess piece]] minions, or hurling his bow tie at him. He is the only boss who is never attacked directly, but reluctantly surrenders after being checkmated by [[Rayman]], pretending [[Rayman]] didn&#039;t earn his victory as he wasn&#039;t playing fair.&lt;br /&gt;
*&#039;&#039;&#039;[[The Menace]]:&#039;&#039;&#039; The boss of [[Playtopia]], a green mischievous alien-like creature who attacks by clinging to the walls and hurling bombs at [[Rayman]], or simply spinning around the arena. After taking a few hits, he splits into two, revealing his red-colored angry twin, and [[Rayman]] must defeat them both.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Rayman]]:&#039;&#039;&#039; The result of a spell that [[Mr Dark]] casts in {{rr|Candy Château}}, he resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stages. [[Rayman]] must stay on the move as [[Dark Rayman]]&#039;s touch is lethal. Can only be defeated by finishing the stage.&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito#As Dark Moskito|Dark Moskito]]&#039;&#039;&#039;: A dark version of [[Moskito]] accompanying [[Dark Rayman]] in their air battle against [[Rayman]] and [[Bzzit]] en route to [[the End of the World]], also available as a [[skin]] for [[Bzzit]] and replacing [[Moskito]] in [[True Boss Rush]].&lt;br /&gt;
*&#039;&#039;&#039;[[Bad Cake]]&#039;&#039;&#039;: A chocolate monster awaiting [[Rayman]] at the end of [[Choco Chambers]], this one lives inside a pool of [[Lave|hot chocolate]], with only its eyes visible. [[Rayman]] must drop fruits onto the [[Bad Cake]], while avoiding its projectiles and the rising flow of [[Lava|chocolate]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Dark Chimera]]&#039;&#039;&#039;: A mixture of every major boss [[Rayman]] has previously faced, created by [[Mr Dark]] to challenge [[Rayman]]. It takes six different forms with each combining two bosses, aside from the second and final ones mixing three of them. The first is a hybrid of [[Mr Stone]] and [[Mr Skops]], the second mixes [[Space Mama]] to [[Mr Skops]] and [[The Menace]], the third is an amalgamation of [[Moskito]] and [[Space Mama]], the fourth combines [[Moskito]] and [[Mr Skops]], the fifth is a mixture of [[Mr Sax]] and [[Mr Stone]], while the final sixth one takes the combined form of [[Moskito]], [[Mr Sax]] and [[Space Mama]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Dark]]:&#039;&#039;&#039; The main antagonist of the game, who stole the [[Great Protoon]]. He first attempts to slow down [[Rayman]]&#039;s progress through {{rr|Candy Château}} with various spells, then sets his [[The Dark Chimera|Dark Chimera]] on him, and only after it is beaten, fights [[Rayman]] directly. If [[Rayman]] manages to defeat him, [[Mr Dark]] escapes to [[the End of the World]], where [[Rayman]] must follow for the {{rr|Final Showdown}}. In the [[True Boss Rush]], [[Mr Dark#As_Darker_Mr_Dark|his battle]] in {{rr|Final Showdown}} is expanded with [[Mr Dark#As_Darkest_Mr_Dark|a new secret form]].&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Magician]]:&#039;&#039;&#039; The antagonist from &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039; makes a brief secret appearance in the game, rewarding [[Rayman]] with a [[skin]] if he successfully break every [[cage]] in his [[Dark Magician&#039;s Challenge|challenge]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:RaymanRedemption-WorldMap-Restored.png|480px|thumb|left|frame|class=sprite|The world map of &#039;&#039;Rayman Redemption&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The game contains 37 levels, split across 9 worlds. 6 of the worlds are returning from {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, and 3 are new. Of the new worlds, one is a normal world, one contains [[Final Showdown (Rayman Redemption)|the final showdown]] of the game, and [[Dark Legacy (Rayman Redemption)|the final one]] is a bonus world, consisting only of [[The Final Challenge|a single, hard level]], which is unlocked if the player manages to beat all prior levels, while breaking all the [[cage]]s.&lt;br /&gt;
The total number of levels and content is more than double that of {{rw|Rayman 1|the original game}}.&lt;br /&gt;
&lt;br /&gt;
In each of the returning worlds, all original levels are present. Each level in &#039;&#039;Rayman Redemption&#039;&#039; is a reimagination of the corresponding level of &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, with recognizable design and changes on top of it, usually expanding the level.&lt;br /&gt;
Many worlds have entirely new levels. In &#039;&#039;{{rw|Rayman 1}}&#039;&#039;, {{rw|The Dream Forest}} and {{rw|Band Land}} contained 4 levels each, while the later worlds had 3. &#039;&#039;Rayman Redemption&#039;&#039; adds additional levels, so that all the worlds now have exactly 4 main levels, including the new one - [[Playtopia]].&lt;br /&gt;
&lt;br /&gt;
Most worlds after the first have new levels, where [[Rayman]] is riding [[Bzzit]], similar to the section in {{rw|Anguish Lagoon}}. These levels are optional and their completion is not required for story mode, but they contain extra [[Magician token]]s, which unlock additional challenges. Some of them contain custom [[skin]] collectibles for [[Bzzit]].&lt;br /&gt;
&lt;br /&gt;
All of the {{rw|Bonus level (Rayman 1)|Magician&#039;s bonus levels}} have been removed from the stages, and replaced with harder and more varied [[Magician&#039;s Challenges]]. Access to the [[Magician&#039;s Challenges|challenges]] is granted by collecting a certain number of [[Magician token]]s in the regular levels.&lt;br /&gt;
The final three [[Magician&#039;s Challenges|challenges]] include a throwback to the [[Flint Jail]] world from &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;, and two &amp;quot;boss rushes&amp;quot; - [[Boss Rush|a regular]] and [[True Boss Rush|a hard one]].&lt;br /&gt;
&lt;br /&gt;
[[File:Capture-MagiciansChallenges21.png|384px|thumb|right|The [[Magician&#039;s Challenges]].]]&lt;br /&gt;
&lt;br /&gt;
The levels are laid out on a map of [[the Valley]], similar to that of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}, with additional areas for the new worlds. Special points on the map exist for {{rr|Extra Locations|extra sections}}, where the player can purchase upgrades, or access the [[Magician&#039;s Challenges]].&lt;br /&gt;
The {{rr|Breakout Minigame}}, which opens up after completing [[the Final Challenge]], now has its own icon on the map, instead of requiring a {{rw|List_of_cheats_in_Rayman_1|cheat code}}.&lt;br /&gt;
&lt;br /&gt;
==={{rr|The Dream Forest}}===&lt;br /&gt;
* {{rr|Pink Plant Woods}}&lt;br /&gt;
* {{rr|Anguish Lagoon}}&lt;br /&gt;
* {{rr|The Swamps of Forgetfulness}}&lt;br /&gt;
* {{rr|Moskito&#039;s Nest}}&lt;br /&gt;
==={{rr|Band Land}}===&lt;br /&gt;
* {{rr|Bongo Hills}}&lt;br /&gt;
* {{rr|Allegro Presto}}&lt;br /&gt;
* {{rr|Gong Heights}}&lt;br /&gt;
* {{rr|Mr Sax&#039;s Hullaballoo}}&lt;br /&gt;
* &#039;&#039;&#039;[[Mosquitoes&#039; Sonata]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-BetillasGarden30.png|384px|thumb|right|{{rr|Betilla&#039;s Garden}}.]]&lt;br /&gt;
==={{rr|Blue Mountains}}===&lt;br /&gt;
* {{rr|Twilight Gulch}}&lt;br /&gt;
* {{rr|The Hard Rocks}}&lt;br /&gt;
* {{rr|Mr Stone&#039;s Peaks}}&lt;br /&gt;
* &#039;&#039;&#039;[[Tempest Terror]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Highest Peak]]&#039;&#039;&#039;&lt;br /&gt;
==={{rr|Picture City}}===&lt;br /&gt;
* {{rr|Eraser Plains}}&lt;br /&gt;
* &#039;&#039;&#039;[[Art Block]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Pencil Pentathlon}}&lt;br /&gt;
* {{rr|Space Mama&#039;s Crater}}&lt;br /&gt;
* &#039;&#039;&#039;[[Riding the Rainbow]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-TheShop49.png|384px|thumb|right|[[The Shop]].]]&lt;br /&gt;
==={{rr|The Caves of Skops}}===&lt;br /&gt;
* {{rr|Crystal Palace}}&lt;br /&gt;
* {{rr|Eat at Joe&#039;s}}&lt;br /&gt;
* &#039;&#039;&#039;[[Molten Depths]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Mr Skops&#039; Stalactites}}&lt;br /&gt;
* &#039;&#039;&#039;[[Between a Rock and a Hard Place]]&#039;&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;[[Playtopia]]&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;{{rr|Child&#039;s Play}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Playhouse]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Lair of the Chessmaster]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Brain Games]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Playful Flight]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-TheCasino5.png|384px|thumb|right|[[The Casino]].]]&lt;br /&gt;
==={{rr|Candy Château}}===&lt;br /&gt;
* &#039;&#039;&#039;[[Tasty Reception]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Choco Chambers]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Sweet Spot]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Mr Dark&#039;s Dare}}&lt;br /&gt;
* &#039;&#039;&#039;[[The Candy Armada]]&#039;&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;{{rr|Final Showdown}}&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[The Lonely Cliff]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The End of the World]]&#039;&#039;&#039;&lt;br /&gt;
[[File:Capture-JoesWares1.png|384px|thumb|right|[[Joe&#039;s Wares]].]]&lt;br /&gt;
===&#039;&#039;&#039;{{rr|Dark Legacy}}&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Challenge]]&#039;&#039;&#039;&lt;br /&gt;
==={{rr|Extra Locations|Extra}}===&lt;br /&gt;
* &#039;&#039;&#039;[[Magician&#039;s Challenges]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{rr|Betilla&#039;s Garden}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Shop]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Casino]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Joe&#039;s Wares]]&#039;&#039;&#039;&lt;br /&gt;
* {{rr|Breakout Minigame}}&lt;br /&gt;
[[File:Capture-BreakoutMinigame9.png|384px|thumb|right|{{rr|Breakout Minigame}}.]]&lt;br /&gt;
===&#039;&#039;&#039;[[Magician&#039;s Challenges]]&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;[[Swinging in the Jungle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Vine-Shrine Hunt]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Thorn Garden]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Maracas Madness]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Electoon&#039;s Octave]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Ring Toss Tussle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Rock Hike]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Cliffhanger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Perilous Spikes]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Pencil Case Race]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Little Land]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Pinpoint Precision]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Getting Over It]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Four Chambers]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Electric Meltdown]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Short Trip]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Train Tunnel]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Door to Door]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Sugar Rush]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Candy Climber]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Slide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Dark Magician&#039;s Challenge]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Boss Rush]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[True Boss Rush]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Levels in &#039;&#039;&#039;bold text&#039;&#039;&#039; are new areas that weren&#039;t featured in {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}.&lt;br /&gt;
* [[The Lonely Cliff]] has two different variations, with the second one only being available during [[Final Showdown (Rayman Redemption)|a certain event]].&lt;br /&gt;
* The game automatically saves the player&#039;s progress each time a level is completed or exited. Thus, the special save icons present on the map of &#039;&#039;{{rw|Rayman 1}}&#039;&#039; have been removed and replaced by the {{rr|Extra Locations}}, as they serve no purpose.&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
The game features most of [[raywiki:Rayman_1#Sony_PlayStation|&#039;&#039;Rayman 1&#039;&#039;&#039;s PlayStation soundtrack]], as well as some sounds and music taken from other games such as the main theme from the [[raywiki:Rayman (Atari Jaguar)|Atari Jaguar version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
The new tracks of &#039;&#039;Rayman Redemption&#039;&#039; were composed by [[Ryemanni]], some of which are inspired by some pieces from a few versions of {{rw|Rayman 1|the original &#039;&#039;Rayman&#039;&#039;}}. This new soundtrack has been made available to download on the game&#039;s [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page] page, including three early versions of some tracks as an extra.&lt;br /&gt;
&lt;br /&gt;
However, early versions of some tracks are lost media, including older versions of &#039;&#039;{{rr|Child&#039;s Play}}&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;Child&#039;s Play&#039;&#039;, https://youtu.be/vnMISCVJdKg&amp;lt;/ref&amp;gt;, &#039;&#039;[[The Musician]]&#039;s Song&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;The Musician&#039;s Song&#039;&#039;, https://youtu.be/Ai96qX8bdG0?t=3410&amp;lt;/ref&amp;gt;, and &#039;&#039;[[Brain Games]]&#039;&#039;&amp;lt;ref&amp;gt;Early version of &#039;&#039;Brain Games&#039;&#039;, https://youtu.be/Ai96qX8bdG0?t=6557&amp;lt;/ref&amp;gt;, the last two having being heard briefly during a livestream featuring [[Ryemanni]] playing a corrupted test version of &#039;&#039;Rayman Redemption&#039;&#039;.&amp;lt;ref&amp;gt;Corrupted &#039;&#039;Rayman Redemption&#039;&#039;, https://youtu.be/Ai96qX8bdG0?si=OIeHvnyMEPahoZSH&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Rayman Redemption was received very favorably, being regarded by many players as one of the best [[raywiki:Rayman (series)|Rayman]] games both fan-made and official, and one of the best fan-made games in general. Some have called it &amp;quot;the ultimate version of &#039;&#039;{{rw|Rayman 1}}&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Criticism tends to focus on the difficulty of the final worlds and some of the bonus challenges or {{rr|achievement}}s. However, most of the game is viewed as considerably easier than {{rw|Rayman 1|the original}}, and it is often recommended to new players as the least frustrating introduction to the &#039;&#039;{{rw|Rayman 1}}&#039;&#039; experience.&lt;br /&gt;
&lt;br /&gt;
Some gameplay elements were criticized too, such as the new physics of the [[super helicopter]]&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1415297#p1415297&amp;lt;/ref&amp;gt; and the [[flying ring]]s,&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1427162#p1427162&amp;lt;/ref&amp;gt; as well as the perceived inaccuracy of the newly introduced [[golden ring]]s.&amp;lt;ref&amp;gt;https://raymanpc.com/forum/viewtopic.php?p=1415243#p1415243&amp;lt;/ref&amp;gt; Additionally, the new graphic assets such as those used for [[Playtopia]] were deemed to be of lower quality than those of {{rw|Rayman 1|the original game}}.&amp;lt;ref&amp;gt;https://www.grospixels.com/site/rayre.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the redesign of the [[space pirate]]s was met with backlash, as they had already been redesigned in {{rw|Rayman 1|the original game}} to avoid racial stereotyping. [[Ryemanni]]&#039;s decision not to release the source code for the game, even after it stopped receiving updates, was also criticized.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman Redemption DVD Covers.jpg&lt;br /&gt;
File:Rayman Redemption Covers.jpg&lt;br /&gt;
File:Rayman Redemption Game Jolt Dream Forest Screenshot 1.png|Early picture of {{rr|the Dream Forest}}, showing [[Darktoon]]&#039;s sprite from the Gameplay Demo.&lt;br /&gt;
File:Rayman Redemption Game Jolt Dream Forest Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Band Land Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Band Land Screenshot 2.png|Early picture of {{rr|Band Land}}, showing [[Skin|Blue]] [[Rayman]] with a red scarf.&lt;br /&gt;
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Blue Mountains Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Picture City Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Picture City Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Caves of Skops Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Playtopia Screenshot 1.png|Early picture of [[Playtopia]], showing a green background that wasn&#039;t featured in the final game.&lt;br /&gt;
File:Rayman Redemption Game Jolt Playtopia Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Candy Château Screenshot 1.png&lt;br /&gt;
File:Rayman Redemption Game Jolt Candy Château Screenshot 2.png&lt;br /&gt;
File:Rayman Redemption-C64 April Fools.png|&#039;&#039;Rayman Redemption&#039;&#039; falsely cancelled on PC to be ported on Commodore 64 instead, as an April Fools joke by [[Ryemanni]].&amp;lt;ref&amp;gt;April Fools Commodore 64 port, https://gamejolt.com/p/i-have-decided-to-stop-making-the-pc-version-of-rayman-redemption-a-qcgu6pmh&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* &#039;&#039;[[Rayman: The Dark Magician&#039;s Reign of Terror]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman ReDesigner]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman 2: Redreamed]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://gamejolt.com/games/raymanredemption/340532 Game Jolt page]&lt;br /&gt;
* [https://raymanpc.com/forum/viewtopic.php?f=51&amp;amp;t=26167 Discussion page]&lt;br /&gt;
* [https://youtu.be/hS2wiN163M4?si=ir-Vy2KfgpA_rggo Trailer]&lt;br /&gt;
* [https://youtu.be/OcRacy_Mx1E?si=J2a0kbaCoZxr2yNG Demo trailer]&lt;br /&gt;
* [https://youtu.be/eOCyZJZvDvw?si=xeysdtpYt6mpJ-W7 The Dream Forest old update video]&lt;br /&gt;
* [https://youtu.be/zojcR6FBUlk?si=Rsf9evxeDjGLC4Pe Band Land old update video]&lt;br /&gt;
* [https://youtu.be/NFmww3MzwSA?si=FutHsmWvRytxaSuw Blue Mountains old update video]&lt;br /&gt;
* [https://youtu.be/5x2_2wTVTxI?si=hmGyApAcqTXC2FLD Picture City old update video]&lt;br /&gt;
* [https://youtu.be/1oEWV5wPE_0?si=jCIRFkpVfsri8W-s The Caves of Skops old update video]&lt;br /&gt;
* [https://youtu.be/vnMISCVJdKg?si=9BRbxyN_16rGZ_sM Playtopia old update video]&lt;br /&gt;
* [https://youtu.be/x6zxOlpB9tA?si=P7hYL0weDP5LZxHO Candy Château old update video and Final Showdown teaser]&lt;br /&gt;
* [https://youtu.be/NgRWg9DBUVk?si=Q6AcT0ShQKBMFXaM Rayman Redemption OST]&lt;br /&gt;
* [https://youtu.be/c_Arz9aZRwY?si=KZZgzYu89osvAEGe Rayman Redemption Postmortem (PART 1)]&lt;br /&gt;
* [https://youtu.be/nSN11HhGZWI?si=j0-HwY0Nmx43sQsy Rayman Redemption Postmortem (PART 2)]&lt;br /&gt;
* [https://youtu.be/5E-cJRK5Jmk?si=zSb7VaniSB-u4w0G Rayman Redemption Postmortem (PART 3)]&lt;br /&gt;
* [https://youtu.be/nbZ1NA3NVGE?si=vVS8pkZEIE3AP-Xi Rayman Redemption Postmortem (PART 4)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman Redemption|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Rayman fan games]]&lt;/div&gt;</summary>
		<author><name>Hoodlumsworld</name></author>
	</entry>
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